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							<channel><title>New Posts For Thread: Raise Dead Consequences</title><link>http://community.wizards.com/go/thread/view/75882/29754645/Raise_Dead_Consequences</link><description>So I'm not opposed to letting people hold onto their character, but I'd like to have some consequences for coming back from the dead.  Any suggestions?Read on if you want more info about my campaign:My world is basically a water world.  It is a pocke</description><item><title>I recently had a magic item that changed the player&#x92;s races via a disease track. So they started by gaining another racial power (happen to be the Kolbold shifty) then as they moved along the track they lost their own racial power then became t</title><link>http://community.wizards.com/go/thread/view/75882/29754645/Raise_Dead_Consequences?post_id=528806819#528806819</link><description>I recently had a magic item that changed the player&#x92;s races via a disease track. So they started by gaining another racial power (happen to be the Kolbold shifty) then as they moved along the track they lost their own racial power then became t</description><pubDate>Wed, 06 Feb 2013 07:46:36 -0600</pubDate></item><item><title>I have easy time making Raised Dead pc who are female players really truly regret they died and got raised w/out effecting any game mechanics.I just tell them they aged 25 years, and got white hairs and wrinkles under their eyes.  It seem to effect t</title><link>http://community.wizards.com/go/thread/view/75882/29754645/Raise_Dead_Consequences?post_id=528803801#528803801</link><description>I have easy time making Raised Dead pc who are female players really truly regret they died and got raised w/out effecting any game mechanics.I just tell them they aged 25 years, and got white hairs and wrinkles under their eyes.  It seem to effect t</description><pubDate>Wed, 06 Feb 2013 04:34:39 -0600</pubDate></item><item><title>This came up in my Thursday game recently. We talked about having the character owe the Raven Queen a favor or bring the character back for an unknown purpose to be revealed at another time! It was kind of fun thinking up all of the different consequ</title><link>http://community.wizards.com/go/thread/view/75882/29754645/Raise_Dead_Consequences?post_id=528708623#528708623</link><description>This came up in my Thursday game recently. We talked about having the character owe the Raven Queen a favor or bring the character back for an unknown purpose to be revealed at another time! It was kind of fun thinking up all of the different consequ</description><pubDate>Sat, 02 Feb 2013 18:20:31 -0600</pubDate></item><item><title>These are all valid reasons to want to raise an eyebrow at raise dead. I'm also a fan of at the very least, making any resurrection (or otherwise any "undoing" of death) a conversation that adds to the game in addition to being a simple game mechanic</title><link>http://community.wizards.com/go/thread/view/75882/29754645/Raise_Dead_Consequences?post_id=528707605#528707605</link><description>These are all valid reasons to want to raise an eyebrow at raise dead. I'm also a fan of at the very least, making any resurrection (or otherwise any "undoing" of death) a conversation that adds to the game in addition to being a simple game mechanic</description><pubDate>Sat, 02 Feb 2013 17:07:59 -0600</pubDate></item><item><title>You could also look at it from the other angle.  They haven't been touched by the gods.  By dying and coming back they've escaped the realm of the gods.  They've basically given the proverbial middle finger to the gods and escaped back to the mortal</title><link>http://community.wizards.com/go/thread/view/75882/29754645/Raise_Dead_Consequences?post_id=528703277#528703277</link><description>You could also look at it from the other angle.  They haven't been touched by the gods.  By dying and coming back they've escaped the realm of the gods.  They've basically given the proverbial middle finger to the gods and escaped back to the mortal</description><pubDate>Sat, 02 Feb 2013 14:12:00 -0600</pubDate></item></channel></rss>
