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4 years ago ::
Mar 26, 2009 - 10:25PM
#41
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Date Joined:
Sep 15, 2007
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Attitude reflects leadership.
Vindicated! * HawkBlade is aggro/control! * Post-ban HawkBlade! * Jace, the Mind Sculptor is good! * End-of-Lorwyn TurboFog!
‘Everything that needs to be said has already been said. But since no one was listening, everything must be said again.’ – André Gide
'...but if you're repeating yourself in an online forum, chances are you're just feeding a troll.' - Rat Bastardsen
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4 years ago ::
Mar 28, 2009 - 9:15PM
#42
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So, I've noticed that a lot of fog decks fall victim to burn decks... For one of two reasons: 1) Burn burns the player directly. 2) Burn kills the Fog Generators . I've found a way to tackle both of these with two cards. True Believer and Mark of Asylum . This ensures that you can't be burned, and your fog producers AND True Believer can't be burned, either. I just think it might be nice to sideboard.
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4 years ago ::
Mar 28, 2009 - 11:50PM
#43
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Date Joined:
Sep 15, 2007
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So, I've noticed that a lot of fog decks fall victim to burn decks... For one of two reasons:
1) Burn burns the player directly.
2) Burn kills the Fog Generators .
I've found a way to tackle both of these with two cards.
True Believer and Mark of Asylum .
This ensures that you can't be burned, and your fog producers AND True Believer can't be burned, either.
I just think it might be nice to sideboard. That's pretty good - but it's no Imperial Mask !
It's crazy that the red matchup is such a problem; white has so much protection, but I guess it's about time red be able to trump it.
I'd consider 8 SB cards dedicated to the problem, even though the other cards I have in there are very important, but it really takes more than True Believer and Mark of Asylum - because when Everlasting Torment comes down, we're going to need Celestial Purge or Naturalize to get rid of it.
This is a great problem to work on. Imperial Mask was perfect. Martyr was outstanding too; early significant life-gain to buy us plenty of time to deal with even problems like Torment, if we had it back then. At the moment, I'm at a loss.
Mirror Sheen let's us throw the same back at them, but they'll have significant burn in on us before we can use it. I don't know!
Attitude reflects leadership.
Vindicated! * HawkBlade is aggro/control! * Post-ban HawkBlade! * Jace, the Mind Sculptor is good! * End-of-Lorwyn TurboFog!
‘Everything that needs to be said has already been said. But since no one was listening, everything must be said again.’ – André Gide
'...but if you're repeating yourself in an online forum, chances are you're just feeding a troll.' - Rat Bastardsen
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4 years ago ::
Mar 30, 2009 - 10:51AM
#44
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Date Joined:
Sep 15, 2007
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I think the answer to Burn decks is Story Circle backed by Celestial Purge (the latter is specifically for Everlasting Torment , but can answer other threats, such as an early Stigma Lasher , as well). Some life gain is needed, but that can offer some helpful breathing room even against mostly aggro decks. Story Circle is not the best fog in the current format or metagame. It is a necessary concession to burn, and can also be thought of as additional protection more similar to Runed Halo than to fog - although it can act as fog in a pinch, especially against mono colored decks. Consider the following list: // Lands 4 [SHM] Mystic Gate 4 [SHM] Reflecting Pool 4 [LRW] Vivid Creek 4 [LRW] Vivid Meadow 2 [CFX] Reliquary Tower 2 [SHM] Mistveil Plains 2 [LRW] Vivid Crag 2 [UNH] Island // Creatures 3 [LRW] Jace Beleren // Spells 4 [LRW] Cryptic Command 4 [10E] Howling Mine 4 [CFX] Font of Mythos 4 [10E] Holy Day 4 [LRW] Pollen Lullaby 4 [SHM] Runed Halo 4 [MOR] Negate 2 [10E] Beacon of Immortality 3 [10E] Story Circle // Sideboard SB: 4 [CFX] Volcanic Fallout SB: 4 [10E] Remove Soul SB: 3 [LRW] Primal Command SB: 4 [CFX] Celestial Purge Story Circle replaces Wrath of God in this list. WoG is a poor replacement for fog in today's game because it doesn't deal effectively with threats like animalands and persist creatures and Reveillark. It can be a handy reset button against some decks, nearly a dead card against others. Story Circle can be the same, especially without the reset of WoG (without removing creatures your opponent will quickly build an army in numbers that exceed the mana you have to prevent each one). Story Circle can serve it's purpose against RW Lark though, one of the most popular decks at the moment - and it can shut down 3 of 5CC's 5 win conditions (if you can protect it, which shouldn't be too hard considering your 4 Runed Halos competing as Esper Charm targets, and the 4 Negate to counter those Esper Charms). Volcanic Fallout could replace Story Circle maindeck. But VC can be a dead card too, against BW tokens for example (after the 2nd Anthem hits the board). I see it coming in only against the aggro-control tribes (Fae and Merfolk). The next candidate for replacement is Primal Command . It is versatile, but it may not be so important to have backup against other mill decks, and other cards may be better for getting rid of troublesome permanents and gaining life.
Attitude reflects leadership.
Vindicated! * HawkBlade is aggro/control! * Post-ban HawkBlade! * Jace, the Mind Sculptor is good! * End-of-Lorwyn TurboFog!
‘Everything that needs to be said has already been said. But since no one was listening, everything must be said again.’ – André Gide
'...but if you're repeating yourself in an online forum, chances are you're just feeding a troll.' - Rat Bastardsen
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4 years ago ::
Mar 30, 2009 - 8:32PM
#45
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4 years ago ::
Mar 30, 2009 - 11:10PM
#46
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Date Joined:
Sep 15, 2007
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Why not just Demystify ? That's a good option actually.
