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Switch to Forum Live View Catharsis: What aggravates you in MP play?
5 years ago  ::  Jul 24, 2008 - 3:50PM #21
wanna_ante
Date Joined: Jul 1, 2008
Posts: 183
The boyfriend/girlfriend team up. One will attack a person and then the other does the same. Next thing you know you're playing a two on one in the middle of an 8 player game.
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5 years ago  ::  Jul 25, 2008 - 6:48AM #22
Frijoles_Negros
Date Joined: Jun 14, 2006
Posts: 36
The only things that really bother me are the people who think playing with infinite combos and mass land destruction is fun for other people. I also get really sick of the players who don't ever attack or hurt other players, especially because they can win after the rest of the players beat each other up and only one is left, and s/he's seriously weakened. There are a few other things that, while they bother me, I just deal with it. Except people who play akroma.
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5 years ago  ::  Jul 25, 2008 - 9:28AM #23
programaddic
Date Joined: Jun 28, 2006
Posts: 63
One of my biggest caveats at the moment is Theft. I hate getting beat by my own creatures or losing my combo pieces to it. And at the moment, it seems that is 1 of 5 most commonly played decks in our group.

I also used to have a Armageddon + Bitter Ordeal deck and after a few games it wasn't even fun for me. Luckily I was the only one playing land destruction. There are a few Land "restriction" type decks tho, but we seem to get around those a little better now.

But most of all, Infinite Combos are terrible. I feel like it's cheating even though it isn't. The exception would be an infinite combo that didn't destroy everyone or lock everyone (infinite but with restrictions). Say, an infinite combo that would could destroy a tapped blue creature if it's power was greater than 3 or something similar. I could run the combo forever so longer as there were an infinite amount tapped 3+ power blue creatures, or put an infinite amount of those destroy's on the stack so that it would be futile to play an instant in between. I guess that restriction would make it finite wouldn't it ?
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5 years ago  ::  Jul 25, 2008 - 9:39AM #24
Sensitivecharles
Date Joined: May 4, 2008
Posts: 141
When someone goes infinite in my playgroup, they "win," but they have to leave the game. Makes it a huge disincentive.
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5 years ago  ::  Jul 25, 2008 - 4:37PM #25
Scrivener
Date Joined: Apr 3, 2001
Posts: 1,349

Sensitivecharles wrote:

When someone goes infinite in my playgroup, they "win," but they have to leave the game. Makes it a huge disincentive.


We hate out/ do the same.
One guy proxied flash/hulk and "played it" alongside another deck.
When flash/hulk went off, it was set aside, no harm done.

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5 years ago  ::  Jul 25, 2008 - 4:53PM #26
Heroic_Ezekial
Date Joined: Oct 10, 2007
Posts: 191
I hate guys who bring $300+ dollar standard decks to the game and I really hate guys who build a deck that runs on auto-pilot.

My definition of auto-pilot is a deck that has a gameplan that is simple, efficient and has no tricks. A deck that is so regimented that stepping outside the built in strategy in any way results in an immediate game loss but if followed to the letter gives the user a 61.14516722% probability of winning.

Designed by robots for robots.
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5 years ago  ::  Jul 25, 2008 - 7:22PM #27
Skyshroud7
Date Joined: Feb 15, 2003
Posts: 1,654

Heroic_Ezekial wrote:

I hate guys who bring $300+ dollar standard decks to the game and I really hate guys who build a deck that runs on auto-pilot.

My definition of auto-pilot is a deck that has a gameplan that is simple, efficient and has no tricks. A deck that is so regimented that stepping outside the built in strategy in any way results in an immediate game loss but if followed to the letter gives the user a 61.14516722% probability of winning.

Designed by robots for robots.


I standard peons who bring there standard trash to multplayer games where tempest/urza block reins.

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5 years ago  ::  Jul 26, 2008 - 8:06PM #28
somnolence
Date Joined: Mar 12, 2005
Posts: 16
There are no decks that annoy me, but there are play styles and player personalities

1) The guy that always plays the same deck. I like variety and variability. If you play the same deck, then I am inclined to play a deck that I know beats yours. Your choice restricts mine. If you play an unknown deck though...I just pick another deck and its all good.

