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							<channel><title>New Posts For Thread: PEACH: Covenent of Sin</title><link>http://community.wizards.com/go/thread/view/75882/29595411/PEACH:_Covenent_of_Sin</link><description>The Covenent of Sin is intended to be used for a Villian PC Invoker that the party will be facing. This villian is based around the concept of Sloth and in doing so I thought that something like this might be in line. With the Covenent of Sin, The in</description><item><title>Suggestion:  Design this as a PC build.  Then, build the monster that's supposed to use it as a monster with the invoker template.</title><link>http://community.wizards.com/go/thread/view/75882/29595411/PEACH:_Covenent_of_Sin?post_id=527385845#527385845</link><description>Suggestion:  Design this as a PC build.  Then, build the monster that's supposed to use it as a monster with the invoker template.</description><pubDate>Thu, 20 Dec 2012 19:50:06 -0600</pubDate></item><item><title>+1Fighting PC's really just boils down to whoever hits with their daily power first, wins. It could be implimented, but i would sooner stick with the monster creation ruleset. Monsters are designed to fight the party and are not nearly as limited in</title><link>http://community.wizards.com/go/thread/view/75882/29595411/PEACH:_Covenent_of_Sin?post_id=527384303#527384303</link><description>+1Fighting PC's really just boils down to whoever hits with their daily power first, wins. It could be implimented, but i would sooner stick with the monster creation ruleset. Monsters are designed to fight the party and are not nearly as limited in</description><pubDate>Thu, 20 Dec 2012 18:13:33 -0600</pubDate></item><item><title>Enemies shouldn't really be built as PCs. It just doesn't work right.That being said, the power seems to stray from the concept of the sin of sloth, taking on a more physical representation than a spiritual one. As an interrupt, consider making it a</title><link>http://community.wizards.com/go/thread/view/75882/29595411/PEACH:_Covenent_of_Sin?post_id=527380769#527380769</link><description>Enemies shouldn't really be built as PCs. It just doesn't work right.That being said, the power seems to stray from the concept of the sin of sloth, taking on a more physical representation than a spiritual one. As an interrupt, consider making it a</description><pubDate>Thu, 20 Dec 2012 16:02:47 -0600</pubDate></item><item><title>The Covenent of Sin is intended to be used for a Villian PC Invoker that the party will be facing. This villian is based around the concept of Sloth and in doing so I thought that something like this might be in line. With the Covenent of Sin, The in</title><link>http://community.wizards.com/go/thread/view/75882/29595411/PEACH:_Covenent_of_Sin?post_id=527373613#527373613</link><description>The Covenent of Sin is intended to be used for a Villian PC Invoker that the party will be facing. This villian is based around the concept of Sloth and in doing so I thought that something like this might be in line. With the Covenent of Sin, The in</description><pubDate>Thu, 20 Dec 2012 12:13:09 -0600</pubDate></item></channel></rss>
