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							<channel><title>New Posts For Thread: Paragon Tier Start (advice request)</title><link>http://community.wizards.com/go/thread/view/75882/29188989/Paragon_Tier_Start_(advice_request)</link><description>Hey,There's a fair chance I'll have to create a new character, due to character death, at the start of paragon tier (my DM has let it be known that the exciting conclusion to heroic tier has a strong chance of mortality for some or all party members)</description><item><title>Hi Kare,I and problably all the others aimed mainly at posting fun propositions, or at least propositions we think are fun. The question that we can't answer is, what makes playing DnD fun for you?Personally I don't like one trick ponies, I like char</title><link>http://community.wizards.com/go/thread/view/75882/29188989/Paragon_Tier_Start_(advice_request)?post_id=521091081#521091081</link><description>Hi Kare,I and problably all the others aimed mainly at posting fun propositions, or at least propositions we think are fun. The question that we can't answer is, what makes playing DnD fun for you?Personally I don't like one trick ponies, I like char</description><pubDate>Thu, 21 Jun 2012 14:58:26 -0500</pubDate></item><item><title>If your new players still lack good rules mastery in paragon and you've naturally leveled there, then that may simply have more to do with the players in question than their skill level. They may just not be that into it. If that's the case, I'de sug</title><link>http://community.wizards.com/go/thread/view/75882/29188989/Paragon_Tier_Start_(advice_request)?post_id=521086839#521086839</link><description>If your new players still lack good rules mastery in paragon and you've naturally leveled there, then that may simply have more to do with the players in question than their skill level. They may just not be that into it. If that's the case, I'de sug</description><pubDate>Thu, 21 Jun 2012 13:12:31 -0500</pubDate></item><item><title>Hey,I don't ask for the 'best' build, or anything in that direction - the problem's not well enough specified for that, as you said. The question is more in the direction of what do you think is coolest, or what was the most fun to play, whilst still</title><link>http://community.wizards.com/go/thread/view/75882/29188989/Paragon_Tier_Start_(advice_request)?post_id=521085531#521085531</link><description>Hey,I don't ask for the 'best' build, or anything in that direction - the problem's not well enough specified for that, as you said. The question is more in the direction of what do you think is coolest, or what was the most fun to play, whilst still</description><pubDate>Thu, 21 Jun 2012 12:37:16 -0500</pubDate></item><item><title>I wonder where YOUR immediate actions add complexity for the DM to handle. In general players should aid the DM in keeping track of all status effects, off turn attacks etc.. Help him out, ask him if he took this and that into account, make his job a</title><link>http://community.wizards.com/go/thread/view/75882/29188989/Paragon_Tier_Start_(advice_request)?post_id=521079323#521079323</link><description>I wonder where YOUR immediate actions add complexity for the DM to handle. In general players should aid the DM in keeping track of all status effects, off turn attacks etc.. Help him out, ask him if he took this and that into account, make his job a</description><pubDate>Thu, 21 Jun 2012 10:19:57 -0500</pubDate></item><item><title>Hey,Thank you for the responses, especially those kind enough to share their ideas on spreading the load of table management. I'll suggest to implement some of them.Regarding the character question, I'm not welded to the idea of playing a defender, s</title><link>http://community.wizards.com/go/thread/view/75882/29188989/Paragon_Tier_Start_(advice_request)?post_id=521076451#521076451</link><description>Hey,Thank you for the responses, especially those kind enough to share their ideas on spreading the load of table management. I'll suggest to implement some of them.Regarding the character question, I'm not welded to the idea of playing a defender, s</description><pubDate>Thu, 21 Jun 2012 09:28:51 -0500</pubDate></item></channel></rss>
