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							<channel><title>New Posts For Thread: About Perception/Insight Checks...</title><link>http://community.wizards.com/go/thread/view/75882/29541447/About_PerceptionInsight_Checks...</link><description>Ok, this mechanic hasn't been FULLY clarified to me, never in the story of roleplaying games... And that's maybe because I'm not very intuitive :/Let's say I hide a key on a bookshelf, inside a book, and the Insight Throw requires a DC 25 to find it.</description><item><title>It should be a perception check to find the key. :)</title><link>http://community.wizards.com/go/thread/view/75882/29541447/About_PerceptionInsight_Checks...?post_id=527383707#527383707</link><description>It should be a perception check to find the key. :)</description><pubDate>Thu, 20 Dec 2012 17:45:21 -0600</pubDate></item><item><title>I also agree with Centauri in that re-writing the encounter/adventure to include complications makes hiding things more relevant. I would have put coins in different rooms, with their own traps or challenges, if the players preferred moving at their</title><link>http://community.wizards.com/go/thread/view/75882/29541447/About_PerceptionInsight_Checks...?post_id=527347555#527347555</link><description>I also agree with Centauri in that re-writing the encounter/adventure to include complications makes hiding things more relevant. I would have put coins in different rooms, with their own traps or challenges, if the players preferred moving at their</description><pubDate>Wed, 19 Dec 2012 13:51:08 -0600</pubDate></item><item><title>I tend to agree with Centauri here, unless there is a specific reason for something to be hidden, that it is in effect part of the encounter, there's no point other than to say "After a few minutes searching you find a key hidden in a book."Now, ther</title><link>http://community.wizards.com/go/thread/view/75882/29541447/About_PerceptionInsight_Checks...?post_id=527343259#527343259</link><description>I tend to agree with Centauri here, unless there is a specific reason for something to be hidden, that it is in effect part of the encounter, there's no point other than to say "After a few minutes searching you find a key hidden in a book."Now, ther</description><pubDate>Wed, 19 Dec 2012 11:34:29 -0600</pubDate></item><item><title>This is good advice.Items should only be hidden in the details. That is to say, if something is hidden somewhere, make sure the players are told what it is hidden in up front as part of the description. Do not omit items that have legitimate relevanc</title><link>http://community.wizards.com/go/thread/view/75882/29541447/About_PerceptionInsight_Checks...?post_id=527343097#527343097</link><description>This is good advice.Items should only be hidden in the details. That is to say, if something is hidden somewhere, make sure the players are told what it is hidden in up front as part of the description. Do not omit items that have legitimate relevanc</description><pubDate>Wed, 19 Dec 2012 11:28:53 -0600</pubDate></item><item><title>If they have all the time in the world, then they find it. Rolling to find things is only interesting if there's an interesting cost or mode of failure. Take the same scenario, but now the maids and butlers are also searching for the coins. They will</title><link>http://community.wizards.com/go/thread/view/75882/29541447/About_PerceptionInsight_Checks...?post_id=527342805#527342805</link><description>If they have all the time in the world, then they find it. Rolling to find things is only interesting if there's an interesting cost or mode of failure. Take the same scenario, but now the maids and butlers are also searching for the coins. They will</description><pubDate>Wed, 19 Dec 2012 11:18:04 -0600</pubDate></item></channel></rss>
