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							<channel><title>New Posts For Thread: Personal Request for Fighters</title><link>http://community.wizards.com/go/thread/view/75882/29526127/Personal_Request_for_Fighters</link><description>The issue I have with the Fighter comes around since about late 2e and definitely 3e to 4e.  In fact 4e encapsulates the problem.The hyper focusing of the Fighter into 'builds'.  There's a lack of variety forced onto only ONE class.In 4e, for example</description><item><title>Agreed.Although, with the DR that being drunk causes, bar brawls could last forever.  XD</title><link>http://community.wizards.com/go/thread/view/75882/29526127/Personal_Request_for_Fighters?post_id=526698995#526698995</link><description>Agreed.Although, with the DR that being drunk causes, bar brawls could last forever.  XD</description><pubDate>Fri, 07 Dec 2012 23:28:35 -0600</pubDate></item><item><title>This, in particular, would be my goal. Anything that traps a fighter into a locked-in specific weapon choice is fail, AFAIC.Sure, give them a choice to expend resources to be able to do something extra/neat with something they prefer. Great. But they</title><link>http://community.wizards.com/go/thread/view/75882/29526127/Personal_Request_for_Fighters?post_id=526687285#526687285</link><description>This, in particular, would be my goal. Anything that traps a fighter into a locked-in specific weapon choice is fail, AFAIC.Sure, give them a choice to expend resources to be able to do something extra/neat with something they prefer. Great. But they</description><pubDate>Fri, 07 Dec 2012 14:05:01 -0600</pubDate></item><item><title>None of these are truly virtues of a fighter, though.  Anybody can do these things, and they're not particularly optimal choices as it is.  In fact, they're so terrible, that I wouldn't personally consider any of them.[/quote]Actually, the Mighty Exe</title><link>http://community.wizards.com/go/thread/view/75882/29526127/Personal_Request_for_Fighters?post_id=526687051#526687051</link><description>None of these are truly virtues of a fighter, though.  Anybody can do these things, and they're not particularly optimal choices as it is.  In fact, they're so terrible, that I wouldn't personally consider any of them.[/quote]Actually, the Mighty Exe</description><pubDate>Fri, 07 Dec 2012 13:58:30 -0600</pubDate></item><item><title>Well said.</title><link>http://community.wizards.com/go/thread/view/75882/29526127/Personal_Request_for_Fighters?post_id=526684993#526684993</link><description>Well said.</description><pubDate>Fri, 07 Dec 2012 13:02:09 -0600</pubDate></item><item><title>No matter how you interpret that paragraph, two things are true: a) D&amp;D Next wants to encourage improvisation, and b) that paragraph penalizes improvisational combat, even beyond just dealing the worst damage in the game. The improvised weapon penalt</title><link>http://community.wizards.com/go/thread/view/75882/29526127/Personal_Request_for_Fighters?post_id=526671277#526671277</link><description>No matter how you interpret that paragraph, two things are true: a) D&amp;D Next wants to encourage improvisation, and b) that paragraph penalizes improvisational combat, even beyond just dealing the worst damage in the game. The improvised weapon penalt</description><pubDate>Thu, 06 Dec 2012 23:43:24 -0600</pubDate></item></channel></rss>
