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							<channel><title>New Posts For Thread: Give all classes slots to use manuevers/spells</title><link>http://community.wizards.com/go/thread/view/75882/29623857/Give_all_classes_slots_to_use_manueversspells</link><description>What about this idea to try to balance out martial classes manuevers and caster classes spells:  Give everyone "ability slots" like a caster.  Either that or power points to spend (like 4e psions or the 5e sorcerer that was out for a bit).As you leve</description><item><title>My problem with the system you're describing is that it gets back toward the 4E style "powers", which is what turned a lot of people off who enjoyed the basic "I attack with my sword" old school feel of the game.Not that I would really know: I starte</title><link>http://community.wizards.com/go/thread/view/75882/29623857/Give_all_classes_slots_to_use_manueversspells?post_id=528626141#528626141</link><description>My problem with the system you're describing is that it gets back toward the 4E style "powers", which is what turned a lot of people off who enjoyed the basic "I attack with my sword" old school feel of the game.Not that I would really know: I starte</description><pubDate>Wed, 30 Jan 2013 19:51:24 -0600</pubDate></item><item><title>RE Bounded Accuracy System: If you look at the DCs for skill checks and the to hit rolls in this game vs armor class both change very little as you level up.  Your primary stats on the other hand give a very big boost at level 1, and seem kind of out</title><link>http://community.wizards.com/go/thread/view/75882/29623857/Give_all_classes_slots_to_use_manueversspells?post_id=528567077#528567077</link><description>RE Bounded Accuracy System: If you look at the DCs for skill checks and the to hit rolls in this game vs armor class both change very little as you level up.  Your primary stats on the other hand give a very big boost at level 1, and seem kind of out</description><pubDate>Mon, 28 Jan 2013 14:52:48 -0600</pubDate></item><item><title>Could you define the "bounded accuracy system."  I'm sure that I've used it in some addition, I just don't know which you're talking about or exactly what it is.I agree that if they do spell slots (my preference), then they should tie in your primary</title><link>http://community.wizards.com/go/thread/view/75882/29623857/Give_all_classes_slots_to_use_manueversspells?post_id=528565821#528565821</link><description>Could you define the "bounded accuracy system."  I'm sure that I've used it in some addition, I just don't know which you're talking about or exactly what it is.I agree that if they do spell slots (my preference), then they should tie in your primary</description><pubDate>Mon, 28 Jan 2013 14:05:43 -0600</pubDate></item><item><title>I would prefer that casters spells be more tactical and not something that shoots a ray gun every round, and if they must do damage every round I would prefer that they be more like Flaming Sphere that take up the wizards concentration slot.  I for o</title><link>http://community.wizards.com/go/thread/view/75882/29623857/Give_all_classes_slots_to_use_manueversspells?post_id=528565259#528565259</link><description>I would prefer that casters spells be more tactical and not something that shoots a ray gun every round, and if they must do damage every round I would prefer that they be more like Flaming Sphere that take up the wizards concentration slot.  I for o</description><pubDate>Mon, 28 Jan 2013 13:45:47 -0600</pubDate></item><item><title>A lot of people think that the idea makes the classes too similar.  "Blurs the distinction."  So then, what does everyone see as being the main distinct features with each class and how can they be incorperated such that everyone can contribute equal</title><link>http://community.wizards.com/go/thread/view/75882/29623857/Give_all_classes_slots_to_use_manueversspells?post_id=528563377#528563377</link><description>A lot of people think that the idea makes the classes too similar.  "Blurs the distinction."  So then, what does everyone see as being the main distinct features with each class and how can they be incorperated such that everyone can contribute equal</description><pubDate>Mon, 28 Jan 2013 12:38:45 -0600</pubDate></item></channel></rss>
