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Switch to Forum Live View 2/4/2009 FtL: "Revisit Day"
4 years ago  ::  Feb 05, 2009 - 5:50AM #21
alextfish
Date Joined: Mar 16, 2004
Posts: 1,491
Yay. I discovered Sludge Strider for the first time when it was passed to me in a booster at the prerelease, and I immediately loved it. The Master Transmuter / Esperzoa combos are one natural way to go, but there's another route: the Puppet Conjurer / Thopter Squadron / Tetravus / Pentavus interactions, along with things that care about artifacts/creatures going to the graveyard, such as Disciple of the Vault or Sadistic Glee . Arcbound Crusher is quite terrifying in this deck, as well as some of the other cards you mentioned in the Master Transmuter previews such as Serum Tank . Terrarion is a delightful inclusion in a Sludge Strider deck: it fixes mana to cast the Strider, or cantrips through the deck draining your opponent for 2 if you've already got a Strider out.

There's another delighful Limited combo on a similar theme that I got played against me at the prerelease: Esperzoa + Kaleidostone . Never pop the 'stone, just keep on drawing a card every turn.

Oh, and for what it's worth, I'd prioritise Thousand-Year Elixir above Rings of Brighthearth : though the Rings can be used on more things, the Elixir's cheaper to use, lets the two activations be on different turns, and crucially, prevents the one turn of summoning-sick vulnerability that you otherwise get with the Master Transmuter, Metallurgeon, and so on.
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4 years ago  ::  Feb 05, 2009 - 12:47PM #22
6_Qubed
Date Joined: Apr 15, 2005
Posts: 1,267

Kyrna wrote:

Hey, be nice to the artillery dude. He's quite good at clearing up rules issues and his intentions are always good. The way I typed that was confusing, and heading that off at the pass is a good thing, not a bad one.


Hey, I was being nice. I didn't threaten his person or make disparaging remarks about the marital status of his parents at the time of his conception or anything.

I'm behaving. You hush.

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4 years ago  ::  Feb 05, 2009 - 1:16PM #23
orcishartillery
Date Joined: Jun 24, 2003
Posts: 1,269

6_Qubed wrote:

So... It fizzles, basically.

That's the fun thing about informal terms. They're informal. They can mean any number of things. I personally define it as "verb: fails to not fail."


No, it does not fizzle.  It may be an informal term, but it is still defined by the Comprehensive Rules:

Fizzle (Informal)
The term “fizzle” is an informal term, used for when a spell or ability was countered as a result of all its targets being missing or illegal when it resolved. See rule 413.2a.

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4 years ago  ::  Feb 05, 2009 - 1:36PM #24
Kyrna
Date Joined: Apr 5, 2004
Posts: 2,604

orcishartillery wrote:

No, it does not fizzle.  It may be an informal term, but it is still defined by the Comprehensive Rules:

Fizzle (Informal)
The term “fizzle” is an informal term, used for when a spell or ability was countered as a result of all its targets being missing or illegal when it resolved. See rule 413.2a.


I used to work really hard at informing people about the right word to use in particular situations - and I always prefer to be corrected when I'm using a term improperly. I've had to learn, however, that there are just some people who prefer to use terms differently, and when they're a casual player, they're often uninterested in learning the correct term, or learning to use a term in the correct way. This pains me greatly, but I've had to face the fact that there are things I'll never be able to correct for some people. I'd use a term other than 'fizzle' in this instance but that wouldn't help clarification because too many people use 'fizzle' in a way other than that specified in the CR - the same as some people use the term "monster" in place of "creature" and many other similar things.

My previous motto was "If you can't beat 'em, beat em harder." Now it's "If you can't beat 'em, at least try to understand them and help them understand you." It's the best I can do.

This forum shouldn't have been made active until it was finished. There's just no excuse for this piece of garbage.
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4 years ago  ::  Feb 05, 2009 - 8:01PM #25
goblinrecruiter
Date Joined: Mar 25, 2005
Posts: 483

alextfish wrote:

Yay. I discovered Sludge Strider for the first time when it was passed to me in a booster at the prerelease, and I immediately loved it. The Master Transmuter / Esperzoa combos are one natural way to go, but there's another route: the Puppet Conjurer / Thopter Squadron / Tetravus / Pentavus interactions, along with things that care about artifacts/creatures going to the graveyard, such as Disciple of the Vault or Sadistic Glee . Arcbound Crusher is quite terrifying in this deck, as well as some of the other cards you mentioned in the Master Transmuter previews such as Serum Tank . Terrarion is a delightful inclusion in a Sludge Strider deck: it fixes mana to cast the Strider, or cantrips through the deck draining your opponent for 2 if you've already got a Strider out.

There's another delighful Limited combo on a similar theme that I got played against me at the prerelease: Esperzoa + Kaleidostone . Never pop the 'stone, just keep on drawing a card every turn.

Oh, and for what it's worth, I'd prioritise Thousand-Year Elixir above Rings of Brighthearth : though the Rings can be used on more things, the Elixir's cheaper to use, lets the two activations be on different turns, and crucially, prevents the one turn of summoning-sick vulnerability that you otherwise get with the Master Transmuter, Metallurgeon, and so on.


