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							<channel><title>New Posts For Thread: Help with an encounter to bring the PC's from 10 to 11.  DEMISE MK2</title><link>http://community.wizards.com/go/thread/view/75882/29619845/Help_with_an_encounter_to_bring_the_PCs_from_10_to_11.__DEMISE_MK2</link><description>I'm working on customizing a villain for my campaign.  Some of you may or may not have already played the module for Eberron called Seekers of the Ashen Crown for 4E.  One of the villains from that module is called Demise (or final demise in certain</description><item><title>thank you both for your inputs !  The random effects thing could be fun to use during the encounter since it could provide positive and negative stuff.  As for the clerical powers from Vol, that could also be interesting but I think I'll keep Vol as</title><link>http://community.wizards.com/go/thread/view/75882/29619845/Help_with_an_encounter_to_bring_the_PCs_from_10_to_11.__DEMISE_MK2?post_id=527949173#527949173</link><description>thank you both for your inputs !  The random effects thing could be fun to use during the encounter since it could provide positive and negative stuff.  As for the clerical powers from Vol, that could also be interesting but I think I'll keep Vol as</description><pubDate>Fri, 11 Jan 2013 09:46:51 -0600</pubDate></item><item><title>Have Demise get her own turn and the ritual get its own turn.  That way she's not working on it while fighting.  Another interesting thought it that you could have them get to her shortly after she's become a lich.  She's powerful, but not quite an i</title><link>http://community.wizards.com/go/thread/view/75882/29619845/Help_with_an_encounter_to_bring_the_PCs_from_10_to_11.__DEMISE_MK2?post_id=527947223#527947223</link><description>Have Demise get her own turn and the ritual get its own turn.  That way she's not working on it while fighting.  Another interesting thought it that you could have them get to her shortly after she's become a lich.  She's powerful, but not quite an i</description><pubDate>Fri, 11 Jan 2013 08:26:00 -0600</pubDate></item><item><title>Giving her extra turns, there's a way to scare them. Next scary thought (I'm in a Tomb of Horrors mindset tonight) possibly have the leaders as lesser demon/devils. Maybe Demise's ritual is attempting to make demonic undead in everyone's favorite und</title><link>http://community.wizards.com/go/thread/view/75882/29619845/Help_with_an_encounter_to_bring_the_PCs_from_10_to_11.__DEMISE_MK2?post_id=527940271#527940271</link><description>Giving her extra turns, there's a way to scare them. Next scary thought (I'm in a Tomb of Horrors mindset tonight) possibly have the leaders as lesser demon/devils. Maybe Demise's ritual is attempting to make demonic undead in everyone's favorite und</description><pubDate>Fri, 11 Jan 2013 00:28:01 -0600</pubDate></item><item><title>Thank you for your input.  I like the idea of just dozens of low level minions swarming the party.  Like you pointed out, with two wizards alone they should be able to ravage them and it'll make for a hillarious time while they freak out a little heh</title><link>http://community.wizards.com/go/thread/view/75882/29619845/Help_with_an_encounter_to_bring_the_PCs_from_10_to_11.__DEMISE_MK2?post_id=527936131#527936131</link><description>Thank you for your input.  I like the idea of just dozens of low level minions swarming the party.  Like you pointed out, with two wizards alone they should be able to ravage them and it'll make for a hillarious time while they freak out a little heh</description><pubDate>Thu, 10 Jan 2013 19:32:48 -0600</pubDate></item><item><title>My personal suggestions1. The monster waves, add lots of minions. With a pair of wizards (assuming at least one of them has some burst spells like Thunderwave or Cloud of Daggers) the minions can come fast and furious while still providing a scary th</title><link>http://community.wizards.com/go/thread/view/75882/29619845/Help_with_an_encounter_to_bring_the_PCs_from_10_to_11.__DEMISE_MK2?post_id=527934781#527934781</link><description>My personal suggestions1. The monster waves, add lots of minions. With a pair of wizards (assuming at least one of them has some burst spells like Thunderwave or Cloud of Daggers) the minions can come fast and furious while still providing a scary th</description><pubDate>Thu, 10 Jan 2013 18:19:49 -0600</pubDate></item></channel></rss>
