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							<channel><title>New Posts For Thread: Different playing styles ?</title><link>http://community.wizards.com/go/thread/view/75882/29506887/Different_playing_styles_</link><description>One of the original design goals wasGoal #2: Reunification through Diversity&amp;ldquo;The next iteration must stretch the system to cover a wider variety of play styles through character and DM options.&amp;rdquo;Further it was stated that different play st</description><item><title>Interesting</title><link>http://community.wizards.com/go/thread/view/75882/29506887/Different_playing_styles_?post_id=526405707#526405707</link><description>Interesting</description><pubDate>Tue, 27 Nov 2012 11:15:54 -0600</pubDate></item><item><title>Head over to youtube and search for DDN, D&amp;D 5th, etc. The vibe over there is very different than here. Its more of a "wait and see, be hopeful, and remember we are all gamers" theme. The link in my sig goes to my intro vid, and will probably bring u</title><link>http://community.wizards.com/go/thread/view/75882/29506887/Different_playing_styles_?post_id=526394009#526394009</link><description>Head over to youtube and search for DDN, D&amp;D 5th, etc. The vibe over there is very different than here. Its more of a "wait and see, be hopeful, and remember we are all gamers" theme. The link in my sig goes to my intro vid, and will probably bring u</description><pubDate>Mon, 26 Nov 2012 20:29:38 -0600</pubDate></item><item><title>bluespruce786 - thankx, gives me hope again.  warri - they were just examples from the top of my head. Keep in mind what i gave as examples were representing the kind of narrative mechanics that narrative games enjoy. Adding descriptive elements to a</title><link>http://community.wizards.com/go/thread/view/75882/29506887/Different_playing_styles_?post_id=526393915#526393915</link><description>bluespruce786 - thankx, gives me hope again.  warri - they were just examples from the top of my head. Keep in mind what i gave as examples were representing the kind of narrative mechanics that narrative games enjoy. Adding descriptive elements to a</description><pubDate>Mon, 26 Nov 2012 20:19:58 -0600</pubDate></item><item><title>I intensely dislike two aspects of this rule:a) the player only having the option on a critb) obligating the DM to accommodateI as a player have very often added narrative elements, but the DM can veto them. (They rarely do, but they CAN and I don't</title><link>http://community.wizards.com/go/thread/view/75882/29506887/Different_playing_styles_?post_id=526387235#526387235</link><description>I intensely dislike two aspects of this rule:a) the player only having the option on a critb) obligating the DM to accommodateI as a player have very often added narrative elements, but the DM can veto them. (They rarely do, but they CAN and I don't</description><pubDate>Mon, 26 Nov 2012 15:09:18 -0600</pubDate></item><item><title>Maybe 90% of the commentary on this forum is directly related to mechanics or class balance, two things that don't get a lot of attention on my mental radar. In watching the commentary that happens outside of this forum I have come to believe that th</title><link>http://community.wizards.com/go/thread/view/75882/29506887/Different_playing_styles_?post_id=526386015#526386015</link><description>Maybe 90% of the commentary on this forum is directly related to mechanics or class balance, two things that don't get a lot of attention on my mental radar. In watching the commentary that happens outside of this forum I have come to believe that th</description><pubDate>Mon, 26 Nov 2012 14:28:40 -0600</pubDate></item></channel></rss>
