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							<channel><title>New Posts For Thread: Backgrounds, Themes and Specialties</title><link>http://community.wizards.com/go/thread/view/75882/29351849/Backgrounds,_Themes_and_Specialties</link><description>To say I'm disappointed by the current iteration of Backgrounds and Specialties is an understatement.  To understand why I want to explain a bit:Originally there was quite a bit of speculation about the extent to which Backgrounds and Themes would de</description><item><title>Pretty much. It's what they said they would do, and it's what they're doing. (At least so far.) If someone is familiar with the ways in which and the extent to which skills and feats influenced characters in 3.5 and 4e, the scope and style of backgro</title><link>http://community.wizards.com/go/thread/view/75882/29351849/Backgrounds,_Themes_and_Specialties?post_id=523634561#523634561</link><description>Pretty much. It's what they said they would do, and it's what they're doing. (At least so far.) If someone is familiar with the ways in which and the extent to which skills and feats influenced characters in 3.5 and 4e, the scope and style of backgro</description><pubDate>Fri, 31 Aug 2012 05:41:42 -0500</pubDate></item><item><title>I mean, of course specialties will never be as good as the actual class features but they scale which I think is important.For instance, right now Magic-User gets two cantrips at level 1 and a familiar at level 3 but I see no reason that by level 6 i</title><link>http://community.wizards.com/go/thread/view/75882/29351849/Backgrounds,_Themes_and_Specialties?post_id=523633949#523633949</link><description>I mean, of course specialties will never be as good as the actual class features but they scale which I think is important.For instance, right now Magic-User gets two cantrips at level 1 and a familiar at level 3 but I see no reason that by level 6 i</description><pubDate>Fri, 31 Aug 2012 05:00:58 -0500</pubDate></item><item><title>Specialties are optional.Specialties can be custom made.  Its something old schoolers do all the time.  (Ex.  Battle Rager crafted right at the table.)Specialties and Backgrounds in 5E SHOULD be a bid deal.  Why sell us a partially inflated balloon?</title><link>http://community.wizards.com/go/thread/view/75882/29351849/Backgrounds,_Themes_and_Specialties?post_id=523632085#523632085</link><description>Specialties are optional.Specialties can be custom made.  Its something old schoolers do all the time.  (Ex.  Battle Rager crafted right at the table.)Specialties and Backgrounds in 5E SHOULD be a bid deal.  Why sell us a partially inflated balloon?</description><pubDate>Fri, 31 Aug 2012 02:12:11 -0500</pubDate></item><item><title>I believe Specialties should allow you to emulate some of the cool features of other classes but the Specialty mechanics should never outshine the original class feature. So yes, you can get an Animal companion but it is not going to be a rampaging R</title><link>http://community.wizards.com/go/thread/view/75882/29351849/Backgrounds,_Themes_and_Specialties?post_id=523631939#523631939</link><description>I believe Specialties should allow you to emulate some of the cool features of other classes but the Specialty mechanics should never outshine the original class feature. So yes, you can get an Animal companion but it is not going to be a rampaging R</description><pubDate>Fri, 31 Aug 2012 01:57:44 -0500</pubDate></item><item><title>Actually - in my feedback I said it was too good.It nearly doubles a parties healing - that is too much for a specialty and it makes it nearly mandatory for every party.  I think that makes it a bad specialty design.The healer touch ability needs to</title><link>http://community.wizards.com/go/thread/view/75882/29351849/Backgrounds,_Themes_and_Specialties?post_id=523631727#523631727</link><description>Actually - in my feedback I said it was too good.It nearly doubles a parties healing - that is too much for a specialty and it makes it nearly mandatory for every party.  I think that makes it a bad specialty design.The healer touch ability needs to</description><pubDate>Fri, 31 Aug 2012 01:36:01 -0500</pubDate></item></channel></rss>
