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							<channel><title>New Posts For Thread: Thoughts on HP abstraction</title><link>http://community.wizards.com/go/thread/view/75882/29397375/Thoughts_on_HP_abstraction</link><description>I just had an interesting thought about HP abstraction that I would like to share and get your guys&amp;rsquo; thoughts on the matter.So in Next, the idea is the first 50% of HP are your morale and energy expenditure to avoid attacks. The latter 50% is y</description><item><title>There has to be as little disparity between them as possible in core. After that, whatever modules they want to use to overpower whichever classes they want are fair game, even if not used by my table.Actually, I wouldn't mind some module that went w</title><link>http://community.wizards.com/go/thread/view/75882/29397375/Thoughts_on_HP_abstraction?post_id=525059655#525059655</link><description>There has to be as little disparity between them as possible in core. After that, whatever modules they want to use to overpower whichever classes they want are fair game, even if not used by my table.Actually, I wouldn't mind some module that went w</description><pubDate>Sat, 13 Oct 2012 11:13:27 -0500</pubDate></item><item><title>I am very aware of the disparity between fighters and wizards. It absolutely existed, and was a bane to many players...myself not included. I didn't mind the disparity. It was part of the game, and I was okay with it. As for modules, I say the more t</title><link>http://community.wizards.com/go/thread/view/75882/29397375/Thoughts_on_HP_abstraction?post_id=525042191#525042191</link><description>I am very aware of the disparity between fighters and wizards. It absolutely existed, and was a bane to many players...myself not included. I didn't mind the disparity. It was part of the game, and I was okay with it. As for modules, I say the more t</description><pubDate>Fri, 12 Oct 2012 23:33:26 -0500</pubDate></item><item><title>I'm not really sure about this, but it seems like the "disparity" is part of the "D&amp;D Feel" for some people.[/quote]Oh I'm positive you are correct.There are also those whose attitude is "there is no disparity because we never had that problem in my</title><link>http://community.wizards.com/go/thread/view/75882/29397375/Thoughts_on_HP_abstraction?post_id=525035779#525035779</link><description>I'm not really sure about this, but it seems like the "disparity" is part of the "D&amp;D Feel" for some people.[/quote]Oh I'm positive you are correct.There are also those whose attitude is "there is no disparity because we never had that problem in my</description><pubDate>Fri, 12 Oct 2012 18:18:47 -0500</pubDate></item><item><title>EDIT:Actually, because this is getting off-topic, I'll mvoe the relevant part of this post to the Fighter Complexity topic.</title><link>http://community.wizards.com/go/thread/view/75882/29397375/Thoughts_on_HP_abstraction?post_id=525033821#525033821</link><description>EDIT:Actually, because this is getting off-topic, I'll mvoe the relevant part of this post to the Fighter Complexity topic.</description><pubDate>Fri, 12 Oct 2012 17:20:35 -0500</pubDate></item><item><title>I think Smokus that by the standards of balance of some people on these boards you are right.  I couldn't play a game that they considered "balanced".  If the only options offered were "balanced" by their standards then that would make the game no fu</title><link>http://community.wizards.com/go/thread/view/75882/29397375/Thoughts_on_HP_abstraction?post_id=525033335#525033335</link><description>I think Smokus that by the standards of balance of some people on these boards you are right.  I couldn't play a game that they considered "balanced".  If the only options offered were "balanced" by their standards then that would make the game no fu</description><pubDate>Fri, 12 Oct 2012 17:06:46 -0500</pubDate></item></channel></rss>
