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							<channel><title>New Posts For Thread: Samurai class</title><link>http://community.wizards.com/go/thread/view/75882/29490395/Samurai_class</link><description>Hey all. So yeah, wanted your opinion. First off, my friend and I started this before we knew about the theme, and we aren't throwing our work out. Second, the theme sucks. It... it just sucks. I can see the use when combined with other things, but..</description><item><title>Here's my suggested revisions.SamuraiRole: StrikerSource: Martial and PsionicKey Abilities: Dexterity, Constitution, WisdomArmor Prof. Cloth, Leather, HideWeapon: Simple melee, simple ranged, military heavy blades, military polearms,  swordsword, bas</title><link>http://community.wizards.com/go/thread/view/75882/29490395/Samurai_class?post_id=526907343#526907343</link><description>Here's my suggested revisions.SamuraiRole: StrikerSource: Martial and PsionicKey Abilities: Dexterity, Constitution, WisdomArmor Prof. Cloth, Leather, HideWeapon: Simple melee, simple ranged, military heavy blades, military polearms,  swordsword, bas</description><pubDate>Sun, 16 Dec 2012 00:17:15 -0600</pubDate></item><item><title>The level 1 encounters are (we came up with them after) all essentially powering shouts, based on the Kiai from 3e's samurai. Well, "shouts". Theyre kindacloser to utilities, albiet focoused more on combat. So essentially they're, at level 1, not wea</title><link>http://community.wizards.com/go/thread/view/75882/29490395/Samurai_class?post_id=526763269#526763269</link><description>The level 1 encounters are (we came up with them after) all essentially powering shouts, based on the Kiai from 3e's samurai. Well, "shouts". Theyre kindacloser to utilities, albiet focoused more on combat. So essentially they're, at level 1, not wea</description><pubDate>Mon, 10 Dec 2012 08:51:16 -0600</pubDate></item><item><title>Yeah, I know, right?  It's a really simple rule, easy to bring back. If you want the player to pick builds, go for something with the different weapon styles.  You've already got the seeds of four builds with that alone.  You don't need the creeds if</title><link>http://community.wizards.com/go/thread/view/75882/29490395/Samurai_class?post_id=526756715#526756715</link><description>Yeah, I know, right?  It's a really simple rule, easy to bring back. If you want the player to pick builds, go for something with the different weapon styles.  You've already got the seeds of four builds with that alone.  You don't need the creeds if</description><pubDate>Mon, 10 Dec 2012 00:39:42 -0600</pubDate></item><item><title>Just a +1 to attack, huh? On top of what the weapon already does? That might actualy work fine. I won't object to that.For the honour, just last night we redid some of the scores. 45 was because i just kept going, and as for it being all over the pla</title><link>http://community.wizards.com/go/thread/view/75882/29490395/Samurai_class?post_id=526752971#526752971</link><description>Just a +1 to attack, huh? On top of what the weapon already does? That might actualy work fine. I won't object to that.For the honour, just last night we redid some of the scores. 45 was because i just kept going, and as for it being all over the pla</description><pubDate>Sun, 09 Dec 2012 18:53:21 -0600</pubDate></item><item><title>Alright, here's my feedback.First, on making katana a weapon.  Don't do it.  You've stated that you want something like the masterwork weapons from 3e.  Just do that.  Completely separate from your homebrew samurai class, just bring back the Masterwo</title><link>http://community.wizards.com/go/thread/view/75882/29490395/Samurai_class?post_id=526727601#526727601</link><description>Alright, here's my feedback.First, on making katana a weapon.  Don't do it.  You've stated that you want something like the masterwork weapons from 3e.  Just do that.  Completely separate from your homebrew samurai class, just bring back the Masterwo</description><pubDate>Sun, 09 Dec 2012 00:49:43 -0600</pubDate></item></channel></rss>
