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							<channel><title>New Posts For Thread: Optimizing for Turn Undead (For Undead Heavy Game)</title><link>http://community.wizards.com/go/thread/view/75882/29398497/Optimizing_for_Turn_Undead_(For_Undead_Heavy_Game)</link><description>I'm helping a friend to build a character. He wanted to play a Morninglord of Lathander and I'll let him. I tried pushing him to play something different before he finally explained that it was  a Faerun game that would be very heavy in undead.Build</description><item><title>The usual way to get multiple domains is Contemplative, but there's another one we shouldn't forget - Sovereign Speaker. Faiths of Eberron is only considered less cheesy than Complete Champion because it's less generalized (i.e. it's aimed at making</title><link>http://community.wizards.com/go/thread/view/75882/29398497/Optimizing_for_Turn_Undead_(For_Undead_Heavy_Game)?post_id=524805163#524805163</link><description>The usual way to get multiple domains is Contemplative, but there's another one we shouldn't forget - Sovereign Speaker. Faiths of Eberron is only considered less cheesy than Complete Champion because it's less generalized (i.e. it's aimed at making</description><pubDate>Fri, 05 Oct 2012 20:00:17 -0500</pubDate></item><item><title>So how would you begin building a Divine character that can rebuke everything that can be rebuked?  What particular Prestige classes give the Plant, Ooze, Slime, Thirst, and/or Warforged Domains?  Maybe Contimplative from Complete Divine?  Anybody go</title><link>http://community.wizards.com/go/thread/view/75882/29398497/Optimizing_for_Turn_Undead_(For_Undead_Heavy_Game)?post_id=524804305#524804305</link><description>So how would you begin building a Divine character that can rebuke everything that can be rebuked?  What particular Prestige classes give the Plant, Ooze, Slime, Thirst, and/or Warforged Domains?  Maybe Contimplative from Complete Divine?  Anybody go</description><pubDate>Fri, 05 Oct 2012 19:14:06 -0500</pubDate></item><item><title>If you can rebuke/turn all the monster types with high SR and immunities, that's more than enough. Animals, Giants, Magical Beasts, Humanoids, and Monstrous Humanoids are all vulnerable to precision damage and mind-affecting effects.</title><link>http://community.wizards.com/go/thread/view/75882/29398497/Optimizing_for_Turn_Undead_(For_Undead_Heavy_Game)?post_id=524803735#524803735</link><description>If you can rebuke/turn all the monster types with high SR and immunities, that's more than enough. Animals, Giants, Magical Beasts, Humanoids, and Monstrous Humanoids are all vulnerable to precision damage and mind-affecting effects.</description><pubDate>Fri, 05 Oct 2012 18:43:13 -0500</pubDate></item><item><title>I think that there are domains that allow you to rebuke vermin and plants, they might be SpC.  Don't about anything for constructs, but maybe Eberron has something.Edit: dang, I got Ninja'd.  Oh Well.</title><link>http://community.wizards.com/go/thread/view/75882/29398497/Optimizing_for_Turn_Undead_(For_Undead_Heavy_Game)?post_id=524803667#524803667</link><description>I think that there are domains that allow you to rebuke vermin and plants, they might be SpC.  Don't about anything for constructs, but maybe Eberron has something.Edit: dang, I got Ninja'd.  Oh Well.</description><pubDate>Fri, 05 Oct 2012 18:39:43 -0500</pubDate></item><item><title>Not so much plants, no. Sure, they're not going boom, but it lets you play the unusual side of Plants Vs. Zombies, and it needs only the same equipment the rest of the party's looking for as well.[/quote]If you use Initiate of Nature you're even bett</title><link>http://community.wizards.com/go/thread/view/75882/29398497/Optimizing_for_Turn_Undead_(For_Undead_Heavy_Game)?post_id=524799523#524799523</link><description>Not so much plants, no. Sure, they're not going boom, but it lets you play the unusual side of Plants Vs. Zombies, and it needs only the same equipment the rest of the party's looking for as well.[/quote]If you use Initiate of Nature you're even bett</description><pubDate>Fri, 05 Oct 2012 16:06:46 -0500</pubDate></item></channel></rss>