There's one other card that's begging to be used with Sludge Strider : Carnival of Souls . If you can put lots of artifact creatures into play, the mana from the Carnival pays for the Strider, and the life gain from the Strider offsets the life loss from the Carnival. The net result is that your opponent loses 1 life for each artifact creature.

The question, of course, is how to get all those artifact creatures. Perhaps an engine using cards like Myr Servitor , Genesis Chamber , and Spawning Pit would work. Between the free 1 life loss per artifact creature, the additional life drain (using the mana you already have) whenever you sacrifice an artifact creature, and just plain attacking, this could lead to a quick death for your opponent.

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4 years ago  ::  Feb 06, 2009 - 2:37AM #26
stygimoloch
Date Joined: Nov 14, 2005
Posts: 263
goblinrecruiter at wins life. Someone has finally found a use for Carnival of Souls !
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4 years ago  ::  Feb 06, 2009 - 9:50AM #27
6_Qubed
Date Joined: Apr 15, 2005
Posts: 1,267

goblinrecruiter wrote:

There's one other card that's begging to be used with Sludge Strider : Carnival of Souls . If you can put lots of artifact creatures into play, the mana from the Carnival pays for the Strider, and the life gain from the Strider offsets the life loss from the Carnival. The net result is that your opponent loses 1 life for each artifact creature.

The question, of course, is how to get all those artifact creatures. Perhaps an engine using cards like Myr Servitor , Genesis Chamber , and Spawning Pit would work. Between the free 1 life loss per artifact creature, the additional life drain (using the mana you already have) whenever you sacrifice an artifact creature, and just plain attacking, this could lead to a quick death for your opponent.


Aww, you remembered Davvol's birthday! Have a birthday cookie.

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4 years ago  ::  Feb 06, 2009 - 11:37AM #28
6_Qubed
Date Joined: Apr 15, 2005
Posts: 1,267

orcishartillery wrote:

No, it does not fizzle. It may be an informal term, but it is still defined by the Comprehensive Rules:

Fizzle (Informal)
The term “fizzle” is an informal term, used for when a spell or ability was countered as a result of all its targets being missing or illegal when it resolved. See rule 413.2a.


Kyrna]I used to work really hard at informing people about the right word to use in particular situations - and I always prefer to be corrected when I'm using a term improperly. I've had to learn, however, that there are just some people who prefer to use terms differently, and when they're a casual player, they're often uninterested in learning the correct term, or learning to use a term in the correct way. This pains me greatly, but I've had to face the fact that there are things I'll never be able to correct for some people. I'd use a term other than 'fizzle' in this instance but that wouldn't help clarification because too many people use 'fizzle' in a way other than that specified in the CR - the same as some people use the term "monster" in place of "creature" and many other similar things.

My previous motto was "If you can't beat 'em, beat em harder." Now it's "If you can't beat 'em, at least try to understand them and help them understand you." It's the best I can do.


Well, Kyrna, in typical fashion, said what I was about to say, only much nicer.

It's worth pointing out that I'm not Kyrna.

The comprehensive rules can go f**k themselves. Fizzle means "Did not work."

Period.

If you felt like being an Uber-Melvin rules tool about, I'm sure you could find a way to define it that suits your ends. But in doing so, you're missing the point that it's an informal term. Informal. As in, not formal. With no formal definition. It can mean anything. Within reason.

Look wrote:

I used to work really hard at informing people about the right word to use in particular situations - and I always prefer to be corrected when I'm using a term improperly. I've had to learn, however, that there are just some people who prefer to use terms differently, and when they're a casual player, they're often uninterested in learning the correct term, or learning to use a term in the correct way. This pains me greatly, but I've had to face the fact that there are things I'll never be able to correct for some people. I'd use a term other than 'fizzle' in this instance but that wouldn't help clarification because too many people use 'fizzle' in a way other than that specified in the CR - the same as some people use the term "monster" in place of "creature" and many other similar things.

My previous motto was "If you can't beat 'em, beat em harder." Now it's "If you can't beat 'em, at least try to understand them and help them understand you." It's the best I can do.[/quote]
Well, Kyrna, in typical fashion, said what I was about to say, only much nicer.

It's worth pointing out that I'm not Kyrna.

The comprehensive rules can go f**k themselves. Fizzle means "Did not work."

Period.

If you felt like being an Uber-Melvin rules tool about, I'm sure you could find a way to define it that suits your ends. But in doing so, you're missing the point that it's an informal term. Informal. As in, not formal. With no formal definition. It can mean anything. Within reason.

Look; If you played a Squall , and I played a Countersquall , and then someone else played another Countersquall targeting your Squall for some reason, than my spell fails to do anything. It fizzles. Easy. We both know what I'm talking about.

But now say you're in the middle of a big combo . If I Shatter a piece of it at just the right moment, than the whole thing fails to go off. It fizzles. We still both know what I'm talking about.

You can argue about it 'til you're blue in the breasts, but it won't do you any good. But the fact is, arguing over slang is roughly equivalent to getting mad at a person for speaking in a different accent.

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