|
4 years ago ::
May 18, 2009 - 8:07AM
#21
|
Date Joined:
Jun 12, 2008
|
This owns Faeries? I agree; a deck that can potentially run 4 Stifles, and usually plays at least 12 counters, while you're stuck at 4 Hypengenesis, is going to get owned by gigantic (nonexistant) swarm of Dragons and Angels. Did you even read mntwinsfan's post? Look, drop sprite and your combo stops. Drop a Cannonist, you can't even do your combo at all since you play no disruption. Play thoughtseize, you lose your combo card.
It is realtively fast I give you that, 3 mana cascade win is kinda nice, but it only works if your opponent has 0 combo disruption which is quite rare games 2 and 3.
|
|
|
|
4 years ago ::
May 18, 2009 - 3:01PM
#22
|
|
|
Did you even read mntwinsfan's post? Look, drop sprite and your combo stops. Drop a Cannonist, you can't even do your combo at all since you play no disruption. Play thoughtseize, you lose your combo card.
It is realtively fast I give you that, 3 mana cascade win is kinda nice, but it only works if your opponent has 0 combo disruption which is quite rare games 2 and 3. sarcasm.
|
|
|
|
4 years ago ::
May 30, 2009 - 10:52PM
#23
|
|
|
Did you even read mntwinsfan's post? Look, drop sprite and your combo stops. Drop a Cannonist, you can't even do your combo at all since you play no disruption. Play thoughtseize, you lose your combo card.
It is realtively fast I give you that, 3 mana cascade win is kinda nice, but it only works if your opponent has 0 combo disruption which is quite rare games 2 and 3. ...No. Stop.
|
|
|
|
4 years ago ::
Jun 04, 2009 - 9:48PM
#24
|
Date Joined:
Jun 17, 2005
|
Its going to have an impact. Any deck that can go off on turn 2 with a 1 card instant win is going to have to be dealt with.
|
|
|
|
4 years ago ::
Jun 05, 2009 - 8:24AM
#25
|
Date Joined:
Dec 16, 2008
|
it really isnt that good. most of the good extended decks can match its speed or are at worst one turn slower but much more consistant, and those who cant match the speed are control decks that will certainly be able to stop it no problem.
|
|
|
|
4 years ago ::
Jun 05, 2009 - 9:51AM
#26
|
Date Joined:
Jun 17, 2005
|
it really isnt that good. most of the good extended decks can match its speed or are at worst one turn slower but much more consistant, and those who cant match the speed are control decks that will certainly be able to stop it no problem. Without disruption I cant think of any way for zoo to beat this deck. TEPS is 1 turn slower at least and highly vulnerable to some of the bombs or instant death cards that get cascaded into play.
Control decks have a good matchup, yes, but even control decks cant stop a turn 2 simian spirit guide on the draw...well on 2nd thought stifle can stop them. Still this mechanic is going to have an impact on the format. Hypergen isnt the ideal card to cascade into imo.
|
|
|
|
4 years ago ::
Jun 05, 2009 - 10:11AM
#27
|
|
|
Without disruption I cant think of any way for zoo to beat this deck. TEPS is 1 turn slower at least and highly vulnerable to some of the bombs or instant death cards that get cascaded into play.
Control decks have a good matchup, yes, but even control decks cant stop a turn 2 simian spirit guide on the draw...well on 2nd thought stifle can stop them. Still this mechanic is going to have an impact on the format. Hypergen isnt the ideal card to cascade into imo. Actually, Zoo does have disruption. Cannonist, for example.
|
|
|
|
4 years ago ::
Jun 05, 2009 - 10:31AM
#28
|
Date Joined:
Jun 17, 2005
|
Actually, Zoo does have disruption. Cannonist, for example. Whats your answer to volcanic fallout? Or Rift Bolt? Or Commandeer?
THis deck rapes aggro, best get used to it now rather then later...
|
|
|
|
4 years ago ::
Jun 05, 2009 - 10:37AM
#29
|
Date Joined:
Dec 16, 2008
|
Without disruption I cant think of any way for zoo to beat this deck. TEPS is 1 turn slower at least and highly vulnerable to some of the bombs or instant death cards that get cascaded into play.
Control decks have a good matchup, yes, but even control decks cant stop a turn 2 simian spirit guide on the draw...well on 2nd thought stifle can stop them. Still this mechanic is going to have an impact on the format. Hypergen isnt the ideal card to cascade into imo. ive played against hypergen with TEPS, its not difficult to beat. a simple remand on the hypergen and the combo is ruined. or you can simply go off before they do. even without that though this combo is shaky at best. i dont see it turning into a decent deck for the format, much less warping the format.
|
|
|
|
4 years ago ::
Jun 05, 2009 - 10:44AM
#30
|
Date Joined:
Jun 17, 2005
|
ive played against hypergen with TEPS, its not difficult to beat. a simple remand on the hypergen and the combo is ruined. or you can simply go off before they do. even without that though this combo is shaky at best. i dont see it turning into a decent deck for the format, much less warping the format. Its not hypergen decks im worried about. Those are shaky as you said. Its the decks that cascade Bond of Agony and card like that that make me worry...
|
|
|