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							<channel><title>New Posts For Thread: Alternative Hybrid rules for a new campaign, need review before starting</title><link>http://community.wizards.com/go/thread/view/75882/29173683/Alternative_Hybrid_rules_for_a_new_campaign,_need_review_before_starting</link><description>So I'm currently writing the basic outline and character cast of a campaign, but I have a petpeeve with seeing the same classes over and over.. so I worked out an alternative hybrid system that i wanted to basically require my group to useThe general</description><item><title>Bravo! I would like to hear how it works out for you. :)May be a bit buggy and power-wonky, but the roleplay ought to be worth the build. ^_^</title><link>http://community.wizards.com/go/thread/view/75882/29173683/Alternative_Hybrid_rules_for_a_new_campaign,_need_review_before_starting?post_id=521108051#521108051</link><description>Bravo! I would like to hear how it works out for you. :)May be a bit buggy and power-wonky, but the roleplay ought to be worth the build. ^_^</description><pubDate>Fri, 22 Jun 2012 02:26:20 -0500</pubDate></item><item><title>So I'm currently writing the basic outline and character cast of a campaign, but I have a petpeeve with seeing the same classes over and over.. so I worked out an alternative hybrid system that i wanted to basically require my group to useThe general</title><link>http://community.wizards.com/go/thread/view/75882/29173683/Alternative_Hybrid_rules_for_a_new_campaign,_need_review_before_starting?post_id=520728921#520728921</link><description>So I'm currently writing the basic outline and character cast of a campaign, but I have a petpeeve with seeing the same classes over and over.. so I worked out an alternative hybrid system that i wanted to basically require my group to useThe general</description><pubDate>Tue, 12 Jun 2012 01:22:35 -0500</pubDate></item></channel></rss>