My nephew played a lot of RDW against me today to help me with testing. I learned a lot, and found that the red match is winnable, but you really have to be careful. I like Celestial Purge because it deals with Everlasting Torment but also stocks the deck with timely answers to early Stigma Lashers.
Attitude reflects leadership.
Vindicated! * HawkBlade is aggro/control! * Post-ban HawkBlade! * Jace, the Mind Sculptor is good! * End-of-Lorwyn TurboFog!
‘Everything that needs to be said has already been said. But since no one was listening, everything must be said again.’ – André Gide
'...but if you're repeating yourself in an online forum, chances are you're just feeding a troll.' - Rat Bastardsen
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4 years ago ::
Mar 31, 2009 - 9:22PM
#47
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Date Joined:
Dec 11, 2002
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Oh geez, not this deck again. I see where you all are coming from with the burn decks, and I've been on the nasty end of a Stigma Lasher before many times. I'd say go for a 3/4 split on Condemn and Path to Exile . I'd also try Feudkiller's Verdict as a win-con/life gain engine. Recurrable with Mistveil Plains also. Font of Mythos really helps with drawing 3 a turn, so I think you could get away with 12 fog effects here. Also, a green splash seems decent here. Primal Command / Recollect / Dawnglow Infusion look like good contenders.
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4 years ago ::
Apr 01, 2009 - 12:11AM
#48
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Date Joined:
Sep 15, 2007
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Oh geez, not this deck again.
I see where you all are coming from with the burn decks, and I've been on the nasty end of a Stigma Lasher before many times. I'd say go for a 3/4 split on Condemn and Path to Exile .
I'd also try Feudkiller's Verdict as a win-con/life gain engine. Recurrable with Mistveil Plains also. Font of Mythos really helps with drawing 3 a turn, so I think you could get away with 12 fog effects here.
Also, a green splash seems decent here. Primal Command / Recollect / Dawnglow Infusion look like good contenders. For life-gain I tried Beacon of Immortality , but I found that I stabilized so late against red, the deck we most need life-gain against, that doubling my life total was often something like going from 3 life to 6 life. Sylvan Bounty , because it's an instant speed +8 life, is a serious contender. But for the moment I've settled on Primal Command because it does so many things that are useful for this deck - and because by moving it out of my sideboard I free up 3 SB slots.
I don't like running point removal because it takes up slots that could be answering many (all) creatures (fog). Celestial Purge has the benefit of removing Stigma Lasher s AND Everlasting Torment .
Story Circle is a life-saver against RWD, and I think it will be really helpful against decks running red. Runed Halo is the best answer available to Banefire because it is useful against so many other things as well. But Story Circle can really help against decks that you don't know the contents of, especially if they run red.
So, the next decks I want to test against are the aggro-control decks - Fae and Merfolk. My sideboard is dedicated to these (they're not very popular in my metas), with Celestial Purge being of some use against Fae although that's not it's main purpose. My biggest concern is Glen-Elendra Archmage . Volcanic Fallout is a fantastic answer to her, but it still takes 2 to kill her! Remove Soul will help, but won't always keep her out of play. I guess the answer to her and many other problems is Pithing Needle - those are gonna hit the wallet pretty hard!
Here's my latest list:
// Lands 4 [SHM] Mystic Gate 4 [SHM] Reflecting Pool 4 [LRW] Vivid Creek 4 [LRW] Vivid Meadow 2 [CFX] Reliquary Tower 2 [SHM] Mistveil Plains 2 [LRW] Vivid Crag 2 [EVE] Rugged Prairie
// Creatures 3 [LRW] Jace Beleren
// Spells 4 [LRW] Cryptic Command 4 [10E] Howling Mine 4 [CFX] Font of Mythos 4 [10E] Holy Day 4 [LRW] Pollen Lullaby 4 [SHM] Runed Halo 4 [MOR] Negate 3 [10E] Story Circle 2 [LRW] Primal Command
// Sideboard SB: 4 [CFX] Volcanic Fallout SB: 4 [10E] Remove Soul SB: 4 [CFX] Celestial Purge SB: 3 [10E] Pithing Needle
Thanks for the last TurboFog thread by the way - I helped myself to your OP. I think TurboFog can be really good right now, what do you think?
Attitude reflects leadership.
Vindicated! * HawkBlade is aggro/control! * Post-ban HawkBlade! * Jace, the Mind Sculptor is good! * End-of-Lorwyn TurboFog!
‘Everything that needs to be said has already been said. But since no one was listening, everything must be said again.’ – André Gide
'...but if you're repeating yourself in an online forum, chances are you're just feeding a troll.' - Rat Bastardsen
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4 years ago ::
Apr 01, 2009 - 3:47PM
#49
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Date Joined:
May 30, 2007
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I'd be curious to see a version with Hoofprints of the Stag included. In this deck you could potentially be making one or more flying 4/4s every turn. It seems like it could be a pretty decent alt win con, and should help with some match-ups.
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4 years ago ::
Apr 01, 2009 - 5:16PM
#50
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Date Joined:
Dec 11, 2002
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Thanks for the last TurboFog thread by the way - I helped myself to your OP. I think TurboFog can be really good right now, what do you think? Your welcome =]
I'm just getting back into Magic, so if Fae/counter decks are not that big, yes this can be a good deck. In my experiences I found this to be more of a metagame deck though, so really it depends on who you play against.
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