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							<channel><title>New Posts For Thread: D&amp;D next Playtest pack 10 29 12 deep analysis (part 2)</title><link>http://community.wizards.com/go/thread/view/75882/29505741/DD_next_Playtest_pack_10_29_12_deep_analysis_(part_2)</link><description>Hi, this is Rodrigo In this post we&amp;rsquo;re going to take a look at classes in detailLet&amp;rsquo;s start to speak about what I expect from the classes in general:First, I would like classes to be balanced more in and out of combat. A not balanced syst</description><item><title>You might have a point on the critical damage. I see it is possible to read the rules as written that way. However, I beleive that is not how the rules were intended to work. I know there are fancy forum terms for this (I beleive RAW is "rules as wri</title><link>http://community.wizards.com/go/thread/view/75882/29505741/DD_next_Playtest_pack_10_29_12_deep_analysis_(part_2)?post_id=526361391#526361391</link><description>You might have a point on the critical damage. I see it is possible to read the rules as written that way. However, I beleive that is not how the rules were intended to work. I know there are fancy forum terms for this (I beleive RAW is "rules as wri</description><pubDate>Sun, 25 Nov 2012 14:35:24 -0600</pubDate></item><item><title>So, you have no idea how the rules of the game work.So, you have no idea how math works. And, by the way, if you roll 20 dice you have a 64% chance of rolling a critical.Because you can't. You have no idea how math or the game works... everything you</title><link>http://community.wizards.com/go/thread/view/75882/29505741/DD_next_Playtest_pack_10_29_12_deep_analysis_(part_2)?post_id=526357461#526357461</link><description>So, you have no idea how the rules of the game work.So, you have no idea how math works. And, by the way, if you roll 20 dice you have a 64% chance of rolling a critical.Because you can't. You have no idea how math or the game works... everything you</description><pubDate>Sun, 25 Nov 2012 12:09:34 -0600</pubDate></item><item><title>An ability modifier is classified as either a penalty or bonus, Sneak Attack classifies itself as bonus damage, Deadly Strike classifies itself as bonus damage, but criticals modify the damage die result and give you extra(not bonus) damage dice. I d</title><link>http://community.wizards.com/go/thread/view/75882/29505741/DD_next_Playtest_pack_10_29_12_deep_analysis_(part_2)?post_id=526351159#526351159</link><description>An ability modifier is classified as either a penalty or bonus, Sneak Attack classifies itself as bonus damage, Deadly Strike classifies itself as bonus damage, but criticals modify the damage die result and give you extra(not bonus) damage dice. I d</description><pubDate>Sun, 25 Nov 2012 07:12:56 -0600</pubDate></item><item><title>You lack a particularyou add no bonuses on a flurry of blows crit, it is six (or whatever dice it is). If you want to change the rules at your advantage here you go, but "and add no bonuses to the roll" is clear enough to understand that you don't (a</title><link>http://community.wizards.com/go/thread/view/75882/29505741/DD_next_Playtest_pack_10_29_12_deep_analysis_(part_2)?post_id=526347811#526347811</link><description>You lack a particularyou add no bonuses on a flurry of blows crit, it is six (or whatever dice it is). If you want to change the rules at your advantage here you go, but "and add no bonuses to the roll" is clear enough to understand that you don't (a</description><pubDate>Sun, 25 Nov 2012 03:29:49 -0600</pubDate></item><item><title>So, this is what we have learned: Flurry of Blows is mathematically more powerful than Deadly Strike, and combines the utility of Deadly Strike and Cleave in a single maneuver. In other words, it is much better than both Deadly Strike and Sneak Attac</title><link>http://community.wizards.com/go/thread/view/75882/29505741/DD_next_Playtest_pack_10_29_12_deep_analysis_(part_2)?post_id=526338005#526338005</link><description>So, this is what we have learned: Flurry of Blows is mathematically more powerful than Deadly Strike, and combines the utility of Deadly Strike and Cleave in a single maneuver. In other words, it is much better than both Deadly Strike and Sneak Attac</description><pubDate>Sat, 24 Nov 2012 15:30:12 -0600</pubDate></item></channel></rss>
