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6 years ago  ::  Nov 22, 2007 - 7:39AM #41
Stronghammer
Date Joined: Jun 18, 2007
Posts: 83
I think my opinion on Fungal Reaches is somewhat going to be slanted to it being bad here because in the versions of the deck that it hasn't been in, my win/loss ratio is much higher than when testing versions that used it. That's all, maybe that was just bad luck though.
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6 years ago  ::  Nov 22, 2007 - 9:06AM #42
TimeFlip
Date Joined: Dec 11, 2002
Posts: 423
Hey, has anyone tried a SqueeBind ( Stormbind / Squee, Goblin Nabob ) version? This is the version that i've been testing:

"RG SqueeBind"

Lands
3 x +[Highland]+[Weald]+[card]" class="linkedCardName" target="_blank">[card]Highland Weald Highland Weald &type=card">
8 x +[Snow]+[Covered]+[Forest]+[card]" class="linkedCardName" target="_blank">[card]Snow-Covered Forest Snow-Covered Forest &type=card">
5 x +[Snow]+[Covered]+[Mountain]+[card]" class="linkedCardName" target="_blank">[card]Snow-Covered Mountain Snow-Covered Mountain &type=card">
3 x +[Scrying]+[Sheets]+[card]" class="linkedCardName" target="_blank">[card]Scrying Sheets Scrying Sheets &type=card">
2 x +[Fungal]+[Reaches]+[card]" class="linkedCardName" target="_blank">[card]Fungal Reaches Fungal Reaches &type=card">

Creatures
4 x +[Phyrexian]+[Ironfoot]+[card]" class="linkedCardName" target="_blank">[card]Phyrexian Ironfoot Phyrexian Ironfoot &type=card">
4 x Squee, Goblin Nabob Squee, Goblin Nabob &type=card">
4 x +[Wall]+[of]+[Roots]+[card]" class="linkedCardName" target="_blank">[card]Wall of Roots Wall of Roots &type=card">
3 x +[Razormane]+[Masticore]+[card]" class="linkedCardName" target="_blank">[card]Razormane Masticore Razormane Masticore &type=card">

Spells
3 x +[Molten]+[Disaster]+[card]" class="linkedCardName" target="_blank">[card]Molten Disaster Molten Disaster &type=card">
4 x +[Skred]+[card]" class="linkedCardName" target="_blank">[card]Skred Skred &type=card">
3 x Stormbind Stormbind &type=card">
4 x +[Into]+[the]+[North]+[card]" class="linkedCardName" target="_blank">[card]Into the North Into the North &type=card">
4 x +[Search]+[for]+[Tomorrow]+[card]" class="linkedCardName" target="_blank">[card]Search for Tomorrow Search for Tomorrow &type=card">
4 x +[Primal]+[Command]+[card]" class="linkedCardName" target="_blank">[card]Primal Command Primal Command &type=card">
2 x +[Conflagrate]+[card]" class="linkedCardName" target="_blank">[card]Conflagrate Conflagrate &type=card">

Sideboard
SB: 3 x +[Quagnoth]+[card]" class="linkedCardName" target="_blank">[card]Quagnoth Quagnoth &type=card">
SB: 3 x +[Serrated]+[Arrows]+[card]" class="linkedCardName" target="_blank">[card]Serrated Arrows Serrated Arrows &type=card">
SB: 4 x +[Sulfur]+[Elemental]+[card]" class="linkedCardName" target="_blank">[card]Sulfur Elemental Sulfur Elemental &type=card">
SB: 4 x +[Sulfurous]+[Blast]+[card]" class="linkedCardName" target="_blank">[card]Sulfurous Blast Sulfurous Blast &type=card">
SB: 1 x +[Platinum]+[Angel]+[card]" class="linkedCardName" target="_blank">[card]Platinum Angel Platinum Angel &type=card">


Turn 3 Razormane Masticore is beautiful when it comes out. The main matchups that give this deck problems are Sonic Boom and Faeries. Akroma, Angel of Fury is tempting...would some be better than Sulfur Elemental for the control matchup? Thanks!
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6 years ago  ::  Nov 22, 2007 - 10:39AM #43
Stronghammer
Date Joined: Jun 18, 2007
Posts: 83
Sonic Boom really shouldn't be a problem. The game plan against it is to build up enough mana to go split second Molten Disaster ftw! Getting the lethal Disaster should be too hard if you can sneak some creatures through their counter wall(for you, Ironfoot and Sulfur Elemental after sideboarding should get the job done). If RAkroma is useful against more than just Sonic Boom in your metagame, it could be useful to put 2 in the SB.

