<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: I benchpress 500 pounds:  Carrying capacity</title><link>http://community.wizards.com/go/thread/view/75882/29165813/I_benchpress_500_pounds:__Carrying_capacity</link><description>The average strength 10 character has a maximum load of 500 pounds.  Ridiculous.In 2e, a pack mule had a carrying capacity of 500 pounds.  Strength 18/00 had a carrying capacity of less than 500 pounds.  More than 500 pounds would slow down a domesti</description><item><title>I don't mind the crazy encumberance rules as is.  It just means that the average person in the dnd world is a lot stronger than the average person in our world.  I'm okay with that.Its also nice because it makes putting a 12 in strength instead of an</title><link>http://community.wizards.com/go/thread/view/75882/29165813/I_benchpress_500_pounds:__Carrying_capacity?post_id=524408099#524408099</link><description>I don't mind the crazy encumberance rules as is.  It just means that the average person in the dnd world is a lot stronger than the average person in our world.  I'm okay with that.Its also nice because it makes putting a 12 in strength instead of an</description><pubDate>Sun, 23 Sep 2012 10:12:02 -0500</pubDate></item><item><title>I'm not a big fan of looking stuff up on a table for play. But encumbrance is something you check once -at character creation- and then reference off a sheet. And only if you're using it. As long as you're not changing stats (like 3e) it shoudn't be</title><link>http://community.wizards.com/go/thread/view/75882/29165813/I_benchpress_500_pounds:__Carrying_capacity?post_id=524174813#524174813</link><description>I'm not a big fan of looking stuff up on a table for play. But encumbrance is something you check once -at character creation- and then reference off a sheet. And only if you're using it. As long as you're not changing stats (like 3e) it shoudn't be</description><pubDate>Sat, 15 Sep 2012 18:56:51 -0500</pubDate></item><item><title>"Broken" or "not realistic"They are not the same thing.Broken means it actually harms gameplay.  Not realistic means it just doesn't conform to your calculations of how you think the world should be simulated.Do the inaccuracies in the carry weights</title><link>http://community.wizards.com/go/thread/view/75882/29165813/I_benchpress_500_pounds:__Carrying_capacity?post_id=524165577#524165577</link><description>"Broken" or "not realistic"They are not the same thing.Broken means it actually harms gameplay.  Not realistic means it just doesn't conform to your calculations of how you think the world should be simulated.Do the inaccuracies in the carry weights</description><pubDate>Sat, 15 Sep 2012 13:39:41 -0500</pubDate></item><item><title>"Broken" or "not realistic"They are not the same thing.Broken means it actually harms gameplay.  Not realistic means it just doesn't conform to your calculations of how you think the world should be simulated.Do the inaccuracies in the carry weights</title><link>http://community.wizards.com/go/thread/view/75882/29165813/I_benchpress_500_pounds:__Carrying_capacity?post_id=524162821#524162821</link><description>"Broken" or "not realistic"They are not the same thing.Broken means it actually harms gameplay.  Not realistic means it just doesn't conform to your calculations of how you think the world should be simulated.Do the inaccuracies in the carry weights</description><pubDate>Sat, 15 Sep 2012 12:27:10 -0500</pubDate></item><item><title>"Broken" or "not realistic"They are not the same thing.Broken means it actually harms gameplay.  Not realistic means it just doesn't conform to your calculations of how you think the world should be simulated.Do the inaccuracies in the carry weights</title><link>http://community.wizards.com/go/thread/view/75882/29165813/I_benchpress_500_pounds:__Carrying_capacity?post_id=524162281#524162281</link><description>"Broken" or "not realistic"They are not the same thing.Broken means it actually harms gameplay.  Not realistic means it just doesn't conform to your calculations of how you think the world should be simulated.Do the inaccuracies in the carry weights</description><pubDate>Sat, 15 Sep 2012 12:11:54 -0500</pubDate></item></channel></rss>
