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							<channel><title>New Posts For Thread: The Dungeon Master Experience: Dial M for Melora</title><link>http://community.wizards.com/go/thread/view/75882/29611765/The_Dungeon_Master_Experience:_Dial_M_for_Melora</link><description>The Dungeon Master ExperienceDial M for MeloraBy Chris PerkinsWhen the party's on the ropes and a character prays for divine intervention, what do you do?Talk about this column here.</description><item><title>I think it is useful to consider these things like they're different types of game mechanics. The PC has normal powers, the use of which are inherent, they're part of the game and expected and accounted for. The DM might rope PCs into something by vi</title><link>http://community.wizards.com/go/thread/view/75882/29611765/The_Dungeon_Master_Experience:_Dial_M_for_Melora?post_id=527881169#527881169</link><description>I think it is useful to consider these things like they're different types of game mechanics. The PC has normal powers, the use of which are inherent, they're part of the game and expected and accounted for. The DM might rope PCs into something by vi</description><pubDate>Tue, 08 Jan 2013 22:56:20 -0600</pubDate></item><item><title>The Dungeon Master ExperienceDial M for MeloraBy Chris PerkinsWhen the party's on the ropes and a character prays for divine intervention, what do you do?Talk about this column here.</title><link>http://community.wizards.com/go/thread/view/75882/29611765/The_Dungeon_Master_Experience:_Dial_M_for_Melora?post_id=527702591#527702591</link><description>The Dungeon Master ExperienceDial M for MeloraBy Chris PerkinsWhen the party's on the ropes and a character prays for divine intervention, what do you do?Talk about this column here.</description><pubDate>Wed, 02 Jan 2013 23:39:40 -0600</pubDate></item></channel></rss>
