<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: Moving diagonally</title><link>http://community.wizards.com/go/thread/view/75882/29258353/Moving_diagonally</link><description>My group plays DnD4e using MapTool, and so far we've decided that moving diagonally costs the same as moving straight. But there seems to be some confusion, so I am asking here:Is moving diagonally the same as moving straight up/down/left/right?Thank</description><item><title>Star wars minis and RPG uses double cost.</title><link>http://community.wizards.com/go/thread/view/75882/29258353/Moving_diagonally?post_id=522660327#522660327</link><description>Star wars minis and RPG uses double cost.</description><pubDate>Sun, 05 Aug 2012 16:26:05 -0500</pubDate></item><item><title>- 1e actually provided rules for gridded combat, and recommended using a grid when miniatures were used. - Diagonal movement wasn't discussed.- Although the various 1e groups I played with always used a grid when miniatures were used, it wasn't manda</title><link>http://community.wizards.com/go/thread/view/75882/29258353/Moving_diagonally?post_id=522658941#522658941</link><description>- 1e actually provided rules for gridded combat, and recommended using a grid when miniatures were used. - Diagonal movement wasn't discussed.- Although the various 1e groups I played with always used a grid when miniatures were used, it wasn't manda</description><pubDate>Sun, 05 Aug 2012 15:59:40 -0500</pubDate></item><item><title>- 1e actually provided rules for gridded combat, and recommended using a grid when miniatures were used. - Diagonal movement wasn't discussed.- Although the various 1e groups I played with always used a grid when miniatures were used, it wasn't manda</title><link>http://community.wizards.com/go/thread/view/75882/29258353/Moving_diagonally?post_id=522544661#522544661</link><description>- 1e actually provided rules for gridded combat, and recommended using a grid when miniatures were used. - Diagonal movement wasn't discussed.- Although the various 1e groups I played with always used a grid when miniatures were used, it wasn't manda</description><pubDate>Thu, 02 Aug 2012 15:38:26 -0500</pubDate></item><item><title>Well put.We stick with hex grids, they are naturally efficient for movement in all directions. If it something that seems important, we will measure things out. All in all, though, we would rather just hand-wave the specifics of distance and go with</title><link>http://community.wizards.com/go/thread/view/75882/29258353/Moving_diagonally?post_id=522542977#522542977</link><description>Well put.We stick with hex grids, they are naturally efficient for movement in all directions. If it something that seems important, we will measure things out. All in all, though, we would rather just hand-wave the specifics of distance and go with</description><pubDate>Thu, 02 Aug 2012 14:48:29 -0500</pubDate></item><item><title>Well put.We stick with hex grids, they are naturally efficient for movement in all directions. If it something that seems important, we will measure things out. All in all, though, we would rather just hand-wave the specifics of distance and go with</title><link>http://community.wizards.com/go/thread/view/75882/29258353/Moving_diagonally?post_id=522542605#522542605</link><description>Well put.We stick with hex grids, they are naturally efficient for movement in all directions. If it something that seems important, we will measure things out. All in all, though, we would rather just hand-wave the specifics of distance and go with</description><pubDate>Thu, 02 Aug 2012 14:36:47 -0500</pubDate></item></channel></rss>
