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							<channel><title>New Posts For Thread: Aerial Combat &amp; Prone the game-killer</title><link>http://community.wizards.com/go/thread/view/75882/29484681/Aerial_Combat__Prone_the_game-killer</link><description>Has anyone put any good house rules into effect that don't make powers inflicting the prone condition kill an exciting aerial combat?RAW, prone knocks flying creatures to the ground (if they are no higher than their fly speed, i.e. usually no higher</description><item><title>The FAQ was correct, the formula for falling distance in Earth-like gravity (acceleration = -32 ft/s2, negative because gravity pulls down, and in the general reference frame, up and right are +, while down and left are -) is:D =  0.5*a*t^2 + Vi*t +</title><link>http://community.wizards.com/go/thread/view/75882/29484681/Aerial_Combat__Prone_the_game-killer?post_id=526227509#526227509</link><description>The FAQ was correct, the formula for falling distance in Earth-like gravity (acceleration = -32 ft/s2, negative because gravity pulls down, and in the general reference frame, up and right are +, while down and left are -) is:D =  0.5*a*t^2 + Vi*t +</description><pubDate>Tue, 20 Nov 2012 10:13:10 -0600</pubDate></item><item><title>I stand by my question. All the RC says is "a creature that can hover, such as a beholder, can remain in the air even when stunned." Same goes for the errata. To the best of my knowledge, nowhere does it say they don't fall when knocked prone.Funny s</title><link>http://community.wizards.com/go/thread/view/75882/29484681/Aerial_Combat__Prone_the_game-killer?post_id=526080575#526080575</link><description>I stand by my question. All the RC says is "a creature that can hover, such as a beholder, can remain in the air even when stunned." Same goes for the errata. To the best of my knowledge, nowhere does it say they don't fall when knocked prone.Funny s</description><pubDate>Wed, 14 Nov 2012 22:58:27 -0600</pubDate></item><item><title>I stand by my question. All the RC says is "a creature that can hover, such as a beholder, can remain in the air even when stunned." Same goes for the errata. To the best of my knowledge, nowhere does it say they don't fall when knocked prone.Funny s</title><link>http://community.wizards.com/go/thread/view/75882/29484681/Aerial_Combat__Prone_the_game-killer?post_id=526078901#526078901</link><description>I stand by my question. All the RC says is "a creature that can hover, such as a beholder, can remain in the air even when stunned." Same goes for the errata. To the best of my knowledge, nowhere does it say they don't fall when knocked prone.Funny s</description><pubDate>Wed, 14 Nov 2012 20:31:35 -0600</pubDate></item><item><title>They reset on the creature's turn rather than when the initiative count reaches zero. Example from PHB p.268: "You can take only one immediate action per round, either an immediate interrupt or an immediate reaction. If you haven&#x92;t taken an imm</title><link>http://community.wizards.com/go/thread/view/75882/29484681/Aerial_Combat__Prone_the_game-killer?post_id=526006641#526006641</link><description>They reset on the creature's turn rather than when the initiative count reaches zero. Example from PHB p.268: "You can take only one immediate action per round, either an immediate interrupt or an immediate reaction. If you haven&#x92;t taken an imm</description><pubDate>Mon, 12 Nov 2012 11:04:33 -0600</pubDate></item><item><title>Oh, thats odd. But arn't there some things that reset each round? such as immediate actions? I'm perhaps slightly confused by your statement.  Oh god, lol. I'll be over here in the corner.</title><link>http://community.wizards.com/go/thread/view/75882/29484681/Aerial_Combat__Prone_the_game-killer?post_id=525997787#525997787</link><description>Oh, thats odd. But arn't there some things that reset each round? such as immediate actions? I'm perhaps slightly confused by your statement.  Oh god, lol. I'll be over here in the corner.</description><pubDate>Mon, 12 Nov 2012 02:15:47 -0600</pubDate></item></channel></rss>
