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3 years ago  ::  Mar 28, 2010 - 11:46AM #131
Choknat
Date Joined: Jul 10, 2008
Posts: 10
[/quote]


yes, people play bojuka bog in our area... "Assuming it is coming in from the board, you should have the real  explosive, inconsistent parts of the deck sided out, so you can more  effectively slowroll with Zombie tokens, Ichorid, Narcomoeba, and Putrid  Imp attacks."

what do you mean by this? correct me if im wrong.. but do you mean like taking out cards which puts a whole lot of my library to my graveyard? and pls point out some cards that i should side out... thanks for the reply.^^
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3 years ago  ::  Mar 31, 2010 - 6:30PM #132
mntwinsfan
  • Metalhead
Date Joined: Jul 19, 2007
Posts: 4,955

Mar 28, 2010 -- 11:46AM, Choknat wrote:



yes, people play bojuka bog in our area... "Assuming it is coming in from the board, you should have the real  explosive, inconsistent parts of the deck sided out, so you can more  effectively slowroll with Zombie tokens, Ichorid, Narcomoeba, and Putrid  Imp attacks."

what do you mean by this? correct me if im wrong.. but do you mean like taking out cards which puts a whole lot of my library to my graveyard? and pls point out some cards that i should side out... thanks for the reply.^^



In general, you will be siding out most/all of your LEDs and Deep Analysis for your anti-hate.  This approach removes the all-in aspect of the deck.  This allows you to play around Bojuka Bog pretty effectively.  If they wait to remove all of your Ichorids in one shot with Bog, you will have won already, and if they just hit one or two, you still have Narcomoeba, Putrid Imp, Bridge tokens, and your remaining Ichorids to go the distance. 

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3 years ago  ::  Apr 01, 2010 - 5:52AM #133
otherside
Date Joined: Sep 10, 2009
Posts: 397
I might play dredge at my next tourny. Twins is your list on the OP updated recently? I noticed people are using tireless tribe and Bloodghast now.
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3 years ago  ::  Apr 01, 2010 - 11:36AM #134
mntwinsfan
  • Metalhead
Date Joined: Jul 19, 2007
Posts: 4,955

Apr 1, 2010 -- 5:52AM, otherside wrote:

I might play dredge at my next tourny. Twins is your list on the OP updated recently? I noticed people are using tireless tribe and Bloodghast now.



Nope, that list is old.  There's basically two variants of Ichorid: one with LED and one without.  The non-LED version plays Tireless Tribe and sometimes Bloodghast.  I still play LED Ichorid, but keep in mind that you really have to know what you're doing in order to fight through hate, especially with that build.

My list:

Land
4 City of Brass
4 Cephalid Coliseum
3 Gemstone Mine

Creatures
4 Putrid Imp
4 Golgari Grave-Troll
4 Stinkweed Imp
3 Golgari Thug
4 Ichorid
4 Narcomoeba
1 Iona, Shield of Emeria
1 Sadistic Hypnotist

Other Spells
4 Lion's-Eye Diamond
4 Breakthrough
4 Cabal Therapy
4 Bridge From Below
3 Dread Return
3 Unmask
2 Deep Analysis

Sideboard
4 Chain of Vapor
4 Leyline of the Void
3 Ancient Grudge
3 Tireless Tribe
1 Wispmare

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3 years ago  ::  Apr 01, 2010 - 9:24PM #135
otherside
Date Joined: Sep 10, 2009
Posts: 397
I thought about taking this list:

