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							<channel><title>New Posts For Thread: Three person game - house rules?</title><link>http://community.wizards.com/go/thread/view/75882/29393919/Three_person_game_-_house_rules</link><description>I played in a three-man game as part of teaching someone new how to play, and I was pretty unimpressed. The new player got out a Drow Priestess with Lolth's Blessing, so he was drawing the same number of cards as both of us put together. It would hav</description><item><title>In my experience with three-player games the two closest / easier to reach players start fighting early on and the third player turtles (stays back building up their forces) only repelling attacks that come there way, even if the other two put aside</title><link>http://community.wizards.com/go/thread/view/75882/29393919/Three_person_game_-_house_rules?post_id=525174985#525174985</link><description>In my experience with three-player games the two closest / easier to reach players start fighting early on and the third player turtles (stays back building up their forces) only repelling attacks that come there way, even if the other two put aside</description><pubDate>Tue, 16 Oct 2012 18:07:11 -0500</pubDate></item><item><title>The thing about teaming up in a three-person game is that the player that has the most morale after one player is eliminated is the winner.  It is not in anyone's best interest in a three-person game to team up on the weak guy, because as soon as the</title><link>http://community.wizards.com/go/thread/view/75882/29393919/Three_person_game_-_house_rules?post_id=524868663#524868663</link><description>The thing about teaming up in a three-person game is that the player that has the most morale after one player is eliminated is the winner.  It is not in anyone's best interest in a three-person game to team up on the weak guy, because as soon as the</description><pubDate>Sun, 07 Oct 2012 16:48:08 -0500</pubDate></item><item><title>Regarding three player games, any views on untapping after another player's turn? From what I know of the rules, if one player is attacked and has a number of tapped creatures (as he used immediate actions to prevent damage), and it is not his turn n</title><link>http://community.wizards.com/go/thread/view/75882/29393919/Three_person_game_-_house_rules?post_id=524845027#524845027</link><description>Regarding three player games, any views on untapping after another player's turn? From what I know of the rules, if one player is attacked and has a number of tapped creatures (as he used immediate actions to prevent damage), and it is not his turn n</description><pubDate>Sun, 07 Oct 2012 03:17:31 -0500</pubDate></item><item><title>We've been thinking about adding a third box so that everyone in our family can play. At first I was worried that two players would form an alliance, but if their morale is unequal, the alliance would immediately crumble, because the person with the</title><link>http://community.wizards.com/go/thread/view/75882/29393919/Three_person_game_-_house_rules?post_id=524442541#524442541</link><description>We've been thinking about adding a third box so that everyone in our family can play. At first I was worried that two players would form an alliance, but if their morale is unequal, the alliance would immediately crumble, because the person with the</description><pubDate>Mon, 24 Sep 2012 12:53:44 -0500</pubDate></item><item><title>In a 3-way game the victory condition should keep 2 players from beating up 1 other player because the player with the highest remaining morale wins, as soon as another player is out of business. Only the player being ahead of the other potential "al</title><link>http://community.wizards.com/go/thread/view/75882/29393919/Three_person_game_-_house_rules?post_id=524392497#524392497</link><description>In a 3-way game the victory condition should keep 2 players from beating up 1 other player because the player with the highest remaining morale wins, as soon as another player is out of business. Only the player being ahead of the other potential "al</description><pubDate>Sat, 22 Sep 2012 18:00:18 -0500</pubDate></item></channel></rss>
