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							<channel><title>New Posts For Thread: Goliath Fighter vs. Goliath Warden - PEACH</title><link>http://community.wizards.com/go/thread/view/75882/29805371/Goliath_Fighter_vs._Goliath_Warden_-_PEACH</link><description>Starting in a new 4E campaign with a new character.  Haven't played a Defender yet, so I thought I'd play around with a couple builds for what I wanted.  I had originally wanted a Warden for the stickiness, since I'll be playing with some 4E noobs wh</description><item><title>A pure-class Fighter doesn't usually need Sudden Roots too badly. The number of cases in which Combat Superiority alone won't prevent the enemy from reaching their goal but the additional Slowed condition will prevent them is almost vanishingly small</title><link>http://community.wizards.com/go/thread/view/75882/29805371/Goliath_Fighter_vs._Goliath_Warden_-_PEACH?post_id=529928077#529928077</link><description>A pure-class Fighter doesn't usually need Sudden Roots too badly. The number of cases in which Combat Superiority alone won't prevent the enemy from reaching their goal but the additional Slowed condition will prevent them is almost vanishingly small</description><pubDate>Sun, 17 Mar 2013 17:41:18 -0500</pubDate></item><item><title>MC warden + sudden roots isn't a bad pickup either (if your DM provokes at all), and looking forward, you could pick up warden's lure at 17.  It's basically CaGI's big brother that pulls before the attack roll.</title><link>http://community.wizards.com/go/thread/view/75882/29805371/Goliath_Fighter_vs._Goliath_Warden_-_PEACH?post_id=529924877#529924877</link><description>MC warden + sudden roots isn't a bad pickup either (if your DM provokes at all), and looking forward, you could pick up warden's lure at 17.  It's basically CaGI's big brother that pulls before the attack roll.</description><pubDate>Sun, 17 Mar 2013 15:44:30 -0500</pubDate></item><item><title>The Polearm Master PP also lets you enforce your mark within 2 squares with the 16 feature. But once you have CaGI you'll find it isn't that hard to get masses of things adjacent to you.</title><link>http://community.wizards.com/go/thread/view/75882/29805371/Goliath_Fighter_vs._Goliath_Warden_-_PEACH?post_id=529923691#529923691</link><description>The Polearm Master PP also lets you enforce your mark within 2 squares with the 16 feature. But once you have CaGI you'll find it isn't that hard to get masses of things adjacent to you.</description><pubDate>Sun, 17 Mar 2013 15:00:16 -0500</pubDate></item><item><title>The Stoneblessed PP gets you one turn of TR per encounter plus a permanent +1 reach. The Spiked Chain Multiclassing Utility Swap feat and the Polearm Master PP get you one encounter of TR per day.</title><link>http://community.wizards.com/go/thread/view/75882/29805371/Goliath_Fighter_vs._Goliath_Warden_-_PEACH?post_id=529922005#529922005</link><description>The Stoneblessed PP gets you one turn of TR per encounter plus a permanent +1 reach. The Spiked Chain Multiclassing Utility Swap feat and the Polearm Master PP get you one encounter of TR per day.</description><pubDate>Sun, 17 Mar 2013 14:03:36 -0500</pubDate></item><item><title>Not in heroic. Stoneblessed PP might be worth a read.(though have to be honest, haven't read that myself in years)</title><link>http://community.wizards.com/go/thread/view/75882/29805371/Goliath_Fighter_vs._Goliath_Warden_-_PEACH?post_id=529918171#529918171</link><description>Not in heroic. Stoneblessed PP might be worth a read.(though have to be honest, haven't read that myself in years)</description><pubDate>Sun, 17 Mar 2013 11:40:19 -0500</pubDate></item></channel></rss>
