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							<channel><title>New Posts For Thread: Solo adventures</title><link>http://community.wizards.com/go/thread/view/75882/29482361/Solo_adventures</link><description>When the first DnDn playtest came out, I made a character; a halfling rogue. Her stats were all quite good (15/+2 modifiers mostly). I can't remember off the top of my head what her specialty was, but her background was Artisan: brewer, and I decided</description><item><title>Long time viewer, new poster.I've been involved in a one player campaign for a while now. 4e, using a human necromancer mage with fey beast/shadow servant. It's been going pretty well, from my experience the trick is tailoring the hp of monsters to s</title><link>http://community.wizards.com/go/thread/view/75882/29482361/Solo_adventures?post_id=526391601#526391601</link><description>Long time viewer, new poster.I've been involved in a one player campaign for a while now. 4e, using a human necromancer mage with fey beast/shadow servant. It's been going pretty well, from my experience the trick is tailoring the hp of monsters to s</description><pubDate>Mon, 26 Nov 2012 17:28:34 -0600</pubDate></item><item><title>Going back into the vaults, you could look up:  Fighter's Challenge, Thief's Challenge, and the SOLO adventures from the AD&amp;D game.  They can easily be adapted (just put 4e monsters in place of the old 1st edition or 2nd edition monsters).  The Adven</title><link>http://community.wizards.com/go/thread/view/75882/29482361/Solo_adventures?post_id=526316577#526316577</link><description>Going back into the vaults, you could look up:  Fighter's Challenge, Thief's Challenge, and the SOLO adventures from the AD&amp;D game.  They can easily be adapted (just put 4e monsters in place of the old 1st edition or 2nd edition monsters).  The Adven</description><pubDate>Fri, 23 Nov 2012 20:11:08 -0600</pubDate></item><item><title>I ran a solo campaign for a friend a few years back, and it went pretty well; he ran two seperate groups, one with a dwarf cleric as the main character, with a warforged fighter bodyguard/sidekick who had little real personality or contribution. The</title><link>http://community.wizards.com/go/thread/view/75882/29482361/Solo_adventures?post_id=526256423#526256423</link><description>I ran a solo campaign for a friend a few years back, and it went pretty well; he ran two seperate groups, one with a dwarf cleric as the main character, with a warforged fighter bodyguard/sidekick who had little real personality or contribution. The</description><pubDate>Wed, 21 Nov 2012 10:47:43 -0600</pubDate></item><item><title>My wife and I run a game with only one player all the time.  I am DM for the game.  We use it as a way to practice somethings, encounter design, skill challenge implementation, etc.  I have her run 2 characters though, and run 2 characters myself so</title><link>http://community.wizards.com/go/thread/view/75882/29482361/Solo_adventures?post_id=526200701#526200701</link><description>My wife and I run a game with only one player all the time.  I am DM for the game.  We use it as a way to practice somethings, encounter design, skill challenge implementation, etc.  I have her run 2 characters though, and run 2 characters myself so</description><pubDate>Mon, 19 Nov 2012 10:42:35 -0600</pubDate></item><item><title>I'm not 100% sure I support this view. I was supposed to be playing in a solo Pathfinder game. I rolled my stats. I got 12, 10, 9, 8, 8, 6...To say the game never got off the ground might be obvious if one considers the fact that my DM had already ok</title><link>http://community.wizards.com/go/thread/view/75882/29482361/Solo_adventures?post_id=526190151#526190151</link><description>I'm not 100% sure I support this view. I was supposed to be playing in a solo Pathfinder game. I rolled my stats. I got 12, 10, 9, 8, 8, 6...To say the game never got off the ground might be obvious if one considers the fact that my DM had already ok</description><pubDate>Sun, 18 Nov 2012 21:59:03 -0600</pubDate></item></channel></rss>
