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							<channel><title>New Posts For Thread: Understand how to use maps.....</title><link>http://community.wizards.com/go/thread/view/75882/29618191/Understand_how_to_use_maps.....</link><description>A group of us are wanting to start playing D&amp;D 4 but I have a question about how to use the maps in the senarios.  In each of the senarios it has Maps of what an encounter will look like.  But I can never seem to find a full size version of the map a</description><item><title>"http://community.wizards.com/go/thread/view/75862/29330951/Is_There_a_Way_to_Play_Saga_Edition_Without_Maps..._"Might help. The two systems are very similar at the base of their comat rules. They use the same types of maps, etc</title><link>http://community.wizards.com/go/thread/view/75882/29618191/Understand_how_to_use_maps.....?post_id=527934161#527934161</link><description>"http://community.wizards.com/go/thread/view/75862/29330951/Is_There_a_Way_to_Play_Saga_Edition_Without_Maps..._"Might help. The two systems are very similar at the base of their comat rules. They use the same types of maps, etc</description><pubDate>Thu, 10 Jan 2013 17:52:22 -0600</pubDate></item><item><title>And the darksun tileset - half the maps are of water. I get that water would be source of battles, butthere's more water in the darksun tileset than the forest one I brought.</title><link>http://community.wizards.com/go/thread/view/75882/29618191/Understand_how_to_use_maps.....?post_id=527908831#527908831</link><description>And the darksun tileset - half the maps are of water. I get that water would be source of battles, butthere's more water in the darksun tileset than the forest one I brought.</description><pubDate>Wed, 09 Jan 2013 21:47:00 -0600</pubDate></item><item><title>Engaging with that "depth of design" is not always appropriate. It's a schematic when a sketch would do.No, but you probably should start out by playing closer to the book, learning how the game was designing to be played, and then venture from there</title><link>http://community.wizards.com/go/thread/view/75882/29618191/Understand_how_to_use_maps.....?post_id=527880231#527880231</link><description>Engaging with that "depth of design" is not always appropriate. It's a schematic when a sketch would do.No, but you probably should start out by playing closer to the book, learning how the game was designing to be played, and then venture from there</description><pubDate>Tue, 08 Jan 2013 21:38:30 -0600</pubDate></item><item><title>Jeff, which specific module did you have in mind to run? Many people have made downloadable maps of the best-known modules. If you let me know which modules you are running I might be able to like you a set of maps. Alternatively use google-searching</title><link>http://community.wizards.com/go/thread/view/75882/29618191/Understand_how_to_use_maps.....?post_id=527875859#527875859</link><description>Jeff, which specific module did you have in mind to run? Many people have made downloadable maps of the best-known modules. If you let me know which modules you are running I might be able to like you a set of maps. Alternatively use google-searching</description><pubDate>Tue, 08 Jan 2013 17:21:11 -0600</pubDate></item><item><title>[/quote]Engaging with that "depth of design" is not always appropriate. It's a schematic when a sketch would do.[/quote]Not as much as people want it to. It's like alignment: it's there, it's a player choice, and so it seems as though it should make</title><link>http://community.wizards.com/go/thread/view/75882/29618191/Understand_how_to_use_maps.....?post_id=527864805#527864805</link><description>[/quote]Engaging with that "depth of design" is not always appropriate. It's a schematic when a sketch would do.[/quote]Not as much as people want it to. It's like alignment: it's there, it's a player choice, and so it seems as though it should make</description><pubDate>Tue, 08 Jan 2013 12:23:12 -0600</pubDate></item></channel></rss>
