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Switch to Forum Live View 4/2/2008 TtM: "The Shadowy Pendulum"
5 years ago  ::  Apr 01, 2008 - 12:31PM #1
WotC_Monty
Date Joined: Nov 5, 2003
Posts: 1,652
This thread is for discussion of this week's Taste the Magic, which goes live Wednesday morning on magicthegathering.com.
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5 years ago  ::  Apr 01, 2008 - 10:03PM #2
Fish
Date Joined: Apr 24, 2006
Posts: 31
This card makes me sad because it blows Tolsimir Wolfblood , a card that I really liked, completely out of the water in every way.
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5 years ago  ::  Apr 01, 2008 - 10:27PM #3
Wu-Gambinos
Date Joined: Apr 2, 2008
Posts: 1
This card continues the trend of Morningtide rare creatures with absurd stats for their mana and additional powers. It seems like every creature they preview is suppose to evoke reactions of "Wow, this guy is insane" or "I don't like the power, but at least the numbers are crazy". (3/5 treefolk for 4, 3/1 flyer for 1UU, Countryside Crusher, etc) I think it's pretty weak to lean on great stats for splash value over and over again, and it's a rather inelegant way of forcing cards into constructed.

Guild mana is a pretty big hoodwinking. It's closer to colorless mana than regular mana, but they are powered like gold cards! :/
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5 years ago  ::  Apr 01, 2008 - 10:35PM #4
fractal
Date Joined: Oct 23, 2003
Posts: 2,225
Given GR Goblins and GW Elves, I was hoping we could finish the Lorwyn cycle of dual lands. Kithkin could be BW... although I don't know where GU and RU would come from.

This guy is not strictly superior to Tolsimir, Wolfblood (no Voja), but he is close. Probably undercosted a bit. R&D, if you discover that your aggressive creature removal has made it difficult to play creatures that cost more than four, the appropriate response is not to top out the mana curve at four no matter how powerful a creature is, it's to weaken the removal.
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5 years ago  ::  Apr 01, 2008 - 10:45PM #5
razorborne
  • Corporate Slave
Date Joined: Mar 23, 2006
Posts: 19,309

Fish wrote:

This card makes me sad because it blows Tolsimir Wolfblood , a card that I really liked, completely out of the water in every way.


this.

well, more the reference to Tolsi and how this isn't that interesting.

also, Wilt-Leaf?

120.6. Some effects replace card draws.
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5 years ago  ::  Apr 01, 2008 - 10:50PM #6
lumber_of_the_beast
Date Joined: Jan 9, 2005
Posts: 50
I hate Shadowmoor's flavor.

I really really really hate it. I hate it so much, I would gleefully take one kick in the ********* every second for a week if I could wipe Shadowmoor from existance at the end of that week.

I liked Lorwyn. Nothing was wrong with Lorwyn. It demonstrated that even an idyllic plane could have conflict, and tension, and be interesting. It proved that a set doesn't have to be doom-and-gloom, the-end-is-nigh drollness in order to be suitable for a Magic: the Gathering expansion.

And then Shadowmoor came, and screwed everything up. More doom and gloom. More the end is nigh. More of the same generic, boring crap I can get anywhere else. The clever, silver-tongued merrow become feral savages. The wise treefolk become twisted and bitter. And the flamekin, my beloved, radiant flamekin, by far my favorite race in Lorwyn, become burnt-out shells.

So, answer me this: Why can't a Magic: the Gathering setting start as a relatively nice, decent place to live... and then stay that way?

EDIT: Wow. The board censors *********. Despite it being the medical term for that particular part of the body.
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5 years ago  ::  Apr 01, 2008 - 11:07PM #7
Jyalt
Date Joined: Feb 4, 2006
Posts: 749
I really hate the preview card.

It's a Dodecapod that pumps elves.

It's not exciting, because the big stats make games more linear and less interactive. Less fun.

Now all you have to do is play 4 Imperious Perfect, 4 Elvish Champion, 4 Wiltleaf guy, 4 llanowar elves, 4 Boreal Druid, 4 Coat of Arms and you have a stupid constructed deck. Gaea's Anthem doesn't even make the cut because it's not strong enough (it can't attack).

He's the last 'give all elves +1/+1' card in a boring cycle. It's like it's doesn't matter which creature type you play, but you have to play creatures, and hey, they're all muscle slivers now! Oh wait, they don't help the opponent, so blowouts are easier. It does happen to pump your treetop villages; what a plus.

It's like I'm playing some other game that isn't magic and requires no thought at all. It's a really bad thing when MTG reminds me of yu-gi-oh.
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5 years ago  ::  Apr 01, 2008 - 11:35PM #8
Arkanin
Date Joined: Aug 16, 2006
Posts: 111

Wu-Gambinos wrote:

This card continues the trend of Morningtide rare creatures with absurd stats for their mana and additional powers. It seems like every creature they preview is suppose to evoke reactions of "Wow, this guy is insane" or "I don't like the power, but at least the numbers are crazy". (3/5 treefolk for 4, 3/1 flyer for 1UU, Countryside Crusher, etc) I think it's pretty weak to lean on great stats for splash value over and over again, and it's a rather inelegant way of forcing cards into constructed.

Guild mana is a pretty big hoodwinking. It's closer to colorless mana than regular mana, but they are powered like gold cards! :/


I would go as far as to say it's been power creep since Kamigawa. Kamigawa had generally lower power level than Ravnica, had lower power level than time spiral, had lower power level than Lorwyn. It would be nice if, instead of an Urza's Saga / Mirrodin followed by another Homelands / Kamigawa, we could stabilize the power level. It seems to me like standard is much faster than I like it to be these days.

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5 years ago  ::  Apr 01, 2008 - 11:57PM #9
Buttered_Toad
  • The Big Card Project Development Lead
Date Joined: Jun 11, 2007
Posts: 222
Tarmogoyf and now this? I thought R&D were evolved beyond powercreep. Come on guys...

EDIT: What Arkanin said.

Double Edit: Whimsicality is nice and all, but Lorwyn was just a little too boring to me. The setting was fine, but the art sucked and that's what really makes a set for me. Plus I still hate kithkin. Dumb April fool's jokes aside, I want more pirates! Mercadian Masques = BEST SET EVAR!!11!! (Art wise) And you're never going to see cool dudes like Squallmonger again because of the effin Race-Class model. Rant Rant Rant...
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5 years ago  ::  Apr 02, 2008 - 12:17AM #10
RecurringSearch
Date Joined: Oct 15, 2007
Posts: 273

As a bonus, the Liege comes with an extra ability that makes it counterproductive to Thoughtseize or Mind Shatter it from your hand. Discard? Schmiscard.


Anything that kicks Thoughtseize in the face gets a THUMBS UP.



I wanted a wish target for my Golden Wish. Good job.

Why isn't it legendary?

Oh, well, time to max out:-)

(And unlike the beast/Tarmogoyf, I can tutor for this guy. Nice. Wicked nice.)

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