4 Gemstone Mine
4 Cephalid Colloseum
4 Undiscovered Paradise
2 Dakmor Salvage

4 Stinkweed Imp
4 Putrid Imp
4 Golgari Grave Troll
3 Golgari Thug
4 Narcomoeba
4 Ichorid
4 Bloodghast
1 Iona

4 Bridge from the Below
4 Cabal Therapy
3 Dread Return
4 Breakthrough
3 Careful Study

SB

4 Chain of Vapor
4 Leyline of the Void
3 Ancient Grudge
3 Darkblast
1 Unmask
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3 years ago  ::  May 09, 2010 - 9:20PM #136
bakofried
Date Joined: Jan 30, 2009
Posts: 1,170
This isn't original; it's Max's list from SCG. But it seems pretty effective, I'll be taking it to my first local tourney this Friday, and possibly Saturday.
Manabase:
4 Gemstone Mine
4 City of Brass
3 Tarnished Citadel
Outlets:
4 Putrid Imp
4 Tireless Tribe
3 Careful Study
Dredgers:
4 Golgari Grave-Troll
4 Stinkweed Imp
3 Golgari Thug
1 Darkblast
Draw:
4 Breakthrough
4 Cephalid Coliseum
Bridge Interactions:
4 Bridge from Below
4 Cabal Therapy
3 Dread Return
4 Narcomoeba
3 Ichorid
Sideboard:
4 Chain of Vapor
3/4 Ancient Grudge
1 Terastodon
1 Flame-kin Zealot
1 Ancestor's Chosen

Past that I'm not sure; I expect most hate, if any, to be artifact based, thus the number of Grudges. I'm not really looking for critique on the list itself so much as SB tips and tips on playing in general, as I'm new to Dredge. Thanks.

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3 years ago  ::  May 21, 2010 - 2:06PM #137
Ciberon
Date Joined: Feb 3, 2008
Posts: 233
Test as much as you can post-board.

Flame-kin Zealot, if played, should be mainboard.
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3 years ago  ::  May 21, 2010 - 2:36PM #138
bakofried
Date Joined: Jan 30, 2009
Posts: 1,170
It's just for the combo MU; I don't really like it main, as it just makes you more vulnerable to EE.
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2 years ago  ::  Nov 24, 2010 - 10:18PM #139
royk
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Date Joined: Nov 22, 2006
Posts: 8,429
Why doesn't this use Sharuum and Altar of Dementia?

It is because this deck doesn't have the power of Bazaars, so one's more likely to be stuck with individual pieces that don't do anything by themselves?
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2 years ago  ::  Mar 14, 2011 - 6:08PM #140
igri_is_a_bk
Date Joined: Sep 13, 2008
Posts: 389
This deck is my only DtB I have put together, so I'd figure I'd share my list. It's non-LED, which I believe is stronger choice over the LED version because consistency is more important that explosiveness. If you want explosiveness, play Belcher or TES. Dredge is a slower aggro-combo deck that wins because the opponent can interact so little with us outside of the first turn.

4 Gemstone Mine
4 City of Brass
4 Cephalid Coliseum
2 Tarnished Citadel

4 Putrid Imp
4 Tireless Tribe
4 Narcomoeba
4 Ichorid
4 Golgari Grave-Troll
4 Stinkweed Imp
3 Golgari Thug
2 Stalking Vengeance

4 Breakthrough
3 Careful Study
4 Cabal Therapy
4 Bridge from Below
2 Dread Return

This isn't my original list, it was created by a bunch of Germans.  The real benefit of non-LED is playing 10 or 11 rainbow lands, depending on your build. It improves your G2 and G3 chances since you have a higher chance of being able to actually play your sideboard cards. 

Edit: I made a couple slight changes from their list, one of those being the addition of  Stalking Vengeance in the main. That card is so elegant in non-LED Dredge with the way it helps us never have to go all in, even in the red zone now. But along with that inclusion, I think you have to up the Ichorid count to 4. So to find space, I moved Darkblast to the side and cut the rainbow lands to 10. I don't necessarily like that last change, but I can't deny Stalking Vengeance any longer. He must be in my main.

4 Chain of Vapor Nature's Claim
4 Firestorm
3 Ancient Grudge
1 Darkblast
1 Ray of Revelation
1 Ancestor's Chosen
1 Terastodon

Chain of Vapor vs. Nature's Claim is an interesting topic. You can't play Nature's Claim in LED Dredge, or at least I wouldn't. When you consider the way the two cards affect the board - Claim has the advantage. Actually nuking a problematic permanent is stronger than bouncing it. On the other hand, Chain can be played off your Coliseums and is a stronger choice to bring in G2 when you're unsure what hate they will bring in, if any.
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