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							<channel><title>New Posts For Thread: Preparing for the End of 4E</title><link>http://community.wizards.com/go/thread/view/75882/29512039/Preparing_for_the_End_of_4E</link><description>As most of us know, and emphasised with the advent of using D&amp;D Next to run Encounters, 4E as we know it will probably be over pretty soon. About the same time, or maybe some time after that, the 4E Online Tools like Compendium and Character Builder</description><item><title>It is FAR from clear where the boundaries are. I mean you're correct AFAIK. The problem is there's no clean breakpoint between rules and presentation. Is a monster stat block format something that can be copywrited, or perhaps have a design patent on</title><link>http://community.wizards.com/go/thread/view/75882/29512039/Preparing_for_the_End_of_4E?post_id=526727411#526727411</link><description>It is FAR from clear where the boundaries are. I mean you're correct AFAIK. The problem is there's no clean breakpoint between rules and presentation. Is a monster stat block format something that can be copywrited, or perhaps have a design patent on</description><pubDate>Sun, 09 Dec 2012 00:19:52 -0600</pubDate></item><item><title>On the subject of clones:1) You don't have to change a lot of names. WotC doesn't own terms like d20, strength, dexterity, fighter, feat, etc.2) By US IP law, once you publish a set of game rules, you essentially lose control over them. The rules are</title><link>http://community.wizards.com/go/thread/view/75882/29512039/Preparing_for_the_End_of_4E?post_id=526723323#526723323</link><description>On the subject of clones:1) You don't have to change a lot of names. WotC doesn't own terms like d20, strength, dexterity, fighter, feat, etc.2) By US IP law, once you publish a set of game rules, you essentially lose control over them. The rules are</description><pubDate>Sat, 08 Dec 2012 18:49:00 -0600</pubDate></item><item><title>There was some very substantial rejection of 3e.  0e-BX-1e-2e, all stayed very similar, virtually cross-compatible (at least as compatible with eachother as one DM's game tended to be with the next).  3e had some very real changes, and some significa</title><link>http://community.wizards.com/go/thread/view/75882/29512039/Preparing_for_the_End_of_4E?post_id=526714843#526714843</link><description>There was some very substantial rejection of 3e.  0e-BX-1e-2e, all stayed very similar, virtually cross-compatible (at least as compatible with eachother as one DM's game tended to be with the next).  3e had some very real changes, and some significa</description><pubDate>Sat, 08 Dec 2012 13:38:49 -0600</pubDate></item><item><title>I was skeptical at starting my 1st time as DM with 4e from the things I have read and it's my group's 1st time too, but so far I'm enjoying it. I don't consider it a failure and I will ignore some things I don't agree with using in order to allow the</title><link>http://community.wizards.com/go/thread/view/75882/29512039/Preparing_for_the_End_of_4E?post_id=526707631#526707631</link><description>I was skeptical at starting my 1st time as DM with 4e from the things I have read and it's my group's 1st time too, but so far I'm enjoying it. I don't consider it a failure and I will ignore some things I don't agree with using in order to allow the</description><pubDate>Sat, 08 Dec 2012 08:57:56 -0600</pubDate></item><item><title>There was some very substantial rejection of 3e.  0e-BX-1e-2e, all stayed very similar, virtually cross-compatible (at least as compatible with eachother as one DM's game tended to be with the next).  3e had some very real changes, and some significa</title><link>http://community.wizards.com/go/thread/view/75882/29512039/Preparing_for_the_End_of_4E?post_id=526673001#526673001</link><description>There was some very substantial rejection of 3e.  0e-BX-1e-2e, all stayed very similar, virtually cross-compatible (at least as compatible with eachother as one DM's game tended to be with the next).  3e had some very real changes, and some significa</description><pubDate>Fri, 07 Dec 2012 03:11:05 -0600</pubDate></item></channel></rss>
