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Online Tech's deck-o-pedia, post-Time Spiral
3 years ago  ::  Mar 18, 2007 - 12:33PM #1
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: STANDARD

Decklist:Spoiler: Show

This deck abuses Vesuvan Shapeshifter in tandem with Thelonite Hermit and Brine Elemental. It has Harmonize to find the lock and aggressive elements with Calciderm to keep the opponent busy. Saffi Eriksdotter is protection against Wrath of God and of course the obligatory Birds of Paradise and Wall of Roots are included for acceleration purposes.
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3 years ago  ::  Mar 19, 2007 - 8:12AM #2
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: STANDARD

Decklist:Spoiler: Show

The base of this deck should be familiar for anyone who has played Standard in the last months. Around twenty-five lands, around 14 counterspells, a couple Think Twice and Mystical Teachings (which you will happily play at the end of your opponent’s turn in case he didn’t play anything counter-worthy), a bunch of creature removal cards in case anything slips through the countermagic, and a few win conditions including frontrunner Teferi, Mage of Zhalfir.

The major Planar Chaos update is the inclusion of Damnation. The addition of Extirpate can also change how certain matchups are played out.

The above deck is not your everyday Dralnu, though. It bears some similarities to the Mono Blue Pickles deck, as it includes the Vesuvan Shapeshifter plus Brine Elemental lockdown (a.k.a. Pickles).
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3 years ago  ::  Mar 19, 2007 - 8:45AM #3
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: STANDARD

This deck looked like a regular Boros Deck, but it had a completely different creature base. Sidewinder Sliver, Bonesplitter Sliver, Sinew Sliver, even Cautery Sliver. The entire Sliver family was present, and hence there was a lot of interrelated boosting going on.
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3 years ago  ::  Mar 19, 2007 - 8:57AM #4
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: STANDARD

Decklist:Spoiler: Show

First, we had U/R Tron and U/W Tron. Now we suddenly get U/B/R Tron. Why black? Most importantly, Damnation. Most Tron decks already played some black for the flashback of Mystical Teachings, so that conveniently works out color-wise. Demonfire is the kill card of choice (good enough to run red for), but Skeletal Vampire is a black option that can also do the job. No Bogardan Hellkite because red is just a splash. In fact, most current versions don't even play red at all anymore!!
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3 years ago  ::  Mar 19, 2007 - 1:00PM #5
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: EXTENDED

Decklist:Spoiler: Show This deck resolves around Balancing Act and Obliterate. COmbined with the Invasion saclands, you can reset the board completely. Obliterate is easy to cast off of 4 saclands, and those saclands also conveniently make sure you have no permanents left in play for Balancing Act. You can then kill with Terravore, or Anurid Brushhopper (which you can conveniently phase out when you blow up the world).

Olivier Ruel's version from the GP Singapore Top 8 is very strong. I have seen it in action, and even though it is incredibly difficult to play correctly (it took Olivier two weeks to understand the deck), it may be the best deck in the format, potential-wise. I saw a game where Olivier's opponent played end-of-turn Fact or Fiction. Before his opponent got his turn, Olivier sacrificed all of his lands and then his Terrarion to get the correct colors of mana. With the Terrarion card draw trigger on the stack, he then played Insidious Dreams for four, putting Quicken, Balancing Act, Lotus Bloom, and Terravore (in that order) on top of his deck. He drew Quicken into Act to leave the board and both player's hands at 0, while a deadly Lotus Bloom and Terravore were still lurking at the top of his deck. A deck that can pull of crazy wins like that should not be underestimated.
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3 years ago  ::  Mar 19, 2007 - 1:09PM #6
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: EXTENDED

Decklist:Spoiler: Show Taken from the GP Dallas coverage, an interview by Julien Nuijten:

JN: Did you build this deck yourself? What inspired you to pick up the No-Stick deck and turn it into a more aggressive deck?
I did build it myself. I liked the old No-Stick deck, but it seemed like nowadays people are too prepared for the Scepter-Chant lock. That's why I put in the Counterbalances and Tops; it really helps against cards like Ancient Grudge whereas the old version with Counterspells needed a lot more mana and more cards to deal with that card. Meddling Mage of course also helps here. I put in the creatures because most players are very comfortable in taking a lot of points off their lands when they play against Scepter/Chant, and if you draw something like a Lightning Angel and Helix you can just punish them for that.

JN: How do the aggressive elements in the deck combine with the more controlling elements?
It's only a little bit aggressive, it's not really focused around the creatures. It's just a way to win the game if your draw happens to come out that way. It's also good to have a couple of four-mana spells for Counterbalance, and Lightning Angel is the best four-mana creature for the deck. I considered just playing Teferi, but people know how to play around it, and I think most of the time the lock is too slow anyway.

JN: What would you say is the biggest problem of the deck?
Its worst matchup is the UW Tron deck because there are no more hard counters in the deck, and Counterbalance doesn't do so much against their business spells. That's why there are four Dwarven Blastminers in the sideboard, just to try and fix that matchup. I'm not too confidant in the Agro CAL matchup either, since it's hard for the deck to deal with their threats if they come out early. You still have Counterbalance/Top though, so that always gives you a decent shot.

JN: What about its biggest strength?
It's very hard to lose against TEPS and other combo decks, since the deck plays 4 maindeck Meddling Mage and the Scepter/Chant lock. It's quite good against aggressive decks too, like Boros and Affinity, because of the Lightning Helixes and Angels.

JN: Would you play it again? If so, would you make any changes?
I'm not sure I'd play it again, Trinket Tog might be just better. But I do like playing my own decks, so that might cause me to play it again. The sideboard is pretty tight because of the Cunning Wishes, but I do think you want something against the Loam deck, perhaps splashing Extirpate as a Wish target is good enough. But it's hard to say what you want to focus your deck on, because of the large variety of decks you could encounter.
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3 years ago  ::  Mar 19, 2007 - 1:29PM #7
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: EXTENDED

Decklist:Spoiler: Show This deck runs the Cloudpost and Vesuva engine to get massive amounts of mana quickly. It uses that mana, ironically, to destroy all lands. Wildfire and Trash for Treasure-powered Sundering Titan recursion will make short work of all (mostly, opposing) lands. Crucible of Worlds buys some of your lands back, and then you finish with Mindslaver or Demonfire. An awkward strategy, but it may work.
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3 years ago  ::  Mar 19, 2007 - 1:31PM #8
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: EXTENDED

Decklist:Spoiler: Show This is a typical black-white beatdown deck with discard spells to disrupt the opponent.
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3 years ago  ::  Mar 19, 2007 - 1:42PM #9
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: EXTENDED

Decklist:Spoiler: Show This deck is built around the Stuffy doll plus Guilty Conscience combo. Stuffy Doll pings himself, dealing one damage to the opponent, pinging himself, etc. Infinite damage! The rest of the deck is filled with typical control cards like Wrath of God.
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3 years ago  ::  Mar 19, 2007 - 1:45PM #10
FrankKarsten
Posts: 234
Date Joined: 08/11/06
Format: EXTENDED

Decklist:Spoiler: Show This deck uses the interaction between Death Cloud, Life from the Loam, and cycling lands. It is rounded out with control elements like Perncious Deed and Eternal Witness.
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