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							<channel><title>New Posts For Thread: How many options do you enjoy having in combat?</title><link>http://community.wizards.com/go/thread/view/75882/29375097/How_many_options_do_you_enjoy_having_in_combat</link><description>Fighters get maneuvers, sorcerers and warlocks get spells known, clerics get some kind of swapable "known spell" list, wizard gets fire and forget spells and rogues get nothing. Each of these are options that each of these classes can chose from each</description><item><title>I don't need mechanically delineated options specifically for battle; I'm known for combat-use of Arcane Lock and Light magic, and I do things like kick people off bridges, throw burning torches, use the bodies of my enemies as poison needle cover, s</title><link>http://community.wizards.com/go/thread/view/75882/29375097/How_many_options_do_you_enjoy_having_in_combat?post_id=524242893#524242893</link><description>I don't need mechanically delineated options specifically for battle; I'm known for combat-use of Arcane Lock and Light magic, and I do things like kick people off bridges, throw burning torches, use the bodies of my enemies as poison needle cover, s</description><pubDate>Tue, 18 Sep 2012 02:17:08 -0500</pubDate></item><item><title>I want an infinite number of meaningful options.  It's okay if I only get to have 4-8 of them on any one character, but I want the variety to construct my concepts and fighting styles from, and to sculpt to fit my various character personalities.</title><link>http://community.wizards.com/go/thread/view/75882/29375097/How_many_options_do_you_enjoy_having_in_combat?post_id=524239329#524239329</link><description>I want an infinite number of meaningful options.  It's okay if I only get to have 4-8 of them on any one character, but I want the variety to construct my concepts and fighting styles from, and to sculpt to fit my various character personalities.</description><pubDate>Mon, 17 Sep 2012 21:38:32 -0500</pubDate></item><item><title>I like lots of options, more options the better. If I'm playing a Fighter, for example, I want to have some mechanical weight to perform stunts. This is so that I can adjucate how effective my options are. If I know that it'll be nigh impossible to s</title><link>http://community.wizards.com/go/thread/view/75882/29375097/How_many_options_do_you_enjoy_having_in_combat?post_id=524153523#524153523</link><description>I like lots of options, more options the better. If I'm playing a Fighter, for example, I want to have some mechanical weight to perform stunts. This is so that I can adjucate how effective my options are. If I know that it'll be nigh impossible to s</description><pubDate>Sat, 15 Sep 2012 07:32:35 -0500</pubDate></item><item><title>I want the ability to be able to improv my actions when need be. I don't want to be limited to just what my PC has on it's character sheet.</title><link>http://community.wizards.com/go/thread/view/75882/29375097/How_many_options_do_you_enjoy_having_in_combat?post_id=524150071#524150071</link><description>I want the ability to be able to improv my actions when need be. I don't want to be limited to just what my PC has on it's character sheet.</description><pubDate>Sat, 15 Sep 2012 04:51:21 -0500</pubDate></item><item><title>I take it damage isn't a specific in this regard, as it's still up to the DM how the NPC reacts to the damage... other than, of course, the NPC dying if that damage is sufficient.Example: A spell or effect that makes the target wet itself and whimper</title><link>http://community.wizards.com/go/thread/view/75882/29375097/How_many_options_do_you_enjoy_having_in_combat?post_id=524149013#524149013</link><description>I take it damage isn't a specific in this regard, as it's still up to the DM how the NPC reacts to the damage... other than, of course, the NPC dying if that damage is sufficient.Example: A spell or effect that makes the target wet itself and whimper</description><pubDate>Sat, 15 Sep 2012 03:52:31 -0500</pubDate></item></channel></rss>
