|
5 years ago ::
Apr 03, 2008 - 8:14PM
#1
|
Date Joined:
Dec 25, 2007
|
When Heartless Hidetsugu 's ability is played, does it check the life total when it's put on the stack or when the ability resolves?
|
|
|
|
5 years ago ::
Apr 03, 2008 - 8:16PM
#2
|
Date Joined:
Mar 31, 2007
|
Each players lifetotal, to determine how much damage is dealt, is checked on resolution.
DCI L2 Judge Want AutoCard? Have FireFox? Click Here
|
|
|
|
5 years ago ::
Apr 03, 2008 - 8:17PM
#3
|
Date Joined:
Aug 25, 2006
|
When Heartless Hidetsugu 's ability is played, does it check the life total when it's put on the stack or when the ability resolves? When the ability resolves.
Rule 413.2f
Show
413.2f. If an effect requires information from the game (such as the number of creatures in play), the answer is determined only once, when the effect is applied. If the effect requires information from a specific object, including the source of the ability itself, the effect uses the current information of that object if it hasn’t changed zones; otherwise, the effect uses the last known information the object had before leaving the zone it was expected to be in. There are two exceptions: (1) if an effect deals damage divided among some number of creatures or players, the amount and division were determined as the spell or ability was put into the stack (see rule 402.6), and (2) static abilities can’t use last known information (see rule 412.5). If the ability text states that an object does something, it’s the object as it exists—or as it most recently existed—that does it, not the ability. Gerdef
|
|
|