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4 years ago ::
Jul 20, 2009 - 1:02AM
#1
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Date Joined:
Oct 10, 2007
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The new Stupid Kavu Predator Deck. The Monarchs were lying about, and the other kavu seem to have their place. Will be giving this deck a good rip in a massive free-for-all in a week or two. Kavu Kavu Kavu Banana v1.0Creatures - 1 x 6 4 x * Kavu Predator 1 x * Wall of Shards 2 x * Grollub 2 x * Wild Cantor 2 x * Kavu Monarch 2 x * Hunting Kavu 2 x * Pygmy Kavu 1 x * Rooting Kavu Spells - 2 x 1 1 x * Reverent Silence 2 x * Shielding Plax 1 x * Shield of the Oversoul 4 x * Prismatic Omen 1 x * Armistice 4 x * Swords to Plowshares 2 x * Crumble 1 x * Seeds of Innocence 1 x * Illumination 2 x * Collapsing Borders 2 x * Reclaim Land - 2 x 3 1 x * Savannah 1 x * Taiga 8 x * Forest 5 x * Plains 5 x * Mountain 2 x * Swamp 1 x * Island The point: no-one takes Kavu Predator seriously. The more players there are in a free-for-all, the better this deck should be. Provided there are at least four or five players, second turn Predator followed by third-turn Reverent Silence = somebody's getting scalped on the third turn. The Predators and Collapsing Borders make for a fun longer-term combo. What this deck needs: - less one-of's, as per usual with my decks. - Wishmonger - Skyshroud Cutter
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4 years ago ::
Jul 20, 2009 - 7:01AM
#2
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Date Joined:
Mar 26, 2007
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I've been savagely beaten by a Kavu Predator before, and know it's not a laughing matter. The Predator's controller used Invigorate , which seemed to work well. For your deck, I think it can be streamlined to work really well. Consider: Illumination is synergistic, but it's still pretty bad. You have Reverant Silence and Seeds of Innocence to take out enchantments and artifacts, and probably should stick with a few of these only. I have this hatred for non-Rancor auras, so I'd drop the various Shields and go with Steely Resolve to drive home the tribal theme. Grove of the Burnwillows , Kavu Titan , and Flametongue Kavu all seem perfect in here.
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4 years ago ::
Jul 20, 2009 - 8:17AM
#3
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4 Primstic Omen (yes, I love it too) may be excessive. Illumination is not a good spell ;-) Synergy or otherwise, it's strictly not that good. Again just backing up Scum here, aura are infuriatingly fragile - they make people want to blow up the enchanted creature just because it makes you lose CA. Steely Resolve is definitely a good call. Maybe a little Fiery Justice to pave the way for your Kavu dude? Invigorate is damned tasty too. 0-cost instant speed buffing is always fun. Wall of Shards for the Defense? Reward the Faithful *might* be playable as an instant-speed buff for the predator, but I'm not convinced as to quite how much health you want to be donating ... Skyshroud Cutter is another cheeky dude that lets you swing for lethal on turn 2 (Assuming a game against 4 or more opponents)
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4 years ago ::
Jul 20, 2009 - 8:53AM
#4
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Date Joined:
Feb 15, 2003
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4 years ago ::
Jul 20, 2009 - 6:07PM
#5
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Date Joined:
Oct 10, 2007
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Illumination is synergistic, but it's still pretty bad. You have Reverant Silence and Seeds of Innocence to take out enchantments and artifacts, and probably should stick with a few of these only.
I have this hatred for non-Rancor auras, so I'd drop the various Shields and go with Steely Resolve to drive home the tribal theme.
Grove of the Burnwillows , Kavu Titan , and Flametongue Kavu all seem perfect in here.
4 Primstic Omen (yes, I love it too) may be excessive.
Illumination is not a good spell ;-) Synergy or otherwise, it's strictly not that good.
