I just have a few questions about the timing for a casual deck I'm working on/playing...
Now, using Simic Guildmage (or any of the others ...) I want to move enchantments around like;
Now timing wise, if an opponent chooses to tap a land enchanted with any of them, the tapping of the land doesn't use the stack, but the triggered ability from the aura can be responded to. Therefore triggered ability hits stack, I move aura with Guildmage. Right? Right..
Pooling Venom Specifically, I can pay the destroy cost, and then respond to that with Simic's ability, therefore having a recurring land destruction effect for . Right?
If I have War's Toll in play, and an opponent taps a land for mana, now a triggered ability from War's Toll to tap all his or her lands goes on the stack. Since all lands are being tapped simultaneously, I can only move any of these Auras and achieve the effect on a new land once, right?
Any other tricks with Aura switching and timing (as per what I'm goin on about here) would be appreciated..