I haven't played this deck against Faeries, but i can only assume that your sideboarded Sulfurous Blast and Serrated Arrows would make the matchup much better. Still though, that probably only works in theory.
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6 years ago  ::  Nov 22, 2007 - 10:56AM #44
thadeceptikon
Date Joined: Feb 5, 2006
Posts: 177
I figured I'd post the list I plan on testing. Feel free to rip it to shreds.

Fat of the Land

Lands (23 x )
4 x &set=["c"]" class="linkedCardName" target="_blank">Karplusan Forest
4 x &set=["c"]" class="linkedCardName" target="_blank">Mountain
4 x &set=["c"]" class="linkedCardName" target="_blank">Forest
4 x &set=["c"]" class="linkedCardName" target="_blank">Treetop Village
2 x &set=["c"]" class="linkedCardName" target="_blank">Grove of the Burnwillows
2 x &set=["c"]" class="linkedCardName" target="_blank">Fungal Reaches
2 x &set=["c"]" class="linkedCardName" target="_blank">Urza's Factory
1 x &set=["c"]" class="linkedCardName" target="_blank">Pendelhaven

Creatures (17 x )
4 x &set=["c"]" class="linkedCardName" target="_blank">Wall of Roots
4 x &set=["c"]" class="linkedCardName" target="_blank">Tarmogoyf
3 x &set=["c"]" class="linkedCardName" target="_blank">Bogardan Hellkite
3 x &set=["c"]" class="linkedCardName" target="_blank">Siege-Gang Commander
2 x &set=["c"]" class="linkedCardName" target="_blank">Cloudthresher
1 x &set=["c"]" class="linkedCardName" target="_blank">Hostility

Other Spells (20 x )
4 x &set=["c"]" class="linkedCardName" target="_blank">Search for Tomorrow
4 x &set=["c"]" class="linkedCardName" target="_blank">Harmonize
4 x &set=["c"]" class="linkedCardName" target="_blank">Incinerate
3 x &set=["c"]" class="linkedCardName" target="_blank">Garruk Wildspeaker
3 x &set=["c"]" class="linkedCardName" target="_blank">Fertile Ground
2 x &set=["c"]" class="linkedCardName" target="_blank">Molten Disaster

SB to come later, once I've had the opportunity to significantly test it. Feel free to offer suggestions though.
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6 years ago  ::  Nov 22, 2007 - 12:26PM #45
Doomsday_Charm
Date Joined: Nov 11, 2007
Posts: 89
wow, i will build this one for sure. my meta as of late has been alot of MBC and pickles........but i think there are ways around all that. tech it like it's hot!!!
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6 years ago  ::  Nov 22, 2007 - 12:29PM #46
Oldhat
  • Most High and Mighty
Date Joined: Dec 3, 2005
Posts: 1,030
Well, that is about what I would expect when I think of this deck. That looks like most of the Top8 lists I have seen. I would cut 1x Search and add 1x Fertile Ground (unless LD is a problem for you). Also, I prefer my Reaches as a 3-of, because they are just that good.

thadeceptikon wrote:

I figured I'd post the list I plan on testing. Feel free to rip it to shreds.

