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							<channel><title>New Posts For Thread: What makes DM fiat a problem for people?</title><link>http://community.wizards.com/go/thread/view/75882/29466291/What_makes_DM_fiat_a_problem_for_people</link><description>I&amp;rsquo;m not looking to start a fight here. I would like to get some insight on the issue of DM&amp;rsquo;s making up rules. I&amp;rsquo;ve been on both sides of the screen and spent a lot of time war-gaming with no DM.Part of the fun of D&amp;D for me has alwa</description><item><title>1) In order to play the game, you have to know the rules.2) You have to have to be playing the same game, same setting, same genre, same amounts and points of simulation and narritive.3) See 1 and 2</title><link>http://community.wizards.com/go/thread/view/75882/29466291/What_makes_DM_fiat_a_problem_for_people?post_id=525678911#525678911</link><description>1) In order to play the game, you have to know the rules.2) You have to have to be playing the same game, same setting, same genre, same amounts and points of simulation and narritive.3) See 1 and 2</description><pubDate>Thu, 01 Nov 2012 12:09:20 -0500</pubDate></item><item><title>That would require that the player is able to read the DM's mind. It is not reasonable to expect the player to anticipate the DM's rulings if he hasn't stated them before.[/quote]What I mean is this - yes, the players are expected to know the rules.</title><link>http://community.wizards.com/go/thread/view/75882/29466291/What_makes_DM_fiat_a_problem_for_people?post_id=525677735#525677735</link><description>That would require that the player is able to read the DM's mind. It is not reasonable to expect the player to anticipate the DM's rulings if he hasn't stated them before.[/quote]What I mean is this - yes, the players are expected to know the rules.</description><pubDate>Thu, 01 Nov 2012 11:31:55 -0500</pubDate></item><item><title>This is incorrect.  Many classes can do magic.  Magic doesn't have to obey physics due to being magic.  That's it.</title><link>http://community.wizards.com/go/thread/view/75882/29466291/What_makes_DM_fiat_a_problem_for_people?post_id=525677503#525677503</link><description>This is incorrect.  Many classes can do magic.  Magic doesn't have to obey physics due to being magic.  That's it.</description><pubDate>Thu, 01 Nov 2012 11:24:43 -0500</pubDate></item><item><title>The thing is, unless players have been playing with a (consistent enough) DM for long enough to have a working model for how he sets DCs, the only way the players can draw up plans of action is if they can formulate DCs, because otherwise they don't</title><link>http://community.wizards.com/go/thread/view/75882/29466291/What_makes_DM_fiat_a_problem_for_people?post_id=525677285#525677285</link><description>The thing is, unless players have been playing with a (consistent enough) DM for long enough to have a working model for how he sets DCs, the only way the players can draw up plans of action is if they can formulate DCs, because otherwise they don't</description><pubDate>Thu, 01 Nov 2012 11:19:15 -0500</pubDate></item><item><title>That would require that the player is able to read the DM's mind. It is not reasonable to expect the player to anticipate the DM's rulings if he hasn't stated them before.[/quote]What I mean is this - yes, the players are expected to know the rules.</title><link>http://community.wizards.com/go/thread/view/75882/29466291/What_makes_DM_fiat_a_problem_for_people?post_id=525675867#525675867</link><description>That would require that the player is able to read the DM's mind. It is not reasonable to expect the player to anticipate the DM's rulings if he hasn't stated them before.[/quote]What I mean is this - yes, the players are expected to know the rules.</description><pubDate>Thu, 01 Nov 2012 10:35:56 -0500</pubDate></item></channel></rss>