Again just backing up Scum here, aura are infuriatingly fragile - they make people want to blow up the enchanted creature just because it makes you lose CA.
Steely Resolve is definitely a good call.
Maybe a little Fiery Justice to pave the way for your Kavu dude?
Invigorate is damned tasty too. 0-cost instant speed buffing is always fun.
Wall of Shards for the Defense?
Reward the Faithful *might* be playable as an instant-speed buff for the predator, but I'm not convinced as to quite how much health you want to be donating ...
Skyshroud Cutter is another cheeky dude that lets you swing for lethal on turn 2 (Assuming a game against 4 or more opponents) Good calls, all. Yes, there are obviously a few things in here simply in lieu of better options. I really do need more Reverent Silence , and probably a better way of protecting the Kavu. Steely Resolve is good, but it's going to get waxed by the Silences once I get a few more in here. On the other hand, I doubt I'll need more Seeds of Innocence . Maybe I use an artifact here? I have a couple of Whispersilk Cloak s as a cheap alternative to the auras for now, much as they're potentially going to have the same problem.
I'm not too sure about needing four Omens either - I'll see how it goes when it's being played. The only reason I've stuck with a playset is that I have a feeling they might become a target once Collapsing Borders is on the table.
And yes, definately need the Cutter and Grove of the Burnwillows in here. Both are right up this deck's alley.
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4 years ago ::
Jul 20, 2009 - 6:08PM
#6
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Date Joined:
Oct 10, 2007
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Oh, and if my playtesting turns out to hold water in real game situations, Armistice looks like a butt-saver late game.
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4 years ago ::
Jul 21, 2009 - 7:22PM
#7
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Date Joined:
Mar 26, 2007
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Oh yeah, I somehow spaced the whole Reverant Silence + Steely Resolve nonbo... So it looks like you're weighing Reverant Silence against all your Prismatic Omens, Armistice, and any protective enchantments you wish to run. While Reverant Silence is certainly a strong card, is it worth compromising all the other cards you'd like to run? Perhaps it wouldn't be a big deal to cut it and rely on tons of other life gift cards you have.
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4 years ago ::
Jul 21, 2009 - 10:07PM
#8
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Date Joined:
Oct 10, 2007
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Oh yeah, I somehow spaced the whole Reverant Silence + Steely Resolve nonbo... So it looks like you're weighing Reverant Silence against all your Prismatic Omens, Armistice, and any protective enchantments you wish to run. While Reverant Silence is certainly a strong card, is it worth compromising all the other cards you'd like to run? Perhaps it wouldn't be a big deal to cut it and rely on tons of other life gift cards you have. Hmm, excellent point. I like the Silence because of the potential to do the following. Turn 2: Kavu Predator Turn 3: Reverent Silence . Predator gets 6 * X +1/+1 counters, where X is the number of opponents I have. I will conceivably be running this in eight-player games, which gives me a third-turn 44/44 trampler to beat face with. That said, it doesn't like the other combos too much later in the game, does it? Looks like we need to find a balance.
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4 years ago ::
Jul 22, 2009 - 8:07AM
#9
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Date Joined:
Feb 15, 2003
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You need to have answers to Spike Cannibal ok not really :P just trying to scare ya.
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4 years ago ::
Aug 10, 2009 - 6:20PM
#10
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Date Joined:
Oct 10, 2007
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This deck's had a little bit of run now, but not in a monster FFA yet (half my playgroup have inconsiderately been out of town). It rolled OK in a three-player game until one of the other guys managed to get two Timber Protector s out at the same time, and cast Stonewood Invocation to nullify my attempt at Swordsing the first. Boo. Not much you can do to stop that. But it's impressed me in duels. It actually works a lot better in a one-on-one situation than I thought it would. And it adores having an opponent with a Sun Droplet on the board. The Predators just lap that up. And given the Droplet's popularity not only in my playgroup, but on here as well, that's a very good thing.
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