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							<channel><title>New Posts For Thread: Character Death House Rules</title><link>http://community.wizards.com/go/thread/view/75882/29365675/Character_Death_House_Rules</link><description>I want character death to be feared and have meaning. However, I don't like to kill off a character someone "loves" and worked hard to put together. So when death rears its ugly head, I was thinking to offer two options. One, a player can choose to d</description><item><title>I'd like to preface that this houserule won't appeal to most players - On a character death, you roll a random race/class and that is your next character. In our current campaign we are the vanguard of a force of about 50, representing most of the ra</title><link>http://community.wizards.com/go/thread/view/75882/29365675/Character_Death_House_Rules?post_id=523885445#523885445</link><description>I'd like to preface that this houserule won't appeal to most players - On a character death, you roll a random race/class and that is your next character. In our current campaign we are the vanguard of a force of about 50, representing most of the ra</description><pubDate>Thu, 06 Sep 2012 23:23:47 -0500</pubDate></item><item><title>That doesn't seem hugely different from the standard "lose 500 gp and &#x96;1 to all rolls until you reach three milestones".My own house rule is that the player can refluff the description of 'death' (without changing the mechanics) to be more akin</title><link>http://community.wizards.com/go/thread/view/75882/29365675/Character_Death_House_Rules?post_id=523879977#523879977</link><description>That doesn't seem hugely different from the standard "lose 500 gp and &#x96;1 to all rolls until you reach three milestones".My own house rule is that the player can refluff the description of 'death' (without changing the mechanics) to be more akin</description><pubDate>Thu, 06 Sep 2012 19:19:40 -0500</pubDate></item><item><title>I DMed a 1st level game recently. A small party, only 3 people. There was a Fighter, Assassin, and a Cleric. I had the Assassin in the corner of a room with 1 hp, blinded, and surrounded by a couple goblins, the fighter well past bloodied and taking</title><link>http://community.wizards.com/go/thread/view/75882/29365675/Character_Death_House_Rules?post_id=523878817#523878817</link><description>I DMed a 1st level game recently. A small party, only 3 people. There was a Fighter, Assassin, and a Cleric. I had the Assassin in the corner of a room with 1 hp, blinded, and surrounded by a couple goblins, the fighter well past bloodied and taking</description><pubDate>Thu, 06 Sep 2012 18:37:06 -0500</pubDate></item><item><title>I DMed a 1st level game recently. A small party, only 3 people. There was a Fighter, Assassin, and a Cleric. I had the Assassin in the corner of a room with 1 hp, blinded, and surrounded by a couple goblins, the fighter well past bloodied and taking</title><link>http://community.wizards.com/go/thread/view/75882/29365675/Character_Death_House_Rules?post_id=523878495#523878495</link><description>I DMed a 1st level game recently. A small party, only 3 people. There was a Fighter, Assassin, and a Cleric. I had the Assassin in the corner of a room with 1 hp, blinded, and surrounded by a couple goblins, the fighter well past bloodied and taking</description><pubDate>Thu, 06 Sep 2012 18:26:48 -0500</pubDate></item><item><title>interesting stuff listed here.  I like Salla's approach the most I think, it gives the player a lot of chances to make it and true death is pretty hard to get to.  Personally I haven't really given much thought to the death rules as a DM.  I've prett</title><link>http://community.wizards.com/go/thread/view/75882/29365675/Character_Death_House_Rules?post_id=523869467#523869467</link><description>interesting stuff listed here.  I like Salla's approach the most I think, it gives the player a lot of chances to make it and true death is pretty hard to get to.  Personally I haven't really given much thought to the death rules as a DM.  I've prett</description><pubDate>Thu, 06 Sep 2012 14:55:14 -0500</pubDate></item></channel></rss>
