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							<channel><title>New Posts For Thread: Race mods, OP or underwhelming? (3.5)</title><link>http://community.wizards.com/go/thread/view/75882/29482121/Race_mods,_OP_or_underwhelming_(3.5)</link><description>Hello there, I'm new here - to the forum as well as to DnD. Well, that last bit isn't completely true. I have played a few sessions as a player. This project, due to which I find myself posting here, will be my first time as a DM however. (I have qui</description><item><title>Very much so.  No penalties to ability scores, extra skill points, and given the scarcity of feats in 3.5, there's nothing offered by any LA+0 race that's worth losing that bonus feat.If you want nonhumans to compete, take away all LA, but be prepare</title><link>http://community.wizards.com/go/thread/view/75882/29482121/Race_mods,_OP_or_underwhelming_(3.5)?post_id=525905997#525905997</link><description>Very much so.  No penalties to ability scores, extra skill points, and given the scarcity of feats in 3.5, there's nothing offered by any LA+0 race that's worth losing that bonus feat.If you want nonhumans to compete, take away all LA, but be prepare</description><pubDate>Thu, 08 Nov 2012 23:44:05 -0600</pubDate></item><item><title>As you may have read, my experience with DnD isn't that extensive. I would appreciate it if you could expand on the everyone will want to be human bit. Are humans considered to be the best of the bunch in 3.5?</title><link>http://community.wizards.com/go/thread/view/75882/29482121/Race_mods,_OP_or_underwhelming_(3.5)?post_id=525899053#525899053</link><description>As you may have read, my experience with DnD isn't that extensive. I would appreciate it if you could expand on the everyone will want to be human bit. Are humans considered to be the best of the bunch in 3.5?</description><pubDate>Thu, 08 Nov 2012 16:59:07 -0600</pubDate></item><item><title>First, NEVER use odd-number ability modifiers, they're easier to break than +2/-2.Second, none of this makes anyone want to not be a human anyway, so it's kinduva waste for me to comment beyond that.</title><link>http://community.wizards.com/go/thread/view/75882/29482121/Race_mods,_OP_or_underwhelming_(3.5)?post_id=525898627#525898627</link><description>First, NEVER use odd-number ability modifiers, they're easier to break than +2/-2.Second, none of this makes anyone want to not be a human anyway, so it's kinduva waste for me to comment beyond that.</description><pubDate>Thu, 08 Nov 2012 16:44:49 -0600</pubDate></item><item><title>Hello there, I'm new here - to the forum as well as to DnD. Well, that last bit isn't completely true. I have played a few sessions as a player. This project, due to which I find myself posting here, will be my first time as a DM however. (I have qui</title><link>http://community.wizards.com/go/thread/view/75882/29482121/Race_mods,_OP_or_underwhelming_(3.5)?post_id=525855953#525855953</link><description>Hello there, I'm new here - to the forum as well as to DnD. Well, that last bit isn't completely true. I have played a few sessions as a player. This project, due to which I find myself posting here, will be my first time as a DM however. (I have qui</description><pubDate>Wed, 07 Nov 2012 10:23:16 -0600</pubDate></item></channel></rss>
