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							<channel><title>New Posts For Thread: [Opportunity Attacks] 'Creature hugging' And why I view it as bad thing.</title><link>http://community.wizards.com/go/thread/view/75882/29627973/Opportunity_Attacks_Creature_hugging_And_why_I_view_it_as_bad_thing.</link><description>'Creature hugging', Its the concept of moving around a character in such a way that you don't provoke opportunity attacks, for example if A fighter bursts through a double door an takes up a defensive position while a wizard stands 5-10ft behind him,</description><item><title>I have never been a big fan of the opportunity attack especially from 4th edition where 6 people could run by a creature and it would get 6 extra attacks.i mean how much time do you think is in a round. D&amp;D has become too much like a board game thoug</title><link>http://community.wizards.com/go/thread/view/75882/29627973/Opportunity_Attacks_Creature_hugging_And_why_I_view_it_as_bad_thing.?post_id=529979515#529979515</link><description>I have never been a big fan of the opportunity attack especially from 4th edition where 6 people could run by a creature and it would get 6 extra attacks.i mean how much time do you think is in a round. D&amp;D has become too much like a board game thoug</description><pubDate>Tue, 19 Mar 2013 16:24:37 -0500</pubDate></item><item><title>I think in most situations the hugging rules would be appropriate as fighters have to give ground and take it back over the course of a duel, simply reality is you can't stand perfectly still.  At the same time the involvement of additional creatures</title><link>http://community.wizards.com/go/thread/view/75882/29627973/Opportunity_Attacks_Creature_hugging_And_why_I_view_it_as_bad_thing.?post_id=529791121#529791121</link><description>I think in most situations the hugging rules would be appropriate as fighters have to give ground and take it back over the course of a duel, simply reality is you can't stand perfectly still.  At the same time the involvement of additional creatures</description><pubDate>Wed, 13 Mar 2013 09:45:25 -0500</pubDate></item><item><title>I don't understand the problem?Okay, so the monster goes past the fighter and sets of an AOO, then can hit the wizard.So what do you want to happen? The people who let the fighter block the ten foot doorway simply stop the monster from EVER being abl</title><link>http://community.wizards.com/go/thread/view/75882/29627973/Opportunity_Attacks_Creature_hugging_And_why_I_view_it_as_bad_thing.?post_id=529520087#529520087</link><description>I don't understand the problem?Okay, so the monster goes past the fighter and sets of an AOO, then can hit the wizard.So what do you want to happen? The people who let the fighter block the ten foot doorway simply stop the monster from EVER being abl</description><pubDate>Sun, 03 Mar 2013 17:32:44 -0600</pubDate></item><item><title>I strongly disagree. Two opponents working hard to lock a creature down is what flanking is about in DDN. So, there are flanking rules. Meanwhile, combat does stay dynamic. Foes will still move around enemies as they "hug their squares." From the pla</title><link>http://community.wizards.com/go/thread/view/75882/29627973/Opportunity_Attacks_Creature_hugging_And_why_I_view_it_as_bad_thing.?post_id=529517655#529517655</link><description>I strongly disagree. Two opponents working hard to lock a creature down is what flanking is about in DDN. So, there are flanking rules. Meanwhile, combat does stay dynamic. Foes will still move around enemies as they "hug their squares." From the pla</description><pubDate>Sun, 03 Mar 2013 15:36:22 -0600</pubDate></item><item><title>I also don't really have a problem with how it currently stands.  If a warrior wants to lock down an area around them, they must devote themselves to the task.  Normally, they are too busy attacking/defending to effectively stop someone from moving p</title><link>http://community.wizards.com/go/thread/view/75882/29627973/Opportunity_Attacks_Creature_hugging_And_why_I_view_it_as_bad_thing.?post_id=529306241#529306241</link><description>I also don't really have a problem with how it currently stands.  If a warrior wants to lock down an area around them, they must devote themselves to the task.  Normally, they are too busy attacking/defending to effectively stop someone from moving p</description><pubDate>Sun, 24 Feb 2013 01:47:24 -0600</pubDate></item></channel></rss>
