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							<channel><title>New Posts For Thread: Science!</title><link>http://community.wizards.com/go/thread/view/75882/29465435/Science!</link><description>first i should note that this is my first D&amp;D game everso while i was looking through the stuff that you could buy and i noticed that you could buy some intresting stuff like: copper, aluminum, and acid. i asked the DM what kind of acid it was, and n</description><item><title>First of all, no, not necessarily. Plenty of fantasy settings have gunpowder, and there was no indication of what the battery would be used for. Even if it enables a player to make grenades, cannon, or remotely detonated bombs, there's certainly no p</title><link>http://community.wizards.com/go/thread/view/75882/29465435/Science!?post_id=526135211#526135211</link><description>First of all, no, not necessarily. Plenty of fantasy settings have gunpowder, and there was no indication of what the battery would be used for. Even if it enables a player to make grenades, cannon, or remotely detonated bombs, there's certainly no p</description><pubDate>Fri, 16 Nov 2012 21:31:39 -0600</pubDate></item><item><title>Okay, now I know you're trolling.  Buh-bye.[/quote]Yeah, I'm... known for that? Whatever.First of all, no, not necessarily. Plenty of fantasy settings have gunpowder, and there was no indication of what the battery would be used for. Even if it enabl</title><link>http://community.wizards.com/go/thread/view/75882/29465435/Science!?post_id=526131469#526131469</link><description>Okay, now I know you're trolling.  Buh-bye.[/quote]Yeah, I'm... known for that? Whatever.First of all, no, not necessarily. Plenty of fantasy settings have gunpowder, and there was no indication of what the battery would be used for. Even if it enabl</description><pubDate>Fri, 16 Nov 2012 17:07:52 -0600</pubDate></item><item><title>Centauri, you know I favor "Yes, and..." as much as you do. But I side with Salla here, this is more than a mere shift of pace to the campaign, the DM would be allowing one player to arbitrarily change the genre of the campaign.</title><link>http://community.wizards.com/go/thread/view/75882/29465435/Science!?post_id=526131209#526131209</link><description>Centauri, you know I favor "Yes, and..." as much as you do. But I side with Salla here, this is more than a mere shift of pace to the campaign, the DM would be allowing one player to arbitrarily change the genre of the campaign.</description><pubDate>Fri, 16 Nov 2012 16:58:54 -0600</pubDate></item><item><title>Okay, now I know you're trolling.  Buh-bye.</title><link>http://community.wizards.com/go/thread/view/75882/29465435/Science!?post_id=526130909#526130909</link><description>Okay, now I know you're trolling.  Buh-bye.</description><pubDate>Fri, 16 Nov 2012 16:49:56 -0600</pubDate></item><item><title>It isn't the DM's job is to shut down player ideas for no good out-of-game reason. What's the out-of-game reason a DM would just say no to this idea? What's gained?[/quote]Because the character has no good reason to think to mix this crap together?</title><link>http://community.wizards.com/go/thread/view/75882/29465435/Science!?post_id=526130381#526130381</link><description>It isn't the DM's job is to shut down player ideas for no good out-of-game reason. What's the out-of-game reason a DM would just say no to this idea? What's gained?[/quote]Because the character has no good reason to think to mix this crap together?</description><pubDate>Fri, 16 Nov 2012 16:30:55 -0600</pubDate></item></channel></rss>
