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							<channel><title>New Posts For Thread: A Question for All Dungeon Masters</title><link>http://community.wizards.com/go/thread/view/75882/29639887/A_Question_for_All_Dungeon_Masters</link><description>Question: How do you get your disruptive player to calm down?</description><item><title>In order:1) They might be bored: so I'll make the game move faster2) They might be frustrated: I'll allow them to do whatever they wish (they generally quit resisting once realize there's no leash). This can also allow peer pressure to handle the sit</title><link>http://community.wizards.com/go/thread/view/75882/29639887/A_Question_for_All_Dungeon_Masters?post_id=528484409#528484409</link><description>In order:1) They might be bored: so I'll make the game move faster2) They might be frustrated: I'll allow them to do whatever they wish (they generally quit resisting once realize there's no leash). This can also allow peer pressure to handle the sit</description><pubDate>Fri, 25 Jan 2013 14:46:37 -0600</pubDate></item><item><title>I would posit that preferences are often due more to personality than past D&amp;D experience. Expectations are a different matter, but those are more easily altered than preferences.But I completely agree that you're better off trying to find players wi</title><link>http://community.wizards.com/go/thread/view/75882/29639887/A_Question_for_All_Dungeon_Masters?post_id=528483357#528483357</link><description>I would posit that preferences are often due more to personality than past D&amp;D experience. Expectations are a different matter, but those are more easily altered than preferences.But I completely agree that you're better off trying to find players wi</description><pubDate>Fri, 25 Jan 2013 14:12:13 -0600</pubDate></item><item><title>Frankly, I just don't game with them.  I've gone through banging my head against a wall with a group that doesn't or only partially meshes with my preferred style.  In the end, people will just game how they game.  New players are different; they can</title><link>http://community.wizards.com/go/thread/view/75882/29639887/A_Question_for_All_Dungeon_Masters?post_id=528462843#528462843</link><description>Frankly, I just don't game with them.  I've gone through banging my head against a wall with a group that doesn't or only partially meshes with my preferred style.  In the end, people will just game how they game.  New players are different; they can</description><pubDate>Thu, 24 Jan 2013 21:16:51 -0600</pubDate></item><item><title>In order:1) They might be bored: so I'll make the game move faster2) They might be frustrated: I'll allow them to do whatever they wish (they generally quit resisting once realize there's no leash). This can also allow peer pressure to handle the sit</title><link>http://community.wizards.com/go/thread/view/75882/29639887/A_Question_for_All_Dungeon_Masters?post_id=528459273#528459273</link><description>In order:1) They might be bored: so I'll make the game move faster2) They might be frustrated: I'll allow them to do whatever they wish (they generally quit resisting once realize there's no leash). This can also allow peer pressure to handle the sit</description><pubDate>Thu, 24 Jan 2013 17:44:22 -0600</pubDate></item><item><title>Sure they do. If you approach them out-of-game and they can't or won't agree to change, then off they go. Two or more adults have decided that it's not a fit and part company. Problem is solved, as I said, one way or another.Of course, this does assu</title><link>http://community.wizards.com/go/thread/view/75882/29639887/A_Question_for_All_Dungeon_Masters?post_id=528450015#528450015</link><description>Sure they do. If you approach them out-of-game and they can't or won't agree to change, then off they go. Two or more adults have decided that it's not a fit and part company. Problem is solved, as I said, one way or another.Of course, this does assu</description><pubDate>Thu, 24 Jan 2013 13:01:15 -0600</pubDate></item></channel></rss>
