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							<channel><title>New Posts For Thread: Non-TPK Story Lines</title><link>http://community.wizards.com/go/thread/view/75882/29619645/Non-TPK_Story_Lines</link><description>After reading the other thread on TPKs and seeing a few DMs offer up some plot hooks that might occur instead if a TPK, I thought it might be nice to throw together a few of them for DMs in need.Here are a few that popped into my brain:You wake up to</description><item><title>Excellent. The players failed but they didn't die.Don't be surprised if the players find this to be an exceedingly obvious choice, unless you make the "innocent" someone the players actually care about. Otherwise, I'm all for failure with consequence</title><link>http://community.wizards.com/go/thread/view/75882/29619645/Non-TPK_Story_Lines?post_id=528045523#528045523</link><description>Excellent. The players failed but they didn't die.Don't be surprised if the players find this to be an exceedingly obvious choice, unless you make the "innocent" someone the players actually care about. Otherwise, I'm all for failure with consequence</description><pubDate>Mon, 14 Jan 2013 11:04:19 -0600</pubDate></item><item><title>Been away for a few days at a conference. Glad to see some genuinely good material was added.</title><link>http://community.wizards.com/go/thread/view/75882/29619645/Non-TPK_Story_Lines?post_id=528038783#528038783</link><description>Been away for a few days at a conference. Glad to see some genuinely good material was added.</description><pubDate>Mon, 14 Jan 2013 06:27:11 -0600</pubDate></item><item><title>I came up this scenario early this morning.  The basic structure of an RPGA game (encounter...encounter...encounter with a skill check in there somewhere) the idea is what if you players have a bad few sessions and cannot actually succeed in an encou</title><link>http://community.wizards.com/go/thread/view/75882/29619645/Non-TPK_Story_Lines?post_id=527995323#527995323</link><description>I came up this scenario early this morning.  The basic structure of an RPGA game (encounter...encounter...encounter with a skill check in there somewhere) the idea is what if you players have a bad few sessions and cannot actually succeed in an encou</description><pubDate>Sat, 12 Jan 2013 18:00:26 -0600</pubDate></item><item><title>I was inspired by the ones posted here I have in brackets a rough concept of why the players failed beneath the introductions.The Dark Portal OpensYou managed to defeat Zathrak the evil necromancer body lies motionless on the floor.  The battle was w</title><link>http://community.wizards.com/go/thread/view/75882/29619645/Non-TPK_Story_Lines?post_id=527976105#527976105</link><description>I was inspired by the ones posted here I have in brackets a rough concept of why the players failed beneath the introductions.The Dark Portal OpensYou managed to defeat Zathrak the evil necromancer body lies motionless on the floor.  The battle was w</description><pubDate>Sat, 12 Jan 2013 07:28:17 -0600</pubDate></item><item><title>I put up some fun stuff on the prisoner's dilemma thread if that helps...</title><link>http://community.wizards.com/go/thread/view/75882/29619645/Non-TPK_Story_Lines?post_id=527974737#527974737</link><description>I put up some fun stuff on the prisoner's dilemma thread if that helps...</description><pubDate>Sat, 12 Jan 2013 06:10:29 -0600</pubDate></item></channel></rss>
