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							<channel><title>New Posts For Thread: Removing pertrification from an item</title><link>http://community.wizards.com/go/thread/view/75882/29481403/Removing_pertrification_from_an_item</link><description>You come across a bunch of statues that are obviously the result of a medusa's or basilisk's petrification.The PC's detect magic on the bodies of the statues or in the backpack.They remove the backpack... chisel it off the statue. They take their tim</description><item><title>There are no particular rules for un-petrifying objects, as (as far as I know) nothing in the rules say that objects can or cannot become petrified. The simplest solution, however, would be just to say that they cast Remove Affliction on the entire s</title><link>http://community.wizards.com/go/thread/view/75882/29481403/Removing_pertrification_from_an_item?post_id=525965413#525965413</link><description>There are no particular rules for un-petrifying objects, as (as far as I know) nothing in the rules say that objects can or cannot become petrified. The simplest solution, however, would be just to say that they cast Remove Affliction on the entire s</description><pubDate>Sat, 10 Nov 2012 23:52:40 -0600</pubDate></item><item><title>"shouldn't"</title><link>http://community.wizards.com/go/thread/view/75882/29481403/Removing_pertrification_from_an_item?post_id=525899307#525899307</link><description>"shouldn't"</description><pubDate>Thu, 08 Nov 2012 17:08:33 -0600</pubDate></item><item><title>But they do. Many rituals refer to a 'target' (or sometimes a zone), etc. In such circumstances, I expect most DM's will use the standard rules for say, targets and zones as guidelines (even though the target and zone rules were written for powers).</title><link>http://community.wizards.com/go/thread/view/75882/29481403/Removing_pertrification_from_an_item?post_id=525899235#525899235</link><description>But they do. Many rituals refer to a 'target' (or sometimes a zone), etc. In such circumstances, I expect most DM's will use the standard rules for say, targets and zones as guidelines (even though the target and zone rules were written for powers).</description><pubDate>Thu, 08 Nov 2012 17:05:22 -0600</pubDate></item><item><title>They don't.  At least, they shouldn't.  To take traps as an example, a trap activating is a power.  Feats, features, and the like specifically should not ever reference targeting, unless there is an underlying power that they key off of.  Something l</title><link>http://community.wizards.com/go/thread/view/75882/29481403/Removing_pertrification_from_an_item?post_id=525898569#525898569</link><description>They don't.  At least, they shouldn't.  To take traps as an example, a trap activating is a power.  Feats, features, and the like specifically should not ever reference targeting, unless there is an underlying power that they key off of.  Something l</description><pubDate>Thu, 08 Nov 2012 16:42:05 -0600</pubDate></item><item><title>How do you reconcile when non-powers (feats, terrain, weather, traps, events, rituals, improvised actions) use power specific terms (like targeting, zones, keywords)?</title><link>http://community.wizards.com/go/thread/view/75882/29481403/Removing_pertrification_from_an_item?post_id=525897849#525897849</link><description>How do you reconcile when non-powers (feats, terrain, weather, traps, events, rituals, improvised actions) use power specific terms (like targeting, zones, keywords)?</description><pubDate>Thu, 08 Nov 2012 16:15:32 -0600</pubDate></item></channel></rss>
