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							<channel><title>New Posts For Thread: Sneak attack really took a hit.</title><link>http://community.wizards.com/go/thread/view/75882/29465291/Sneak_attack_really_took_a_hit.</link><description>I would even say it sucks now.Cost 1 maneuver to get. The expertise dice is horribad i.e. 1d4 at level 1And you still need advantage to use which if I am not mistaken means you don't get it simply by flanking (since there are no flanking rules).</description><item><title>My current idea for sneak attack - the sneak attack manuver is renamed dirty fighting.  Rogues gain an additional ability usable once per combat.  If the rogue is hidden and has not attacked in the battle yet, the rogue can make an attack and on a hi</title><link>http://community.wizards.com/go/thread/view/75882/29465291/Sneak_attack_really_took_a_hit.?post_id=525611375#525611375</link><description>My current idea for sneak attack - the sneak attack manuver is renamed dirty fighting.  Rogues gain an additional ability usable once per combat.  If the rogue is hidden and has not attacked in the battle yet, the rogue can make an attack and on a hi</description><pubDate>Tue, 30 Oct 2012 10:34:06 -0500</pubDate></item><item><title>They can, anytime an ally is within reach of an enemy you can sneak attack. The question is: why is there a requirment for us to use a power that functions identically to a brand new fighter power? That means Sneak Attack is essentially removed from</title><link>http://community.wizards.com/go/thread/view/75882/29465291/Sneak_attack_really_took_a_hit.?post_id=525611201#525611201</link><description>They can, anytime an ally is within reach of an enemy you can sneak attack. The question is: why is there a requirment for us to use a power that functions identically to a brand new fighter power? That means Sneak Attack is essentially removed from</description><pubDate>Tue, 30 Oct 2012 10:28:41 -0500</pubDate></item><item><title>The Rogue really needs to get controller-y maneuvers that add slow/slide/stun/etc.</title><link>http://community.wizards.com/go/thread/view/75882/29465291/Sneak_attack_really_took_a_hit.?post_id=525611165#525611165</link><description>The Rogue really needs to get controller-y maneuvers that add slow/slide/stun/etc.</description><pubDate>Tue, 30 Oct 2012 10:27:39 -0500</pubDate></item><item><title>I'm OK with teh current Sneak attack rules.... IF rogues woud get advantage when flanking so can actually constantly use it if they desire to do so.</title><link>http://community.wizards.com/go/thread/view/75882/29465291/Sneak_attack_really_took_a_hit.?post_id=525611105#525611105</link><description>I'm OK with teh current Sneak attack rules.... IF rogues woud get advantage when flanking so can actually constantly use it if they desire to do so.</description><pubDate>Tue, 30 Oct 2012 10:25:39 -0500</pubDate></item><item><title>I was kind of excited for some of the new "general" combat choices like disarm and whatnot...yet the above illustrates why yours and the ones in the book suck: rogue's don't rely on strength.</title><link>http://community.wizards.com/go/thread/view/75882/29465291/Sneak_attack_really_took_a_hit.?post_id=525610991#525610991</link><description>I was kind of excited for some of the new "general" combat choices like disarm and whatnot...yet the above illustrates why yours and the ones in the book suck: rogue's don't rely on strength.</description><pubDate>Tue, 30 Oct 2012 10:21:37 -0500</pubDate></item></channel></rss>
