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							<channel><title>New Posts For Thread: Higher level mobs as solo encounters for lower level characters?</title><link>http://community.wizards.com/go/thread/view/75882/29600373/Higher_level_mobs_as_solo_encounters_for_lower_level_characters</link><description>Hi all,  Merry Christmas!  I was wondering at what level disparity could I use a brute (or any other non-solo mob type) as a solo challenge for my players?  Is there a rule of thumb to follow?    The example I had specifically in mind is a level 9 br</description><item><title>AC for brutes has in fact stayed the same; it's 2 below the majority of roles (4 below soldier, and same as artillery).  No one in this thread has claimed that they have tanked accuracy, but yes, it has been improved.  Fun fact I guess.</title><link>http://community.wizards.com/go/thread/view/75882/29600373/Higher_level_mobs_as_solo_encounters_for_lower_level_characters?post_id=527527701#527527701</link><description>AC for brutes has in fact stayed the same; it's 2 below the majority of roles (4 below soldier, and same as artillery).  No one in this thread has claimed that they have tanked accuracy, but yes, it has been improved.  Fun fact I guess.</description><pubDate>Thu, 27 Dec 2012 13:32:18 -0600</pubDate></item><item><title>Since MM3, brutes no longer have tanked AC or accuracy.</title><link>http://community.wizards.com/go/thread/view/75882/29600373/Higher_level_mobs_as_solo_encounters_for_lower_level_characters?post_id=527524573#527524573</link><description>Since MM3, brutes no longer have tanked AC or accuracy.</description><pubDate>Thu, 27 Dec 2012 11:09:47 -0600</pubDate></item><item><title>For a brute, hitting NADS will be more of an issue than hitting AC.  An average brute is at -2 to AC compared to a tyical monster of the same level, but NADS are on a par.  However, in spite of this and the concerns above regarding an encounter that</title><link>http://community.wizards.com/go/thread/view/75882/29600373/Higher_level_mobs_as_solo_encounters_for_lower_level_characters?post_id=527518289#527518289</link><description>For a brute, hitting NADS will be more of an issue than hitting AC.  An average brute is at -2 to AC compared to a tyical monster of the same level, but NADS are on a par.  However, in spite of this and the concerns above regarding an encounter that</description><pubDate>Thu, 27 Dec 2012 06:17:54 -0600</pubDate></item><item><title>I wouldn't recommend using a higher level brute as a solo just because of the high HP.  The PCs will miss more than usual due to the high defenses and combat can really start to drag if you're trying to knock down a brute but aren't hitting often eno</title><link>http://community.wizards.com/go/thread/view/75882/29600373/Higher_level_mobs_as_solo_encounters_for_lower_level_characters?post_id=527503151#527503151</link><description>I wouldn't recommend using a higher level brute as a solo just because of the high HP.  The PCs will miss more than usual due to the high defenses and combat can really start to drag if you're trying to knock down a brute but aren't hitting often eno</description><pubDate>Wed, 26 Dec 2012 11:52:10 -0600</pubDate></item><item><title>I do this on accasion, works fine.  I usually just go with a hard leveled monster, ie one four levels higher than the party.  If one isn't enough, like if they still manage to kill it in a round or two, I'll throw in a second or third monster of the</title><link>http://community.wizards.com/go/thread/view/75882/29600373/Higher_level_mobs_as_solo_encounters_for_lower_level_characters?post_id=527492363#527492363</link><description>I do this on accasion, works fine.  I usually just go with a hard leveled monster, ie one four levels higher than the party.  If one isn't enough, like if they still manage to kill it in a round or two, I'll throw in a second or third monster of the</description><pubDate>Tue, 25 Dec 2012 21:08:25 -0600</pubDate></item></channel></rss>
