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Magic: The Gathering Standard General Anyone else finding T2 post alara boring/not...
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5 years ago  ::  Oct 16, 2008 - 11:55PM #21
Beanman1000
Date Joined: Apr 8, 2008
Posts: 1,629
Well think about it this way...Qn'T runs a vivid mana base...vivids come into play tapped..this way aggro has it's shot at killing Qn'T before they have much of a shot at setting a lot up...

I do sort of agree on the combo thing tho...altho I hope you guys remember that there are still 2 more sets to come out of this block
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5 years ago  ::  Oct 17, 2008 - 1:01AM #22
dedlam
Date Joined: Dec 8, 2007
Posts: 364
everyone's running 5 color control? blow up their video .

:embarrass :D

magic is always about rock (paper)control (scissors)aggro. if you think that everyone's gonna play white weenie, get you some infest and have a good time. srsly tho and to the point. i like it when someone lays a vivid down turn one. it means that they don't have a one drop, are probably packing 26 land and, would not like to eat blightning .

personally i wanna build an exalted deck with the evening tide spectors, but i don't really have the money for reflecting pools.

guess i'll just have to use vivids... :/

:D

playing all my cards is good
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5 years ago  ::  Oct 17, 2008 - 1:01AM #23
Flashphling99
Date Joined: Aug 28, 2007
Posts: 74
Right before a rotation, Magic is the most predictable and comfortable. You know what works and what you have to beat. After a rotation, it's very unsettling because you aren't sure what you'll be up against, and you can't be sure your new decks will work in the metagame.
In the next several weeks, players will get resettled. Innovators will refine their ideas. Copiers will have T8 decklists to copy. Tweakers will have decklists to make their own. Rogue builders will have a metagame to "beat." It just takes time.
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5 years ago  ::  Oct 17, 2008 - 1:09AM #24
oatusmcflee
Date Joined: Sep 14, 2008
Posts: 428
Was basically the same situation with Glimmervoid .

Banning Reflecting pool is not the answer.
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5 years ago  ::  Oct 17, 2008 - 2:03AM #25
Lemt
Date Joined: Sep 1, 2007
Posts: 4,398

oatusmcflee wrote:

Was basically the same situation with Glimmervoid .

Banning Reflecting pool is not the answer.


I'm sure Mirrodin had worse problems than Glimmervoid.
I don't think Pool is overpowered, so I won't ask for it banned. It's just a solid card. I do, however, agree that banning it would heal the format a bit. Right now there is just no reason to NOT play 4-5 colors.

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5 years ago  ::  Oct 17, 2008 - 3:49AM #26
Momo
Date Joined: Jan 22, 2006
Posts: 2,766

Flashphling99 wrote:

Right before a rotation, Magic is the most predictable and comfortable. You know what works and what you have to beat. After a rotation, it's very unsettling because you aren't sure what you'll be up against, and you can't be sure your new decks will work in the metagame.
In the next several weeks, players will get resettled. Innovators will refine their ideas. Copiers will have T8 decklists to copy. Tweakers will have decklists to make their own. Rogue builders will have a metagame to "beat." It just takes time.


Winner.

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5 years ago  ::  Oct 18, 2008 - 4:45PM #27
RoadsArePoison
Date Joined: Jul 24, 2007
Posts: 2,095
Wouldn't it make more sense to ban Cryptic Command over Reflecting Pool

That will not happen though, because as strong as it is it's not broken. It doesn't really warp the metagame because you really can't play against it, you just have to play around it. Once people start mainboarding Guttural Response , we'll know it's time to ban Cryptic Command.
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5 years ago  ::  Oct 19, 2008 - 4:21PM #28
namdoolb
Date Joined: Oct 28, 2006
Posts: 1,700
No,

Cryptic command is fine, but I'm not sure it was meant to be playable in such a wide variety of decks.

You know there's a problem somewhere when is splashable.
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5 years ago  ::  Oct 19, 2008 - 6:02PM #29
MTG-Fan
Date Joined: May 4, 2008
Posts: 2,694
First of all, to whoever said that there are no viable combo decks in Standard now: The Ad Nauseam combo is just as agood as, or better than, Quillspike and Swans were. With enough tweaking it is a solid turn 4-5 win.

Secondly, if 5 color control becomes so dominant that the meta is nothing but these decks, it will be trivial to tune a deck specifically to destroy them. Right now you can play U/B Rogues tuned to beat Quick'N'Toast with Negate and Knowledge Exploitation... or a Fish/Doran deck running Gaddock Teeg and other anti-control goodies... or a land destruction deck with mana accel and Fulminator Mage/Rain of Tears/Primal Command/etc. All of these have a >70% win rate vs. Quick'N'Toast or 5 color control with slow Vivid manabase.

Play more LD, play more Thoughtseize, play more Tidehollow Sculler, play more Gaddock Teeg, etc.
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