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Switch to Forum Live View Catharsis: What aggravates you in MP play?
5 years ago  ::  Jul 27, 2008 - 7:41PM #31
Razjah
Date Joined: Dec 23, 2005
Posts: 370
The guy who changes decks last second:
"Wait, you're going to play that!" *changes decks* "I wouldn't have even had a chance with that other deck."
Face it, you're pretty much here as a meat shield.

If you are at York College and need a play group, PM me. We mostly do MP and casual.
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5 years ago  ::  Jul 28, 2008 - 4:50AM #32
helphelpe
Date Joined: Jun 26, 2004
Posts: 974

Gilrad wrote:

Mr. Manic
Fiery Gambit... Flip once, success... Flip two, fail. Sigh, this never works. (He then proceeds to sigh, gripe, and complain throughout the rest of the next six games, going so far as to complain about the fact that my winning card is a singleton that I topdecked, claiming that it's totally lame that my victory was almost entirely based on chance).


Fiery Gambit should only ever be played with Krark's Thumb in play. I have a coinflip deck (I rarely play it but my friends like to play with it) and when you play with that deck you know your chance to win is less than 10%. But if you win, it is generally a memmorable win (like against a very expensive Null rod Mycosynth Lattice lock deck, with the very cheap Karplusan Minotaur )


This also makes me rember another game with someone outside my main playgroup (which is 5 people so we always need an extra to play emperor). All the time during the beginning of the game, he wined that it was unfair how the teams were balanced (everybody choses a deck, dierolls decide teams and seatings) and he wanted to scoop and quit and called in unfair. It was indeed dire for our team for about an hour but we eventually turned the tide and won in a few turns. And then suddenly the guy went crazy with joy and wouldn't shut up again for the rest of the evening.

That whining was annoying but the carzy joy after winning was even more annoying (we never invited him over again because of this).

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Coke Spill
Level 1 Encounter Attack Power
Trigger: You must be pouring yourself a drink
Range: Close Blast 1D10 from Player
Target: All creatures and objects within blast
Attack: Any vs. Reflex
Hit: 1d6 Fizzy damage and target is wet (save ends)
Aftereffect: Target is sticky (save ends)
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5 years ago  ::  Jul 28, 2008 - 11:45PM #33
paperbagwarrior
Date Joined: May 28, 2008
Posts: 32
The guy who complains when somebody: (a) combos out; (b) plays jokulhaups, leaving 1 suspend counter on 3 different Greater Gargadons; (c) successfully plays an alternate win condition; or (4) gets the Stasis lock (usually (4) is me ).

If all you play is aggro or control, you should be able to recognize who could ruin your day and take them out/ disrupt them early. No excuses at all when it's someone from your regular playgroup.



Also, the guy who never expects the fog.
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5 years ago  ::  Jul 29, 2008 - 12:06AM #34
whitemanesavior
Date Joined: Jul 15, 2008
Posts: 82
The I'm gonna-play-this-counterspell-and-put-it-directly-into-my-graveyard-without-reading-the-freaking-text guy. Because everyone knows what every counterspell ever made is by name. Oh, I could've avoided it by paying one? Idiot.

I get a lot of the whining from one guy. "Ok, attack me, because I have so many 1/1 elf tokens out right now. Attack him, because he has slivers." Shaddap. You take 22. You can't block it. I gain 22. Sweet. Thanks, Loxodon Warhammer + Treetop Bracers.
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5 years ago  ::  Jul 29, 2008 - 11:48PM #35
Thubby
Date Joined: Sep 7, 2005
Posts: 1,742
not so much annoying himself, but the source of infinite annoyance
Mr. rattlesnake: makes a deck that does nothing but dissuade you from hurting them so when the dust clears they can pick off the guy who killed everyone else.
now like i said, it's more the fact that everyone else is too blind to realize what he's doing so my options become "lose but take rattlesnake with me" or "kill all off the others and get sniped at the end" :headexplo
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5 years ago  ::  Jul 30, 2008 - 6:25AM #36
Archavious
Date Joined: Jun 27, 2006
Posts: 22
The host of our group has what we call the "drunk deck". This deck used Eon Hub and Glacial Chasm with Aladdin's Ring for a win condition. No one could beat this deck for a few weeks.

One day I walked in with a new deck using Wrath of God , Kirtar's Wrath , Nevinyrral's Disk , Stuffy Doll and Biorhythm . Needless to say I dominated that week. Next week almost all of our experienced players had an answer to my little Stuffy Doll .
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5 years ago  ::  Jul 30, 2008 - 12:04PM #37
Ephrils
Date Joined: Jun 6, 2001
Posts: 320
The Infinite Combo Decker. I like your House rule, the deck is removed from the game and play continues.
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5 years ago  ::  Jul 30, 2008 - 3:12PM #38
royk
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Date Joined: Nov 22, 2006
Posts: 8,429

Ephrils wrote:

The Infinite Combo Decker. I like your House rule, the deck is removed from the game and play continues.


Rofl, when anyone in my playgroup plays Infinite Combo stuff, I just tell everyone to attack that person ASAP.

Needless to say, Infinite Combo hardly rears its head anymore.

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5 years ago  ::  Jul 30, 2008 - 9:52PM #39
Archavious
Date Joined: Jun 27, 2006
Posts: 22
Almost everyone in our group has at least one combo deck. We have an "arms agreement" about using such decks...you can use a combo deck be so will everyone else.
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5 years ago  ::  Jul 30, 2008 - 11:01PM #40
simian92
Date Joined: Apr 2, 2008
Posts: 381
i tend not to like the players rather than the decks. i tend to play EDH, and the people who think every single person in play hasn't even seen any of the cards and declare them, then explain what they do, even though they've been using the same card for several weeks and everyone there knows what it does perfectly.
i also tend not to like the reader, the new kid who has to read every card, and not just belive the player when they summarize what it does.

i also really don't like the people that use really competitive decks in EDH, while winning is good, the person runnning teferi + seedborn muse + control just ruins the whole idea.
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