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							<channel><title>New Posts For Thread: Reworking the Adventuring Day, OR Alternate Daily Resources - ideas appriciated</title><link>http://community.wizards.com/go/thread/view/75882/29338333/Reworking_the_Adventuring_Day,_OR_Alternate_Daily_Resources_-_ideas_appriciated</link><description>The ProblemIn my campaign style, I not not usually run more than a few encounters per adventure. In fact, I usually do not run adventures, per say. How it usually goes is:1) Mission select2) Go to place3) Deal with RP and Skill challenges4) Combat en</description><item><title>I still wouldn't want my player's one-shotting Lolth or Vecna. Maybe your play style is okay with that, and if so by all means go ahead and allow it. But if these rules were in a WoTC published sourcebook, CharOp would have a field day. If your playe</title><link>http://community.wizards.com/go/thread/view/75882/29338333/Reworking_the_Adventuring_Day,_OR_Alternate_Daily_Resources_-_ideas_appriciated?post_id=523497495#523497495</link><description>I still wouldn't want my player's one-shotting Lolth or Vecna. Maybe your play style is okay with that, and if so by all means go ahead and allow it. But if these rules were in a WoTC published sourcebook, CharOp would have a field day. If your playe</description><pubDate>Mon, 27 Aug 2012 12:08:35 -0500</pubDate></item><item><title>You do know that Vorpal is an epic tier weapon, right?  Pretty much anything goes at epic tier.</title><link>http://community.wizards.com/go/thread/view/75882/29338333/Reworking_the_Adventuring_Day,_OR_Alternate_Daily_Resources_-_ideas_appriciated?post_id=523495997#523495997</link><description>You do know that Vorpal is an epic tier weapon, right?  Pretty much anything goes at epic tier.</description><pubDate>Mon, 27 Aug 2012 11:28:04 -0500</pubDate></item><item><title>I'd prefer Sam, or Salmon. And no problem.These look much better. Perhaps you could go with halving the component cost instead of having a surge equal a set value (Might need more than one surge for balance reasons). This is precedented, and it keeps</title><link>http://community.wizards.com/go/thread/view/75882/29338333/Reworking_the_Adventuring_Day,_OR_Alternate_Daily_Resources_-_ideas_appriciated?post_id=523473925#523473925</link><description>I'd prefer Sam, or Salmon. And no problem.These look much better. Perhaps you could go with halving the component cost instead of having a surge equal a set value (Might need more than one surge for balance reasons). This is precedented, and it keeps</description><pubDate>Sun, 26 Aug 2012 16:52:10 -0500</pubDate></item><item><title>Thanks Sal (can I call you Sal?) for your thoughtful and specific commentary. Here are my counter-thoughts- You are absolutely right about scaled healing surges/ritual casting and Whip Something Up. I corrected WSU - I intended it to be more or less</title><link>http://community.wizards.com/go/thread/view/75882/29338333/Reworking_the_Adventuring_Day,_OR_Alternate_Daily_Resources_-_ideas_appriciated?post_id=523470999#523470999</link><description>Thanks Sal (can I call you Sal?) for your thoughtful and specific commentary. Here are my counter-thoughts- You are absolutely right about scaled healing surges/ritual casting and Whip Something Up. I corrected WSU - I intended it to be more or less</description><pubDate>Sun, 26 Aug 2012 15:25:40 -0500</pubDate></item><item><title>Things I'm seeing right now:  Whip something up seems... overpowered. Two free magic items for a daily power, if I'm reading that right, and they're permanent, as long as you don't want your daily power back. I'd suggest having it allow you to create</title><link>http://community.wizards.com/go/thread/view/75882/29338333/Reworking_the_Adventuring_Day,_OR_Alternate_Daily_Resources_-_ideas_appriciated?post_id=523402573#523402573</link><description>Things I'm seeing right now:  Whip something up seems... overpowered. Two free magic items for a daily power, if I'm reading that right, and they're permanent, as long as you don't want your daily power back. I'd suggest having it allow you to create</description><pubDate>Fri, 24 Aug 2012 17:47:21 -0500</pubDate></item></channel></rss>
