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							<channel><title>New Posts For Thread: Give magic to everyone!</title><link>http://community.wizards.com/go/thread/view/75882/29595561/Give_magic_to_everyone!</link><description>It's a fantasy setting so lets give magic to everyone. To a certain degree.In this idea we will suggest that spell go from level 1 to level 10Pure martial classes would have best AC, best HP, best weapon attack bonuses, worst spell attacks and worst</description><item><title>Agreed.  Situational and subjective are entirely different concepts.</title><link>http://community.wizards.com/go/thread/view/75882/29595561/Give_magic_to_everyone!?post_id=527694165#527694165</link><description>Agreed.  Situational and subjective are entirely different concepts.</description><pubDate>Wed, 02 Jan 2013 16:19:50 -0600</pubDate></item><item><title>I think that this is a very intriguing question of weather every class should have the ability to cast spells just as a normal progression of thier class. My instinct is to say no, but it think that to fully answer that question requires for the play</title><link>http://community.wizards.com/go/thread/view/75882/29595561/Give_magic_to_everyone!?post_id=527685289#527685289</link><description>I think that this is a very intriguing question of weather every class should have the ability to cast spells just as a normal progression of thier class. My instinct is to say no, but it think that to fully answer that question requires for the play</description><pubDate>Wed, 02 Jan 2013 11:41:59 -0600</pubDate></item><item><title>Balance within each pillar.. not across them... find roles within each so that all function differently and with different methods and you arent making those incomparable comparisons.</title><link>http://community.wizards.com/go/thread/view/75882/29595561/Give_magic_to_everyone!?post_id=527682089#527682089</link><description>Balance within each pillar.. not across them... find roles within each so that all function differently and with different methods and you arent making those incomparable comparisons.</description><pubDate>Wed, 02 Jan 2013 09:52:59 -0600</pubDate></item><item><title>It kind of is subjective.  You say that all balance is objective.  Okay.  So how many hit points of damage in a given round = the stunned condition?  How many hit points + stunned = Paralyzed?  How much damage per round and/or conditions = the abilit</title><link>http://community.wizards.com/go/thread/view/75882/29595561/Give_magic_to_everyone!?post_id=527681995#527681995</link><description>It kind of is subjective.  You say that all balance is objective.  Okay.  So how many hit points of damage in a given round = the stunned condition?  How many hit points + stunned = Paralyzed?  How much damage per round and/or conditions = the abilit</description><pubDate>Wed, 02 Jan 2013 09:49:24 -0600</pubDate></item><item><title>"varies with specific conditions encountered in gameplay" is not the same thing as "subjective"Things do not cease to be objective simply because they are variable and randomly determined.  Look at quantum mechanics.</title><link>http://community.wizards.com/go/thread/view/75882/29595561/Give_magic_to_everyone!?post_id=527681145#527681145</link><description>"varies with specific conditions encountered in gameplay" is not the same thing as "subjective"Things do not cease to be objective simply because they are variable and randomly determined.  Look at quantum mechanics.</description><pubDate>Wed, 02 Jan 2013 09:17:52 -0600</pubDate></item></channel></rss>