Fat of the Land

Lands (23 x )
4 x &set=["c"]" class="linkedCardName" target="_blank">Karplusan Forest
4 x &set=["c"]" class="linkedCardName" target="_blank">Mountain
4 x &set=["c"]" class="linkedCardName" target="_blank">Forest
4 x &set=["c"]" class="linkedCardName" target="_blank">Treetop Village
2 x &set=["c"]" class="linkedCardName" target="_blank">Grove of the Burnwillows
2 x &set=["c"]" class="linkedCardName" target="_blank">Fungal Reaches
2 x &set=["c"]" class="linkedCardName" target="_blank">Urza's Factory
1 x &set=["c"]" class="linkedCardName" target="_blank">Pendelhaven

Creatures (17 x )
4 x &set=["c"]" class="linkedCardName" target="_blank">Wall of Roots
4 x &set=["c"]" class="linkedCardName" target="_blank">Tarmogoyf
3 x &set=["c"]" class="linkedCardName" target="_blank">Bogardan Hellkite
3 x &set=["c"]" class="linkedCardName" target="_blank">Siege-Gang Commander
2 x &set=["c"]" class="linkedCardName" target="_blank">Cloudthresher
1 x &set=["c"]" class="linkedCardName" target="_blank">Hostility

Other Spells (20 x )
4 x &set=["c"]" class="linkedCardName" target="_blank">Search for Tomorrow
4 x &set=["c"]" class="linkedCardName" target="_blank">Harmonize
4 x &set=["c"]" class="linkedCardName" target="_blank">Incinerate
3 x &set=["c"]" class="linkedCardName" target="_blank">Garruk Wildspeaker
3 x &set=["c"]" class="linkedCardName" target="_blank">Fertile Ground
2 x &set=["c"]" class="linkedCardName" target="_blank">Molten Disaster

SB to come later, once I've had the opportunity to significantly test it. Feel free to offer suggestions though.


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6 years ago  ::  Nov 22, 2007 - 1:31PM #47
thadeceptikon
Date Joined: Feb 5, 2006
Posts: 177
I was thinking the same thing. Search gives me something to do T1, which is why I choose it as a 4 of over Ground, but as a late game draw, it's definitely lacking. LD is pretty much nonexistent in Standard ATM so I'll probably go ahead and swap those. Any thoughts on a Sideboard? I was thinking 3-4 Krosan Grips & 3-4 Sulfur Elementals (mostly so I don't have to depend on a lethal Disaster vs Sonic Boom etc.). I'm also thinking a 3rd disaster in the SB is a solid choice too. My meta is pretty spread out so there's usually a few copies of each archetype floating around.
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6 years ago  ::  Nov 22, 2007 - 1:33PM #48
Stronghammer
Date Joined: Jun 18, 2007
Posts: 83
What does everyone think of Mwonvuli Acid-Moss in the SB? The version I am playing uses it as a 4-of and I find it to be VERY useful for blowing up opposing man-lands/storage lands/Urza's Factory/etc.

Btw, after some thinking, I am going to use 2 Fungal Reaches.
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6 years ago  ::  Nov 22, 2007 - 2:22PM #49
shmafancy
Date Joined: May 24, 2006
Posts: 147
what's everyone's experience with the 'Goyf in this deck? The list i've been playing with has them, but i have seen alot of winning list without them. If anyone has any useful opinions I would love to hear them. Gould there be something better than them?


Also, I don't see what this deck would do vs. Poorlash... do we have any options in that matchup? It doesnt seem like we would EVER be able to deal with a Dauntless Dourbark .
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6 years ago  ::  Nov 22, 2007 - 8:33PM #50
daryl_ks
Date Joined: Jun 29, 2005
Posts: 5

shmafancy wrote:

what's everyone's experience with the 'Goyf in this deck? The list i've been playing with has them, but i have seen alot of winning list without them. If anyone has any useful opinions I would love to hear them. Gould there be something better than them?


Also, I don't see what this deck would do vs. Poorlash... do we have any options in that matchup? It doesnt seem like we would EVER be able to deal with a Dauntless Dourbark .


My experience with goyf thus far has been that he is just another bidy to throw in on an alpha strike...

He usually doesn't get huge quick, but as his CC is only 1G.... he can prove a difference later on when you're able to drop a 4/5 really cheaply...

A flashed hellkite/cloudthresher is usually proving the difference maker early on for me...

Cheers

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