2) The guy that complains about others card choices. LD is a legitimate strategy. Control Magic is a legitmate strategy, Playing R/B commons from Shadowmoor 'cause thats the only cards you have is a legitmate strategy.
I was playing an emporer game with some friends, and we picked up a 6th guy from the other players in the store. All this guy did was complain about his emperors deck and how bad it was with his deck. Then after they killed both my lts. I combo'ed off and dropped a 20 hurricane killing all of them (but leaving me at 4 life). He actually sighed, picked up his cards and said to his teammates 'I blame both of *you* for this' with such a snide and condesending tone I wanted to reach over and smack his nasty tweed beret right off his greasy head.

2b. The guy that actually thinks he is a better *person* (not the same as thinking you are a better player) because of the cards another player uses.
"Why would you play card A, when card B is Soooo much better, what are you stupid?"

3. The guy that abuses Proxies. Either proxying cards he doesn't own (in a casual MP game, Tourny prep is different) or proxying 1/3+ the deck with Revised swamps and a sharpie.
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5 years ago  ::  Jul 26, 2008 - 8:50PM #29
Razjah
Date Joined: Dec 23, 2005
Posts: 404
The cheap bastard: The person who knows you have some spare cards he or she is looking for and asks to borrow them, a lot. Not to trade for them or buy them, but to borrow them repeatedly.

The even cheaper bastard: the guy who learned to play, wants to play, but won't get any cards, then asks for a deck every session. He will then ask if you could put some money into a deck that you haven't been able to play because Mr. Even Cheaper Bastard won't get cards to make his own.

The Yu-Gi-Oh convert who won't remember the rules: these people think that everything has haste, you can attack another player's creatures, thinks that creatures are monsters, and complains how tiny everything is not being an 1800 or 2400 monster, but a 4/4 or 6/6 creature.

The "that card sucks" guy, after you just beat him: "I can't believe that I lost to something as terrible as that! I should have destroyed you. Scuttlemutt , who loses that that? Your deck is the worst pile of assembled cards ever called a deck. I hope that you get good cards next time." blah blah blah, man up you just lost.

The people who gun for the only person with mass removal when there are Sliver decks in exuberant amounts. So the sliver walk over the soldier and goblins and then go for each other. It bugs me when people go "OMG I lost a guy- You die now!" When the two sliver decks each lost 4+ slivers pumping each other to something Beowulf would back down from.
Face it, you're pretty much here as a meat shield.

If you are at York College and need a play group, PM me. We mostly do MP and casual.
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5 years ago  ::  Jul 27, 2008 - 7:32PM #30
Gilrad
Date Joined: Jan 9, 2008
Posts: 105
The Balance Whiner:
wah wah wah, ever since Hasbro bought out Wizards, MTG is totally lame now. That whole set is broken, I can't believe they printed that card, it's no wonder you won, ect ect ect.

The Un-player:
Mana Screw into Mox Lotus , empty my hand, in order for you to attack me with those sixteen creatures, you have to win a staring contest with me for each creature.

Mr. Vendetta:
Looks like we're both dead next turn, so... I'll go ahead and destroy your only permanent that might possibly give you a chance to level the playing field because I would rather lose to this opponent over here that has dominated the entire game than lose to your deck again.

Mr. Manic
Fiery Gambit... Flip once, success... Flip two, fail. Sigh, this never works. (He then proceeds to sigh, gripe, and complain throughout the rest of the next six games, going so far as to complain about the fact that my winning card is a singleton that I topdecked, claiming that it's totally lame that my victory was almost entirely based on chance).

And of course, Singleplayer guy.
In response to you attacking me, high tide. High tide. High tide. Reset. Wish for high tide. High tide. Brainstorm. Wish for reset. Reset. ... Brain freeze everybody for their library, you all draw a card, you all lose.
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