<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: Evil Campaign Inter-player Relations</title><link>http://community.wizards.com/go/thread/view/75882/29165073/Evil_Campaign_Inter-player_Relations</link><description>So, we just started our first Evil campaign, and immediately we ran into a snag. My character is a kleptomaniac, one is a bloodthirsty sadist, one is a con artist trying to screw everyone out of their money with extraordinarily high bluff  and diplom</description><item><title>Watch Blake's7. Or, as Terry Nation sold it to the BBC "The Dirty half-dozen in space."Shuttle can't make orbit because of sabotage--so they start throwing anything not essential overboard to lighten the ship."How much more weight?""70 kilos""Only 70</title><link>http://community.wizards.com/go/thread/view/75882/29165073/Evil_Campaign_Inter-player_Relations?post_id=521284661#521284661</link><description>Watch Blake's7. Or, as Terry Nation sold it to the BBC "The Dirty half-dozen in space."Shuttle can't make orbit because of sabotage--so they start throwing anything not essential overboard to lighten the ship."How much more weight?""70 kilos""Only 70</description><pubDate>Tue, 26 Jun 2012 19:08:44 -0500</pubDate></item><item><title>Step 1: "For some reason you're not actively screwing over your compatriots.  Why is that?  Explain."There's really only one step in this plan.You can still eventually screw over your compatriots, but for some reason, right now, that's not what you'r</title><link>http://community.wizards.com/go/thread/view/75882/29165073/Evil_Campaign_Inter-player_Relations?post_id=521279701#521279701</link><description>Step 1: "For some reason you're not actively screwing over your compatriots.  Why is that?  Explain."There's really only one step in this plan.You can still eventually screw over your compatriots, but for some reason, right now, that's not what you'r</description><pubDate>Tue, 26 Jun 2012 16:19:27 -0500</pubDate></item><item><title>I onc ehad a character that was supposed to be based off what my real-life stats would be, though had an excuse to play completely differently later(who would be the same after getting half their soul torn out, turning into a horrible demon monster,</title><link>http://community.wizards.com/go/thread/view/75882/29165073/Evil_Campaign_Inter-player_Relations?post_id=521251885#521251885</link><description>I onc ehad a character that was supposed to be based off what my real-life stats would be, though had an excuse to play completely differently later(who would be the same after getting half their soul torn out, turning into a horrible demon monster,</description><pubDate>Mon, 25 Jun 2012 22:38:25 -0500</pubDate></item><item><title>I normally do not allow evil alligned characters in my campaigns but I made an exception this last time.  Neutral evil rogue.  She played it very self-serving.- information gathering she would devulge what she thought was the minimum required to get</title><link>http://community.wizards.com/go/thread/view/75882/29165073/Evil_Campaign_Inter-player_Relations?post_id=521236623#521236623</link><description>I normally do not allow evil alligned characters in my campaigns but I made an exception this last time.  Neutral evil rogue.  She played it very self-serving.- information gathering she would devulge what she thought was the minimum required to get</description><pubDate>Mon, 25 Jun 2012 13:49:25 -0500</pubDate></item><item><title>Before you read this, I have a saying for you: 'Nobody ever thinks of themselves as evil.  They see it as a label others might put on them, but it's ALWAYS for gain.'That...is one of the things that makes this game so great.It reminds me of D'Jaze(wh</title><link>http://community.wizards.com/go/thread/view/75882/29165073/Evil_Campaign_Inter-player_Relations?post_id=520793975#520793975</link><description>Before you read this, I have a saying for you: 'Nobody ever thinks of themselves as evil.  They see it as a label others might put on them, but it's ALWAYS for gain.'That...is one of the things that makes this game so great.It reminds me of D'Jaze(wh</description><pubDate>Wed, 13 Jun 2012 17:29:21 -0500</pubDate></item></channel></rss>
